LPL · Patch 7.13 · Summer
Jul 20, 2017, 12:14 PM · 23.4 min · Game 2Scouting line
Oh My God won: +11.5k team gold, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Flandre
0/6/4
Xiyang
3/3/1
SofM
2/4/4
Jiekou
1/2/7
Guoguo
1/2/4
ICON
5/2/5
Ohq
2/1/3
Smlz
4/0/5
Hudie
2/1/4
COLD
1/0/8
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Flandre
Camille · 0/6/4
410
Better in 4 x 10 of 14
Xiyang
Jax · 3/3/1![]()
- 0
- Kills
- 3
- 6
- Deaths
- 3
- 4
- Assists
- 1
- 0.7
- KDA
- 1.3
- 57%
- Kill participation
- 29%
- 152
- CS
- 160
- 6.5
- CS per minute
- 6.8
- 7,245
- Gold
- 9,312
- 20%
- Gold share
- 19%
- 7,552
- Damage to champions
- 8,248
- 323
- Damage per minute
- 353
- 15%
- Damage share
- 17%
- 751
- Damage taken per minute
- 779
- 5
- Wards placed
- 14
- 4
- Wards killed
- 1
Draft
Snake Esports
Blue sideFirst pick
CamilleFlandre
SejuaniSofM
KassadinGuoguo
KalistaOhq
KennenHudie
Oh My God
Red side
JaxXiyang
Rek'SaiJiekou
CassiopeiaICON
TristanaSmlz
Tahm KenchCOLD
Objectives
- 0
- Gold at 15
- -0
- 0
- Dragons
- 1
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 1
- 2
- Towers
- 11
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Snake Esports leads; below, Oh My God.
Biggest lead: Snake Esports +0, Oh My God +11,507. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (23 min) | Oh My God +11,507 |
Blue side
Snake Esports
DefeatRed side
Oh My God
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 0/6/4 | 2/4/4 | 1/2/4 | 2/1/3 | 2/1/4 | 3/3/1 | 1/2/7 | 5/2/5 | 4/0/5 | 1/0/8 |
| Kill participation | 57.1% | 85.7% | 71.4% | 71.4% | 85.7% | 28.6% | 57.1% | 71.4% | 64.3% | 64.3% |
| CS | 152 | 90 | 184 | 192 | 19 | 160 | 119 | 174 | 200 | 41 |
| CS per minute | 6.5 | 3.9 | 7.9 | 8.2 | 0.8 | 6.8 | 5.1 | 7.4 | 8.6 | 1.8 |
| Gold | 7,245 | 7,279 | 7,928 | 8,362 | 6,200 | 9,312 | 9,137 | 10,941 | 11,417 | 7,714 |
| Gold share | 19.6% | 19.7% | 21.4% | 22.6% | 16.8% | 19.2% | 18.8% | 22.5% | 23.5% | 15.9% |
| Earned gold per minute | 177 | 178 | 206 | 225 | 132 | 265 | 258 | 335 | 355 | 197 |
| Damage to champions | 7,552 | 7,136 | 14,306 | 8,842 | 13,543 | 8,248 | 4,875 | 13,474 | 14,583 | 7,188 |
| Damage share | 14.7% | 13.9% | 27.8% | 17.2% | 26.4% | 17.1% | 10.1% | 27.9% | 30.2% | 14.9% |
| Damage per minute | 323 | 305 | 612 | 378 | 580 | 353 | 209 | 577 | 624 | 308 |
| Damage taken per minute | 751 | 855 | 713 | 381 | 330 | 779 | 980 | 529 | 494 | 524 |
| Wards placed | 5 | 34 | 6 | 7 | 25 | 14 | 20 | 10 | 8 | 21 |
| Wards killed | 4 | 4 | 3 | 0 | 7 | 1 | 3 | 0 | 7 | 4 |
| Control wards | 1 | 11 | 2 | 1 | 4 | 5 | 4 | 2 | 2 | 4 |
| Own jungle monsters | 1 | 42 | 1 | 2 | 0 | 5 | 43 | 6 | 1 | 0 |
| Enemy jungle monsters | 0 | 9 | 0 | 4 | 0 | 0 | 49 | 1 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 2673-2590
Methodology →