LSPL · Patch 7.15 · Summer
Aug 15, 2017, 12:03 PM · 36.9 min · Game 3Scouting line
Young Glory won: +8.0k team gold, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Sundae
6/2/8
Changhong
0/3/10
Kumamon
0/4/8
bans
1/3/8
Crank
4/3/10
Tank
7/1/4
Helper
5/2/9
Alone
7/3/5
Cerasus
1/5/7
Destiny
1/6/11
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Sundae
Jarvan IV · 6/2/8
113
Better in 11 x 3 of 14
Changhong
Maokai · 0/3/10![]()
- 6
- Kills
- 0
- 2
- Deaths
- 3
- 8
- Assists
- 10
- 7.0
- KDA
- 3.3
- 88%
- Kill participation
- 63%
- 346
- CS
- 298
- 9.4
- CS per minute
- 8.1
- 14,828
- Gold
- 13,568
- 23%
- Gold share
- 19%
- 20,361
- Damage to champions
- 17,301
- 551
- Damage per minute
- 468
- 23%
- Damage share
- 21%
- 745
- Damage taken per minute
- 1,123
- 8
- Wards placed
- 13
- 4
- Wards killed
- 5
Draft
Team Hurricane
Blue side
Jarvan IVSundae
ZacKumamon
EkkoCrank
TristanaHelper
ZyraCerasus
Young Glory
Red side
MaokaiChanghong
Gragasbans
CorkiTank
KalistaAlone
RakanDestiny
Objectives
- 0
- Gold at 15
- -0
- 2
- Dragons
- 2
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 2
- 4
- Towers
- 7
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Team Hurricane leads; below, Young Glory.
Biggest lead: Team Hurricane +0, Young Glory +8,026. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (37 min) | Young Glory +8,026 |
Blue side
Team Hurricane
DefeatRed side
Young Glory
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 6/2/8 | 0/4/8 | 4/3/10 | 5/2/9 | 1/5/7 | 0/3/10 | 1/3/8 | 7/1/4 | 7/3/5 | 1/6/11 |
| Kill participation | 87.5% | 50% | 87.5% | 87.5% | 50% | 62.5% | 56.3% | 68.8% | 75% | 75% |
| CS | 346 | 122 | 307 | 349 | 41 | 298 | 137 | 444 | 329 | 18 |
| CS per minute | 9.4 | 3.3 | 8.3 | 9.4 | 1.1 | 8.1 | 3.7 | 12.0 | 8.9 | 0.5 |
| Gold | 14,828 | 10,002 | 14,251 | 15,911 | 9,856 | 13,568 | 11,961 | 19,316 | 16,685 | 11,344 |
| Gold share | 22.9% | 15.4% | 22% | 24.5% | 15.2% | 18.6% | 16.4% | 26.5% | 22.9% | 15.6% |
| Earned gold per minute | 272 | 141 | 257 | 301 | 138 | 238 | 195 | 394 | 322 | 178 |
| Damage to champions | 20,361 | 3,857 | 17,991 | 28,536 | 17,770 | 17,301 | 10,615 | 34,086 | 17,666 | 4,030 |
| Damage share | 23% | 4.4% | 20.3% | 32.2% | 20.1% | 20.7% | 12.7% | 40.7% | 21.1% | 4.8% |
| Damage per minute | 551 | 104 | 487 | 773 | 481 | 468 | 287 | 923 | 478 | 109 |
| Damage taken per minute | 745 | 995 | 696 | 470 | 351 | 1,123 | 809 | 458 | 491 | 390 |
| Wards placed | 8 | 38 | 13 | 16 | 63 | 13 | 29 | 20 | 16 | 56 |
| Wards killed | 4 | 10 | 6 | 17 | 23 | 5 | 22 | 10 | 9 | 17 |
| Control wards | 5 | 16 | 7 | 3 | 19 | 3 | 7 | 2 | 3 | 18 |
| Own jungle monsters | 12 | 65 | 12 | 15 | 0 | 0 | 62 | 35 | 14 | 0 |
| Enemy jungle monsters | 1 | 14 | 0 | 0 | 0 | 0 | 4 | 5 | 1 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 2566-2775
Methodology →