LPL · Patch 7.13 · Summer
Jul 22, 2017, 06:17 AM · 35.8 minScouting line
Snake Esports closed it: +12.0k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Flandre
3/2/4
Jinoo
0/4/2
SofM
0/0/6
eimy
2/1/1
Zz1tai
5/1/2
Cool
2/3/1
Ohq
2/1/2
imp
0/1/2
Hudie
0/0/5
pyl
0/1/2
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Flandre
Jarvan IV · 3/2/4
103
Better in 10 x 3 of 14
Jinoo
Rumble · 0/4/2![]()
- 3
- Kills
- 0
- 2
- Deaths
- 4
- 4
- Assists
- 2
- 3.5
- KDA
- 0.5
- 70%
- Kill participation
- 50%
- 379
- CS
- 269
- 10.6
- CS per minute
- 7.5
- 16,193
- Gold
- 11,142
- 24%
- Gold share
- 20%
- 17,562
- Damage to champions
- 17,821
- 491
- Damage per minute
- 498
- 33%
- Damage share
- 33%
- 679
- Damage taken per minute
- 493
- 17
- Wards placed
- 18
- 6
- Wards killed
- 3
Draft
Snake Esports
Blue sideFirst pick
Jarvan IVFlandre
SejuaniSofM
LeBlancZz1tai
KalistaOhq
RakanHudie
LGD Gaming
Red side
RumbleJinoo
Rek'Saieimy
TaliyahCool
Twitchimp
Jannapyl
Objectives
- 0
- Gold at 15
- -0
- 3
- Dragons
- 0
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 0
- 11
- Towers
- 2
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Snake Esports leads; below, LGD Gaming.
Biggest lead: Snake Esports +12,017, LGD Gaming +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (36 min) | Snake Esports +12,017 |
Blue side
Snake Esports
VictoryRed side
LGD Gaming
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/2/4 | 0/0/6 | 5/1/2 | 2/1/2 | 0/0/5 | 0/4/2 | 2/1/1 | 2/3/1 | 0/1/2 | 0/1/2 |
| Kill participation | 70% | 60% | 70% | 40% | 50% | 50% | 75% | 75% | 50% | 50% |
| CS | 379 | 142 | 320 | 330 | 16 | 269 | 174 | 322 | 291 | 18 |
| CS per minute | 10.6 | 4.0 | 9.0 | 9.2 | 0.4 | 7.5 | 4.9 | 9.0 | 8.1 | 0.5 |
| Gold | 16,193 | 11,959 | 15,370 | 14,809 | 10,417 | 11,142 | 10,907 | 12,898 | 11,868 | 9,916 |
| Gold share | 23.6% | 17.4% | 22.4% | 21.5% | 15.2% | 19.6% | 19.2% | 22.7% | 20.9% | 17.5% |
| Earned gold per minute | 323 | 205 | 300 | 285 | 162 | 182 | 176 | 231 | 202 | 148 |
| Damage to champions | 17,562 | 6,583 | 17,280 | 7,988 | 3,682 | 17,821 | 7,881 | 12,561 | 13,863 | 1,697 |
| Damage share | 33.1% | 12.4% | 32.5% | 15% | 6.9% | 33.1% | 14.6% | 23.3% | 25.8% | 3.2% |
| Damage per minute | 491 | 184 | 483 | 223 | 103 | 498 | 220 | 351 | 388 | 47 |
| Damage taken per minute | 679 | 631 | 486 | 355 | 246 | 493 | 885 | 392 | 200 | 172 |
| Wards placed | 17 | 51 | 8 | 12 | 54 | 18 | 32 | 9 | 15 | 48 |
| Wards killed | 6 | 20 | 8 | 6 | 15 | 3 | 19 | 8 | 9 | 14 |
| Control wards | 3 | 20 | 6 | 4 | 14 | 6 | 9 | 5 | 4 | 15 |
| Own jungle monsters | 13 | 68 | 4 | 9 | 0 | 7 | 90 | 12 | 3 | 0 |
| Enemy jungle monsters | 18 | 19 | 1 | 3 | 0 | 8 | 54 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 2676-2603
Methodology →