LSPL · Patch 7.14 · Summer
Jul 25, 2017, 09:40 AM · 33.2 min · Game 216Kills13
64.0kGold60.4k
81,760Damage48,708
Scouting line
Young Glory closed it: +3.6k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Changhong
1/2/8
Holo
2/2/1
—
—
—
—
—
—
1ntruder
2/4/9
Ori
4/3/8
—
—
—
—
—
—
Tank
1/2/12
clx
1/0/4
—
—
—
—
—
—
Alone
9/2/6
Avenger0
5/5/6
—
—
—
—
—
—
Destiny
3/3/7
Xfq
1/6/8
—
—
—
—
—
—
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Changhong
Rumble · 1/2/8
66
Better in 6 x 6 of 14
Holo
Jax · 2/2/1![]()
- 1
- Kills
- 2
- 2
- Deaths
- 2
- 8
- Assists
- 1
- 4.5
- KDA
- 1.5
- 56%
- Kill participation
- 23%
- 290
- CS
- 306
- 8.7
- CS per minute
- 9.2
- 12,751
- Gold
- 13,435
- 20%
- Gold share
- 22%
- 21,172
- Damage to champions
- 7,303
- 638
- Damage per minute
- 220
- 26%
- Damage share
- 15%
- 462
- Damage taken per minute
- 670
- 17
- Wards placed
- 18
- 6
- Wards killed
- 6
Draft
Young Glory
Blue side
RumbleChanghong
Jarvan IV1ntruder
GalioTank
JhinAlone
BrandDestiny
Bans




Joy Dream
Red side
JaxHolo
SejuaniOri
Kassadinclx
KalistaAvenger0
BraumXfq
Bans




Objectives
Joy Dream
- 0
- Gold at 15
- -0
- 3
- Dragons
- 1
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 0
- 8
- Towers
- 7
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Young Glory leads; below, Joy Dream.
Biggest lead: Young Glory +3,618, Joy Dream +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (33 min) | Young Glory +3,618 |
Blue side
Young Glory
VictoryRed side
Joy Dream
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/2/8 | 2/4/9 | 1/2/12 | 9/2/6 | 3/3/7 | 2/2/1 | 4/3/8 | 1/0/4 | 5/5/6 | 1/6/8 |
| Kill participation | 56.3% | 68.8% | 81.3% | 93.8% | 62.5% | 23.1% | 92.3% | 38.5% | 84.6% | 69.2% |
| CS | 290 | 153 | 263 | 314 | 38 | 306 | 167 | 293 | 273 | 43 |
| CS per minute | 8.7 | 4.6 | 7.9 | 9.5 | 1.1 | 9.2 | 5.0 | 8.8 | 8.2 | 1.3 |
| Gold | 12,751 | 12,149 | 12,624 | 16,278 | 10,194 | 13,435 | 12,085 | 12,340 | 13,603 | 8,915 |
| Gold share | 19.9% | 19% | 19.7% | 25.4% | 15.9% | 22.3% | 20% | 20.4% | 22.5% | 14.8% |
| Earned gold per minute | 254 | 236 | 250 | 360 | 177 | 275 | 234 | 242 | 280 | 139 |
| Damage to champions | 21,172 | 9,926 | 10,486 | 24,847 | 15,329 | 7,303 | 9,532 | 12,288 | 14,750 | 4,835 |
| Damage share | 25.9% | 12.1% | 12.8% | 30.4% | 18.7% | 15% | 19.6% | 25.2% | 30.3% | 9.9% |
| Damage per minute | 638 | 299 | 316 | 749 | 462 | 220 | 287 | 370 | 445 | 146 |
| Damage taken per minute | 462 | 645 | 485 | 352 | 250 | 670 | 868 | 585 | 545 | 559 |
| Wards placed | 17 | 33 | 16 | 14 | 52 | 18 | 33 | 12 | 13 | 40 |
| Wards killed | 6 | 13 | 3 | 3 | 18 | 6 | 15 | 9 | 14 | 9 |
| Control wards | 7 | 10 | 5 | 4 | 13 | 5 | 11 | 5 | 5 | 8 |
| Own jungle monsters | 20 | 54 | 2 | 11 | 0 | 4 | 77 | 0 | 11 | 0 |
| Enemy jungle monsters | 3 | 38 | 3 | 10 | 0 | 21 | 47 | 0 | 2 | 0 |
| Multikills | — | — | — | 1× quadra | — | — | — | — | — | — |
Game ID 2530-2626
Methodology →