LSPL · Patch 7.12 · Summer
Jun 20, 2017, 06:09 AM · 27.7 min · Game 2Scouting line
Oh My God Academy won: +10.6k team gold, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
hashiqi
1/2/3
JS
2/3/6
Ori
2/2/5
catjug
2/2/6
clx
3/2/4
Viod
3/1/3
Quiet
1/3/5
Asura
4/0/5
Xfq
1/3/7
Luci
1/2/9
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
hashiqi
Olaf · 1/2/3
410
Better in 4 x 10 of 14
JS
Rumble · 2/3/6![]()
- 1
- Kills
- 2
- 2
- Deaths
- 3
- 3
- Assists
- 6
- 2.0
- KDA
- 2.7
- 50%
- Kill participation
- 67%
- 207
- CS
- 172
- 7.5
- CS per minute
- 6.2
- 8,393
- Gold
- 9,952
- 20%
- Gold share
- 19%
- 10,174
- Damage to champions
- 15,043
- 367
- Damage per minute
- 543
- 20%
- Damage share
- 26%
- 684
- Damage taken per minute
- 467
- 12
- Wards placed
- 15
- 1
- Wards killed
- 3
Draft
Joy Dream
Blue side
Olafhashiqi
Lee SinOri
Syndraclx
CaitlynQuiet
ThreshXfq
Oh My God Academy
Red side
RumbleJS
Gragascatjug
VladimirViod
XayahAsura
BraumLuci
Objectives
- 0
- Gold at 15
- -0
- 2
- Dragons
- 0
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 1
- 1
- Towers
- 10
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Joy Dream leads; below, Oh My God Academy.
Biggest lead: Joy Dream +0, Oh My God Academy +10,575. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (28 min) | Oh My God Academy +10,575 |
Blue side
Joy Dream
DefeatRed side
Oh My God Academy
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/2/3 | 2/2/5 | 3/2/4 | 1/3/5 | 1/3/7 | 2/3/6 | 2/2/6 | 3/1/3 | 4/0/5 | 1/2/9 |
| Kill participation | 50% | 87.5% | 87.5% | 75% | 100% | 66.7% | 66.7% | 50% | 75% | 83.3% |
| CS | 207 | 107 | 240 | 200 | 27 | 172 | 90 | 229 | 209 | 42 |
| CS per minute | 7.5 | 3.9 | 8.7 | 7.2 | 1.0 | 6.2 | 3.2 | 8.3 | 7.5 | 1.5 |
| Gold | 8,393 | 7,796 | 10,140 | 8,658 | 6,186 | 9,952 | 10,029 | 11,495 | 11,675 | 8,597 |
| Gold share | 20.4% | 18.9% | 24.6% | 21% | 15% | 19.2% | 19.4% | 22.2% | 22.6% | 16.6% |
| Earned gold per minute | 171 | 150 | 234 | 181 | 92 | 227 | 230 | 283 | 290 | 179 |
| Damage to champions | 10,174 | 4,825 | 15,943 | 14,695 | 5,482 | 15,043 | 11,740 | 10,462 | 14,346 | 5,709 |
| Damage share | 19.9% | 9.4% | 31.2% | 28.7% | 10.7% | 26.3% | 20.5% | 18.3% | 25% | 10% |
| Damage per minute | 367 | 174 | 575 | 530 | 198 | 543 | 424 | 377 | 518 | 206 |
| Damage taken per minute | 684 | 818 | 341 | 477 | 465 | 467 | 790 | 640 | 322 | 580 |
| Wards placed | 12 | 41 | 11 | 10 | 35 | 15 | 16 | 14 | 13 | 45 |
| Wards killed | 1 | 8 | 6 | 0 | 4 | 3 | 2 | 3 | 9 | 10 |
| Control wards | 0 | 11 | 4 | 4 | 9 | 3 | 1 | 3 | 4 | 11 |
| Own jungle monsters | 6 | 50 | 6 | 0 | 0 | 0 | 33 | 1 | 6 | 0 |
| Enemy jungle monsters | 8 | 38 | 1 | 1 | 0 | 0 | 27 | 1 | 9 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 2462-2345
Methodology →