LSPL · Spring
Feb 21, 2017, 07:08 AM · 26.3 min · Game 210Kills2
53.4kGold38.2k
43,400Damage40,111
Scouting line
Now or Never won: +15.2k team gold, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
ChanE
1/1/6
Spunk
1/1/0
—
—
—
—
—
—
ChanU
0/1/5
NonVerbal
0/3/2
—
—
—
—
—
—
hy
6/0/2
1220
1/2/0
—
—
—
—
—
—
y4
2/0/5
Snow
0/2/0
—
—
—
—
—
—
LvMao
1/0/5
694
0/2/0
—
—
—
—
—
—
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
ChanE
Gragas · 1/1/6
102
Better in 10 x 2 of 14
Spunk
Maokai · 1/1/0![]()
- 1
- Kills
- 1
- 1
- Deaths
- 1
- 6
- Assists
- 0
- 7.0
- KDA
- 1.0
- 70%
- Kill participation
- 50%
- 241
- CS
- 216
- 9.2
- CS per minute
- 8.2
- 11,057
- Gold
- 8,351
- 21%
- Gold share
- 22%
- 8,953
- Damage to champions
- 6,549
- 340
- Damage per minute
- 249
- 21%
- Damage share
- 16%
- 670
- Damage taken per minute
- 573
- 10
- Wards placed
- 12
- 4
- Wards killed
- 0
Draft
Now or Never
Blue side
GragasChanE
Rek'SaiChanU
Jaycehy
Ashey4
MalzaharLvMao
Bans




Mighty Eagle
Red side
MaokaiSpunk
Kha'ZixNonVerbal
Viktor1220
JhinSnow
Lulu694
Bans




Objectives
Mighty Eagle
- 0
- Gold at 15
- -0
- 2
- Dragons
- 1
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 0
- 11
- Towers
- 1
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Now or Never leads; below, Mighty Eagle.
Biggest lead: Now or Never +15,178, Mighty Eagle +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (26 min) | Now or Never +15,178 |
Blue side
Now or Never
VictoryRed side
Mighty Eagle
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/1/6 | 0/1/5 | 6/0/2 | 2/0/5 | 1/0/5 | 1/1/0 | 0/3/2 | 1/2/0 | 0/2/0 | 0/2/0 |
| Kill participation | 70% | 50% | 80% | 70% | 60% | 50% | 100% | 50% | 0% | 0% |
| CS | 241 | 152 | 232 | 229 | 17 | 216 | 103 | 255 | 214 | 15 |
| CS per minute | 9.2 | 5.8 | 8.8 | 8.7 | 0.6 | 8.2 | 3.9 | 9.7 | 8.1 | 0.6 |
| Gold | 11,057 | 10,427 | 12,668 | 11,456 | 7,770 | 8,351 | 7,308 | 9,392 | 8,000 | 5,149 |
| Gold share | 20.7% | 19.5% | 23.7% | 21.5% | 14.6% | 21.9% | 19.1% | 24.6% | 20.9% | 13.5% |
| Earned gold per minute | 295 | 271 | 356 | 310 | 170 | 192 | 152 | 232 | 179 | 70 |
| Damage to champions | 8,953 | 4,129 | 16,572 | 8,747 | 4,999 | 6,549 | 6,008 | 15,374 | 8,536 | 3,644 |
| Damage share | 20.6% | 9.5% | 38.2% | 20.2% | 11.5% | 16.3% | 15% | 38.3% | 21.3% | 9.1% |
| Damage per minute | 340 | 157 | 630 | 333 | 190 | 249 | 228 | 585 | 325 | 139 |
| Damage taken per minute | 670 | 1,045 | 309 | 316 | 249 | 573 | 772 | 300 | 280 | 356 |
| Wards placed | 10 | 25 | 8 | 14 | 35 | 12 | 22 | 13 | 9 | 33 |
| Wards killed | 4 | 14 | 7 | 5 | 10 | 0 | 9 | 5 | 4 | 13 |
| Control wards | 0 | 4 | 4 | 4 | 10 | 1 | 6 | 3 | 3 | 13 |
| Own jungle monsters | 0 | 63 | 4 | 6 | 0 | 0 | 52 | 18 | 0 | 0 |
| Enemy jungle monsters | 1 | 39 | 4 | 5 | 0 | 0 | 24 | 8 | 1 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 1696-1683
Methodology →