LSPL · Patch 7.14 · Summer
Aug 03, 2017, 06:07 AM · 28.9 min · Game 2Scouting line
Joy Dream closed it: +10.2k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Holo
1/2/3
Ink
1/4/6
Rika
2/0/17
M1anhua
3/6/7
clx
4/6/9
Yagao
3/6/8
Avenger0
16/2/4
X41007
3/3/4
Xfq
1/3/19
Remedy
3/5/7
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Holo
Jax · 1/2/3
39
Better in 3 x 9 of 14
Ink
Rumble · 1/4/6![]()
- 1
- Kills
- 1
- 2
- Deaths
- 4
- 3
- Assists
- 6
- 2.0
- KDA
- 1.8
- 17%
- Kill participation
- 54%
- 238
- CS
- 251
- 8.2
- CS per minute
- 8.7
- 11,637
- Gold
- 10,580
- 19%
- Gold share
- 21%
- 7,464
- Damage to champions
- 17,190
- 259
- Damage per minute
- 596
- 13%
- Damage share
- 27%
- 734
- Damage taken per minute
- 603
- 15
- Wards placed
- 15
- 3
- Wards killed
- 4
Draft
Joy Dream
Blue side
JaxHolo
SejuaniRika
Karmaclx
KalistaAvenger0
AlistarXfq
Moss Seven Club
Red side
RumbleInk
Rek'SaiM1anhua
OriannaYagao
JhinX41007
RakanRemedy
Objectives
- 0
- Gold at 15
- -0
- 3
- Dragons
- 0
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 0
- 11
- Towers
- 3
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Joy Dream leads; below, Moss Seven Club.
Biggest lead: Joy Dream +10,158, Moss Seven Club +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (29 min) | Joy Dream +10,158 |
Blue side
Joy Dream
VictoryRed side
Moss Seven Club
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/2/3 | 2/0/17 | 4/6/9 | 16/2/4 | 1/3/19 | 1/4/6 | 3/6/7 | 3/6/8 | 3/3/4 | 3/5/7 |
| Kill participation | 16.7% | 79.2% | 54.2% | 83.3% | 83.3% | 53.8% | 76.9% | 84.6% | 53.8% | 76.9% |
| CS | 238 | 106 | 203 | 253 | 28 | 251 | 93 | 265 | 231 | 18 |
| CS per minute | 8.2 | 3.7 | 7.0 | 8.8 | 1.0 | 8.7 | 3.2 | 9.2 | 8.0 | 0.6 |
| Gold | 11,637 | 10,934 | 12,145 | 17,214 | 8,926 | 10,580 | 8,975 | 12,020 | 10,755 | 8,368 |
| Gold share | 19.1% | 18% | 20% | 28.3% | 14.7% | 20.9% | 17.7% | 23.7% | 21.2% | 16.5% |
| Earned gold per minute | 272 | 248 | 290 | 465 | 178 | 235 | 180 | 285 | 242 | 159 |
| Damage to champions | 7,464 | 10,061 | 9,708 | 22,493 | 6,156 | 17,190 | 7,313 | 20,058 | 14,542 | 4,269 |
| Damage share | 13.4% | 18% | 17.4% | 40.3% | 11% | 27.1% | 11.5% | 31.7% | 22.9% | 6.7% |
| Damage per minute | 259 | 349 | 336 | 780 | 213 | 596 | 253 | 695 | 504 | 148 |
| Damage taken per minute | 734 | 1,002 | 543 | 542 | 630 | 603 | 848 | 476 | 380 | 412 |
| Wards placed | 15 | 29 | 17 | 9 | 44 | 15 | 21 | 7 | 12 | 31 |
| Wards killed | 3 | 9 | 3 | 2 | 7 | 4 | 7 | 10 | 8 | 8 |
| Control wards | 3 | 8 | 6 | 0 | 10 | 4 | 6 | 3 | 3 | 7 |
| Own jungle monsters | 9 | 40 | 8 | 10 | 0 | 10 | 58 | 1 | 5 | 0 |
| Enemy jungle monsters | 38 | 31 | 1 | 18 | 0 | 20 | 9 | 5 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 2546-2678
Methodology →