LSPL · Patch 7.15 · Summer
Aug 15, 2017, 06:23 AM · 39.3 min · Game 2Scouting line
Vici Gaming won: +11.0k team gold, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Loong
7/1/6
xiaoty
3/5/2
Crash
2/1/9
xiaohan
3/3/3
Easyhoon
1/1/9
Twila
0/3/3
Martin
6/2/7
RD
0/3/2
Duan
0/1/13
Ysera
0/2/3
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Loong
Trundle · 7/1/6
131
Better in 13 x 1 of 14
xiaoty
Cho'Gath · 3/5/2![]()
- 7
- Kills
- 3
- 1
- Deaths
- 5
- 6
- Assists
- 2
- 13.0
- KDA
- 1.0
- 81%
- Kill participation
- 83%
- 316
- CS
- 251
- 8.0
- CS per minute
- 6.4
- 17,340
- Gold
- 13,446
- 22%
- Gold share
- 19%
- 18,510
- Damage to champions
- 14,032
- 471
- Damage per minute
- 357
- 20%
- Damage share
- 15%
- 1,017
- Damage taken per minute
- 1,000
- 22
- Wards placed
- 16
- 7
- Wards killed
- 5
Draft
Vici Gaming
Blue side
TrundleLoong
GragasCrash
MalzaharEasyhoon
TristanaMartin
KarmaDuan
Legend Dragon
Red side
Cho'Gathxiaoty
Elisexiaohan
LeBlancTwila
SivirRD
JannaYsera
Objectives
- 0
- Gold at 15
- -0
- 3
- Dragons
- 1
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 1
- 11
- Towers
- 7
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Vici Gaming leads; below, Legend Dragon.
Biggest lead: Vici Gaming +11,025, Legend Dragon +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (39 min) | Vici Gaming +11,025 |
Blue side
Vici Gaming
VictoryRed side
Legend Dragon
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 7/1/6 | 2/1/9 | 1/1/9 | 6/2/7 | 0/1/13 | 3/5/2 | 3/3/3 | 0/3/3 | 0/3/2 | 0/2/3 |
| Kill participation | 81.3% | 68.8% | 62.5% | 81.3% | 81.3% | 83.3% | 100% | 50% | 33.3% | 50% |
| CS | 316 | 168 | 350 | 416 | 21 | 251 | 179 | 306 | 477 | 5 |
| CS per minute | 8.0 | 4.3 | 8.9 | 10.6 | 0.5 | 6.4 | 4.6 | 7.8 | 12.1 | 0.1 |
| Gold | 17,340 | 13,903 | 15,685 | 19,281 | 14,033 | 13,446 | 13,530 | 13,693 | 17,741 | 10,807 |
| Gold share | 21.6% | 17.3% | 19.5% | 24% | 17.5% | 19.4% | 19.5% | 19.8% | 25.6% | 15.6% |
| Earned gold per minute | 313 | 225 | 271 | 362 | 228 | 214 | 216 | 220 | 323 | 146 |
| Damage to champions | 18,510 | 12,042 | 25,598 | 34,668 | 3,712 | 14,032 | 19,949 | 12,408 | 46,588 | 2,939 |
| Damage share | 19.6% | 12.7% | 27.1% | 36.7% | 3.9% | 14.6% | 20.8% | 12.9% | 48.6% | 3.1% |
| Damage per minute | 471 | 307 | 652 | 883 | 95 | 357 | 508 | 316 | 1,186 | 75 |
| Damage taken per minute | 1,017 | 1,183 | 353 | 509 | 339 | 1,000 | 675 | 530 | 539 | 325 |
| Wards placed | 22 | 28 | 11 | 18 | 48 | 16 | 39 | 13 | 14 | 51 |
| Wards killed | 7 | 11 | 13 | 14 | 8 | 5 | 13 | 7 | 14 | 4 |
| Control wards | 3 | 7 | 6 | 3 | 11 | 1 | 10 | 3 | 2 | 18 |
| Own jungle monsters | 5 | 85 | 12 | 23 | 0 | 5 | 93 | 2 | 30 | 0 |
| Enemy jungle monsters | 0 | 1 | 0 | 2 | 0 | 0 | 6 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 2564-2769
Methodology →