LPL · Patch 7.14 · Summer
Aug 03, 2017, 09:16 AM · 52 min13Kills16
86.3kGold103.7k
129,534Damage120,358
Scouting line
I May won: +17.4k team gold, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Lies
1/4/10
AmazingJ
1/7/13
—
—
—
—
—
—
Karin
3/4/8
Wisdomz
3/2/8
—
—
—
—
—
—
Ggoong
6/2/6
Athena
5/3/8
—
—
—
—
—
—
QiuQiu
3/2/6
Jinjiao
6/1/8
—
—
—
—
—
—
Fage
0/4/9
Road
1/0/14
—
—
—
—
—
—
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Lies
Gnar · 1/4/10
85
Better in 8 x 5 of 14
AmazingJ
Jarvan IV · 1/7/13![]()
- 1
- Kills
- 1
- 4
- Deaths
- 7
- 10
- Assists
- 13
- 2.8
- KDA
- 2.0
- 85%
- Kill participation
- 88%
- 364
- CS
- 419
- 7.0
- CS per minute
- 8.1
- 16,803
- Gold
- 19,998
- 20%
- Gold share
- 19%
- 25,469
- Damage to champions
- 15,804
- 489
- Damage per minute
- 304
- 20%
- Damage share
- 13%
- 758
- Damage taken per minute
- 963
- 32
- Wards placed
- 31
- 10
- Wards killed
- 8
Draft
DAN Gaming
Blue sideFirst pick
GnarLies
MaokaiKarin
CorkiGgoong
JhinQiuQiu
GalioFage
Bans




I May
Red side
Jarvan IVAmazingJ
KaynWisdomz
TaliyahAthena
CaitlynJinjiao
BraumRoad
Bans




Objectives
I May
- 0
- Gold at 15
- -0
- 3
- Dragons
- 4
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 3
- 6
- Towers
- 9
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line DAN Gaming leads; below, I May.
Biggest lead: DAN Gaming +0, I May +17,440. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (52 min) | I May +17,440 |
Blue side
DAN Gaming
DefeatRed side
I May
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/4/10 | 3/4/8 | 6/2/6 | 3/2/6 | 0/4/9 | 1/7/13 | 3/2/8 | 5/3/8 | 6/1/8 | 1/0/14 |
| Kill participation | 84.6% | 84.6% | 92.3% | 69.2% | 69.2% | 87.5% | 68.8% | 81.3% | 87.5% | 93.8% |
| CS | 364 | 188 | 491 | 449 | 97 | 419 | 276 | 458 | 528 | 112 |
| CS per minute | 7.0 | 3.6 | 9.4 | 8.6 | 1.9 | 8.1 | 5.3 | 8.8 | 10.1 | 2.2 |
| Gold | 16,803 | 15,138 | 22,084 | 19,521 | 12,760 | 19,998 | 19,664 | 22,583 | 24,480 | 17,021 |
| Gold share | 19.5% | 17.5% | 25.6% | 22.6% | 14.8% | 19.3% | 19% | 21.8% | 23.6% | 16.4% |
| Earned gold per minute | 196 | 164 | 297 | 248 | 118 | 257 | 251 | 307 | 343 | 200 |
| Damage to champions | 25,469 | 23,597 | 46,414 | 27,371 | 6,683 | 15,804 | 11,364 | 30,512 | 52,356 | 10,322 |
| Damage share | 19.7% | 18.2% | 35.8% | 21.1% | 5.2% | 13.1% | 9.4% | 25.4% | 43.5% | 8.6% |
| Damage per minute | 489 | 453 | 892 | 526 | 128 | 304 | 218 | 586 | 1,006 | 198 |
| Damage taken per minute | 758 | 972 | 488 | 290 | 459 | 963 | 856 | 354 | 372 | 696 |
| Wards placed | 32 | 46 | 31 | 20 | 93 | 31 | 55 | 12 | 16 | 82 |
| Wards killed | 10 | 30 | 21 | 16 | 17 | 8 | 24 | 15 | 26 | 24 |
| Control wards | 5 | 13 | 5 | 1 | 28 | 4 | 13 | 7 | 2 | 24 |
| Own jungle monsters | 8 | 81 | 19 | 13 | 0 | 14 | 112 | 16 | 13 | 0 |
| Enemy jungle monsters | 1 | 37 | 27 | 5 | 0 | 4 | 123 | 5 | 4 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 2694-2682
Methodology →