LSPL · Patch 7.16 · Summer
PlayoffsAug 24, 2017, 05:16 AM · 26.9 minScouting line
Game Talents won: +12.8k team gold, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
GimGoon
4/0/4
xiaoty
2/2/2
aqiu
1/1/13
xiaohan
3/5/1
FireRain
6/1/3
Twila
0/2/4
chel1y
7/3/2
RD
1/4/1
694
0/1/13
Ysera
0/5/3
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
GimGoon
Jarvan IV · 4/0/4
113
Better in 11 x 3 of 14
xiaoty
Cho'Gath · 2/2/2![]()
- 4
- Kills
- 2
- 0
- Deaths
- 2
- 4
- Assists
- 2
- 8.0
- KDA
- 2.0
- 44%
- Kill participation
- 67%
- 251
- CS
- 218
- 9.3
- CS per minute
- 8.1
- 12,438
- Gold
- 9,219
- 22%
- Gold share
- 21%
- 9,695
- Damage to champions
- 9,064
- 360
- Damage per minute
- 337
- 17%
- Damage share
- 26%
- 355
- Damage taken per minute
- 656
- 14
- Wards placed
- 16
- 9
- Wards killed
- 5
Draft
Game Talents
Blue side
Jarvan IVGimGoon
Sejuaniaqiu
CassiopeiaFireRain
Xayahchel1y
Rakan694
Legend Dragon
Red side
Cho'Gathxiaoty
Rek'Saixiaohan
CorkiTwila
VayneRD
AlistarYsera
Objectives
- 0
- Gold at 15
- -0
- 3
- Dragons
- 0
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 0
- 10
- Towers
- 2
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Game Talents leads; below, Legend Dragon.
Biggest lead: Game Talents +12,795, Legend Dragon +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (27 min) | Game Talents +12,795 |
Blue side
Game Talents
VictoryRed side
Legend Dragon
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 4/0/4 | 1/1/13 | 6/1/3 | 7/3/2 | 0/1/13 | 2/2/2 | 3/5/1 | 0/2/4 | 1/4/1 | 0/5/3 |
| Kill participation | 44.4% | 77.8% | 50% | 50% | 72.2% | 66.7% | 66.7% | 66.7% | 33.3% | 50% |
| CS | 251 | 94 | 255 | 223 | 24 | 218 | 98 | 265 | 239 | 9 |
| CS per minute | 9.3 | 3.5 | 9.5 | 8.3 | 0.9 | 8.1 | 3.6 | 9.8 | 8.9 | 0.3 |
| Gold | 12,438 | 9,735 | 12,783 | 12,514 | 9,271 | 9,219 | 8,291 | 10,407 | 9,427 | 6,602 |
| Gold share | 21.9% | 17.2% | 22.5% | 22.1% | 16.3% | 21% | 18.9% | 23.7% | 21.5% | 15% |
| Earned gold per minute | 330 | 230 | 343 | 333 | 213 | 211 | 176 | 255 | 218 | 113 |
| Damage to champions | 9,695 | 7,460 | 15,777 | 18,526 | 5,641 | 9,064 | 4,409 | 13,062 | 4,790 | 3,489 |
| Damage share | 17% | 13.1% | 27.6% | 32.4% | 9.9% | 26% | 12.7% | 37.5% | 13.8% | 10% |
| Damage per minute | 360 | 277 | 586 | 688 | 210 | 337 | 164 | 485 | 178 | 130 |
| Damage taken per minute | 355 | 639 | 421 | 325 | 268 | 656 | 934 | 422 | 454 | 494 |
| Wards placed | 14 | 23 | 7 | 9 | 33 | 16 | 26 | 14 | 11 | 26 |
| Wards killed | 9 | 14 | 6 | 7 | 11 | 5 | 7 | 1 | 3 | 4 |
| Control wards | 4 | 8 | 2 | 1 | 10 | 6 | 7 | 4 | 3 | 7 |
| Own jungle monsters | 0 | 44 | 3 | 2 | 0 | 4 | 59 | 8 | 1 | 0 |
| Enemy jungle monsters | 0 | 19 | 0 | 2 | 0 | 0 | 1 | 1 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 2572-2826
Methodology →