DCup · Patch 7.09
Jun 01, 2017, 03:36 AM · 32.3 minScouting line
Invictus Gaming closed it: +16.9k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Duke
7/1/9
LaoZhou
1/5/3
Ning
1/0/15
Condi
1/5/4
Rookie
6/2/11
xiye
2/4/0
West
8/3/7
Mystic
3/3/2
Baolan
0/1/16
zero
0/5/3
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Duke
Shen · 7/1/9
140
Better in 14 x 0 of 14
LaoZhou
Sejuani · 1/5/3![]()
- 7
- Kills
- 1
- 1
- Deaths
- 5
- 9
- Assists
- 3
- 16.0
- KDA
- 0.8
- 73%
- Kill participation
- 57%
- 317
- CS
- 238
- 9.8
- CS per minute
- 7.4
- 15,306
- Gold
- 10,501
- 23%
- Gold share
- 21%
- 18,274
- Damage to champions
- 12,884
- 565
- Damage per minute
- 399
- 25%
- Damage share
- 23%
- 684
- Damage taken per minute
- 785
- 16
- Wards placed
- 14
- 3
- Wards killed
- 2
Draft
Invictus Gaming
Blue side
ShenDuke
IvernNing
AhriRookie
CaitlynWest
BraumBaolan
Team WE
Red side
SejuaniLaoZhou
Lee SinCondi
Oriannaxiye
AsheMystic
Bardzero
Objectives
- 0
- Gold at 15
- -0
- 1
- Dragons
- 1
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 0
- 11
- Towers
- 2
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Invictus Gaming leads; below, Team WE.
Biggest lead: Invictus Gaming +16,920, Team WE +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (32 min) | Invictus Gaming +16,920 |
Blue side
Invictus Gaming
VictoryRed side
Team WE
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 7/1/9 | 1/0/15 | 6/2/11 | 8/3/7 | 0/1/16 | 1/5/3 | 1/5/4 | 2/4/0 | 3/3/2 | 0/5/3 |
| Kill participation | 72.7% | 72.7% | 77.3% | 68.2% | 72.7% | 57.1% | 71.4% | 28.6% | 71.4% | 42.9% |
| CS | 317 | 121 | 293 | 269 | 71 | 238 | 139 | 273 | 298 | 14 |
| CS per minute | 9.8 | 3.7 | 9.1 | 8.3 | 2.2 | 7.4 | 4.3 | 8.4 | 9.2 | 0.4 |
| Gold | 15,306 | 12,127 | 14,872 | 14,959 | 10,230 | 10,501 | 9,518 | 11,398 | 12,294 | 6,863 |
| Gold share | 22.7% | 18% | 22% | 22.2% | 15.2% | 20.8% | 18.8% | 22.5% | 24.3% | 13.6% |
| Earned gold per minute | 343 | 245 | 330 | 333 | 186 | 195 | 164 | 222 | 250 | 82 |
| Damage to champions | 18,274 | 7,504 | 24,262 | 17,875 | 6,658 | 12,884 | 5,881 | 17,210 | 14,670 | 6,413 |
| Damage share | 24.5% | 10.1% | 32.5% | 24% | 8.9% | 22.6% | 10.3% | 30.2% | 25.7% | 11.2% |
| Damage per minute | 565 | 232 | 751 | 553 | 206 | 399 | 182 | 533 | 454 | 198 |
| Damage taken per minute | 684 | 250 | 461 | 528 | 624 | 785 | 909 | 412 | 468 | 457 |
| Wards placed | 16 | 16 | 13 | 12 | 52 | 14 | 23 | 16 | 9 | 45 |
| Wards killed | 3 | 17 | 9 | 3 | 11 | 2 | 4 | 7 | 2 | 9 |
| Control wards | 2 | 7 | 7 | 1 | 15 | 1 | 4 | 5 | 1 | 9 |
| Own jungle monsters | 7 | 65 | 7 | 8 | 0 | 3 | 57 | 9 | 18 | 0 |
| Enemy jungle monsters | 16 | 23 | 5 | 0 | 0 | 2 | 55 | 2 | 8 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 2303-2208
Methodology →