Scouting line
DS Gaming won: +13.1k team gold, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Libra
1/4/4
Zoom
4/0/10
—
—
—
—
—
—
bingo
0/6/5
GuYueXin
6/3/7
—
—
—
—
—
—
BaeMe
3/4/3
cyeol
5/0/11
—
—
—
—
—
—
Gao
6/4/3
Police
5/5/7
—
—
—
—
—
—
Jelly
0/4/9
Xintai
2/2/12
—
—
—
—
—
—
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Libra
Nautilus · 1/4/4
014
Better in 0 x 14 of 14
Zoom
Rumble · 4/0/10![]()
- 1
- Kills
- 4
- 4
- Deaths
- 0
- 4
- Assists
- 10
- 1.3
- KDA
- 14.0
- 50%
- Kill participation
- 64%
- 266
- CS
- 457
- 6.0
- CS per minute
- 10.3
- 13,857
- Gold
- 20,312
- 19%
- Gold share
- 24%
- 10,868
- Damage to champions
- 44,494
- 246
- Damage per minute
- 1,007
- 13%
- Damage share
- 33%
- 875
- Damage taken per minute
- 536
- 13
- Wards placed
- 22
- 4
- Wards killed
- 9
Draft
IN Gaming
Blue side
NautilusLibra
Gravesbingo
OriannaBaeMe
EzrealGao
LuluJelly
Bans




DS Gaming
Red side
RumbleZoom
Kha'ZixGuYueXin
Karmacyeol
Kog'MawPolice
NamiXintai
Bans




Objectives
DS Gaming
- 0
- Gold at 15
- -0
- 2
- Dragons
- 3
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 2
- 4
- Towers
- 10
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line IN Gaming leads; below, DS Gaming.
Biggest lead: IN Gaming +0, DS Gaming +13,052. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (44 min) | DS Gaming +13,052 |
Blue side
IN Gaming
DefeatRed side
DS Gaming
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/4/4 | 0/6/5 | 3/4/3 | 6/4/3 | 0/4/9 | 4/0/10 | 6/3/7 | 5/0/11 | 5/5/7 | 2/2/12 |
| Kill participation | 50% | 50% | 60% | 90% | 90% | 63.6% | 59.1% | 72.7% | 54.5% | 63.6% |
| CS | 266 | 251 | 377 | 306 | 22 | 457 | 154 | 333 | 362 | 21 |
| CS per minute | 6.0 | 5.7 | 8.5 | 6.9 | 0.5 | 10.3 | 3.5 | 7.5 | 8.2 | 0.5 |
| Gold | 13,857 | 14,619 | 16,228 | 16,135 | 11,113 | 20,312 | 15,213 | 18,334 | 18,507 | 12,638 |
| Gold share | 19.3% | 20.3% | 22.6% | 22.4% | 15.4% | 23.9% | 17.9% | 21.6% | 21.8% | 14.9% |
| Earned gold per minute | 185 | 203 | 239 | 237 | 123 | 331 | 216 | 287 | 291 | 158 |
| Damage to champions | 10,868 | 13,644 | 22,236 | 30,957 | 4,320 | 44,494 | 20,594 | 43,223 | 20,154 | 5,795 |
| Damage share | 13.2% | 16.6% | 27.1% | 37.7% | 5.3% | 33.1% | 15.3% | 32.2% | 15% | 4.3% |
| Damage per minute | 246 | 309 | 503 | 700 | 98 | 1,007 | 466 | 978 | 456 | 131 |
| Damage taken per minute | 875 | 734 | 544 | 662 | 654 | 536 | 883 | 436 | 562 | 242 |
| Wards placed | 13 | 18 | 11 | 13 | 67 | 22 | 39 | 9 | 13 | 64 |
| Wards killed | 4 | 20 | 6 | 10 | 17 | 9 | 5 | 9 | 11 | 12 |
| Control wards | 2 | 14 | 8 | 1 | 17 | 3 | 10 | 5 | 4 | 16 |
| Own jungle monsters | 7 | 82 | 2 | 14 | 0 | 24 | 63 | 15 | 16 | 0 |
| Enemy jungle monsters | 8 | 54 | 2 | 0 | 0 | 46 | 58 | 10 | 9 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 1641-1867
Methodology →