Scouting line
JD Gaming won: +8.4k team gold, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Kabe
1/1/16
Skye
5/5/8
—
—
—
—
—
—
Xinyi
5/3/5
Swift
2/6/5
—
—
—
—
—
—
Doinb
2/3/12
Coco
3/2/11
—
—
—
—
—
—
LokeN
11/2/4
Lwx
4/3/7
—
—
—
—
—
—
LvMao
0/6/13
Mor
1/3/10
—
—
—
—
—
—
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Kabe
Maokai · 1/1/16
74
Better in 7 x 4 of 14
Skye
Rumble · 5/5/8![]()
- 1
- Kills
- 5
- 1
- Deaths
- 5
- 16
- Assists
- 8
- 17.0
- KDA
- 2.6
- 90%
- Kill participation
- 87%
- 227
- CS
- 227
- 6.3
- CS per minute
- 6.3
- 13,350
- Gold
- 12,229
- 19%
- Gold share
- 20%
- 21,644
- Damage to champions
- 23,371
- 596
- Damage per minute
- 644
- 26%
- Damage share
- 24%
- 1,093
- Damage taken per minute
- 640
- 19
- Wards placed
- 19
- 3
- Wards killed
- 2
Draft
JD Gaming
Blue sideFirst pick
MaokaiKabe
Kha'ZixXinyi
GalioDoinb
VarusLokeN
BraumLvMao
Bans




Newbee
Red side
RumbleSkye
KaynSwift
TaliyahCoco
KalistaLwx
ThreshMor
Bans




Objectives
Newbee
- 0
- Gold at 15
- -0
- 3
- Dragons
- 1
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 2
- Barons
- 0
- 10
- Towers
- 3
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line JD Gaming leads; below, Newbee.
Biggest lead: JD Gaming +8,427, Newbee +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (36 min) | JD Gaming +8,427 |
Blue side
JD Gaming
VictoryRed side
Newbee
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/1/16 | 5/3/5 | 2/3/12 | 11/2/4 | 0/6/13 | 5/5/8 | 2/6/5 | 3/2/11 | 4/3/7 | 1/3/10 |
| Kill participation | 89.5% | 52.6% | 73.7% | 78.9% | 68.4% | 86.7% | 46.7% | 93.3% | 73.3% | 73.3% |
| CS | 227 | 138 | 227 | 340 | 44 | 227 | 140 | 314 | 348 | 47 |
| CS per minute | 6.3 | 3.8 | 6.3 | 9.4 | 1.2 | 6.3 | 3.9 | 8.7 | 9.6 | 1.3 |
| Gold | 13,350 | 13,093 | 13,302 | 18,671 | 10,568 | 12,229 | 10,400 | 13,853 | 15,034 | 9,041 |
| Gold share | 19.4% | 19% | 19.3% | 27.1% | 15.3% | 20.2% | 17.2% | 22.9% | 24.8% | 14.9% |
| Earned gold per minute | 238 | 231 | 237 | 385 | 162 | 207 | 157 | 252 | 285 | 120 |
| Damage to champions | 21,644 | 10,625 | 17,667 | 29,748 | 5,009 | 23,371 | 8,464 | 36,987 | 26,306 | 3,876 |
| Damage share | 25.6% | 12.5% | 20.9% | 35.1% | 5.9% | 23.6% | 8.5% | 37.4% | 26.6% | 3.9% |
| Damage per minute | 596 | 293 | 487 | 820 | 138 | 644 | 233 | 1,019 | 725 | 107 |
| Damage taken per minute | 1,093 | 785 | 837 | 597 | 517 | 640 | 923 | 459 | 448 | 562 |
| Wards placed | 19 | 46 | 9 | 12 | 54 | 19 | 30 | 15 | 11 | 46 |
| Wards killed | 3 | 11 | 11 | 16 | 6 | 2 | 13 | 4 | 10 | 12 |
| Control wards | 3 | 11 | 3 | 2 | 18 | 4 | 6 | 7 | 0 | 13 |
| Own jungle monsters | 0 | 74 | 5 | 25 | 0 | 0 | 75 | 25 | 12 | 0 |
| Enemy jungle monsters | 0 | 27 | 2 | 27 | 0 | 0 | 39 | 0 | 13 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 2696-2698
Methodology →