LSPL · Patch 7.15 · Summer
Aug 09, 2017, 05:17 AM · 26.9 minScouting line
Young Miracles won: +15.3k team gold, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
TaiLuo
0/5/0
Clowz
6/0/4
Kumamon
1/1/0
Tian
0/1/9
Cerasus
0/3/0
Knight
5/0/6
THHolic
0/2/1
Bvoy
3/0/5
XinMo
0/3/1
Killua
0/0/8
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
TaiLuo
Rumble · 0/5/0
410
Better in 4 x 10 of 14
Clowz
Cho'Gath · 6/0/4![]()
- 0
- Kills
- 6
- 5
- Deaths
- 0
- 0
- Assists
- 4
- 0.0
- KDA
- 10.0
- 0%
- Kill participation
- 71%
- 220
- CS
- 237
- 8.2
- CS per minute
- 8.8
- 8,333
- Gold
- 12,193
- 21%
- Gold share
- 22%
- 15,400
- Damage to champions
- 11,649
- 572
- Damage per minute
- 433
- 41%
- Damage share
- 21%
- 564
- Damage taken per minute
- 834
- 13
- Wards placed
- 11
- 2
- Wards killed
- 5
Draft
Team Hurricane
Blue side
RumbleTaiLuo
MaokaiKumamon
LucianCerasus
DravenTHHolic
ThreshXinMo
Young Miracles
Red side
Cho'GathClowz
Jarvan IVTian
CassiopeiaKnight
AsheBvoy
BraumKillua
Objectives
- 0
- Gold at 15
- -0
- 0
- Dragons
- 2
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 1
- 2
- Towers
- 10
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Team Hurricane leads; below, Young Miracles.
Biggest lead: Team Hurricane +0, Young Miracles +15,266. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (27 min) | Young Miracles +15,266 |
Blue side
Team Hurricane
DefeatRed side
Young Miracles
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 0/5/0 | 1/1/0 | 0/3/0 | 0/2/1 | 0/3/1 | 6/0/4 | 0/1/9 | 5/0/6 | 3/0/5 | 0/0/8 |
| Kill participation | 0% | 100% | 0% | 100% | 100% | 71.4% | 64.3% | 78.6% | 57.1% | 57.1% |
| CS | 220 | 116 | 204 | 241 | 29 | 237 | 127 | 261 | 267 | 43 |
| CS per minute | 8.2 | 4.3 | 7.6 | 9.0 | 1.1 | 8.8 | 4.7 | 9.7 | 9.9 | 1.6 |
| Gold | 8,333 | 7,680 | 8,422 | 9,261 | 5,943 | 12,193 | 9,564 | 13,574 | 11,809 | 7,765 |
| Gold share | 21% | 19.4% | 21.2% | 23.4% | 15% | 22.2% | 17.4% | 24.7% | 21.5% | 14.1% |
| Earned gold per minute | 178 | 153 | 181 | 212 | 89 | 321 | 223 | 372 | 307 | 157 |
| Damage to champions | 15,400 | 9,080 | 5,170 | 5,848 | 2,141 | 11,649 | 4,944 | 18,037 | 17,295 | 2,847 |
| Damage share | 40.9% | 24.1% | 13.7% | 15.5% | 5.7% | 21.3% | 9% | 32.9% | 31.6% | 5.2% |
| Damage per minute | 572 | 337 | 192 | 217 | 80 | 433 | 184 | 670 | 643 | 106 |
| Damage taken per minute | 564 | 754 | 509 | 263 | 549 | 834 | 719 | 412 | 311 | 272 |
| Wards placed | 13 | 22 | 8 | 10 | 25 | 11 | 27 | 9 | 11 | 33 |
| Wards killed | 2 | 11 | 3 | 8 | 6 | 5 | 10 | 3 | 12 | 4 |
| Control wards | 3 | 9 | 1 | 2 | 7 | 4 | 5 | 3 | 2 | 9 |
| Own jungle monsters | 3 | 59 | 1 | 1 | 0 | 0 | 51 | 4 | 1 | 0 |
| Enemy jungle monsters | 0 | 0 | 0 | 0 | 0 | 2 | 18 | 2 | 2 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 2555-2723
Methodology →