LPL · Patch 7.14 · Summer
Aug 05, 2017, 07:09 AM · 29.2 min · Game 2Scouting line
EDward Gaming closed it: +7.4k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Mouse
0/3/12
AmazingJ
3/3/2
Clearlove
3/0/10
Wisdomz
3/3/2
Scout
8/1/7
Athena
0/6/2
iBoy
6/2/3
Jinjiao
0/2/3
Meiko
1/0/14
Road
0/4/3
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Mouse
Rumble · 0/3/12
57
Better in 5 x 7 of 14
AmazingJ
Cho'Gath · 3/3/2![]()
- 0
- Kills
- 3
- 3
- Deaths
- 3
- 12
- Assists
- 2
- 4.0
- KDA
- 1.7
- 67%
- Kill participation
- 83%
- 219
- CS
- 228
- 7.5
- CS per minute
- 7.8
- 10,251
- Gold
- 10,751
- 18%
- Gold share
- 22%
- 18,555
- Damage to champions
- 9,875
- 637
- Damage per minute
- 339
- 23%
- Damage share
- 22%
- 509
- Damage taken per minute
- 1,149
- 17
- Wards placed
- 17
- 3
- Wards killed
- 5
Draft
EDward Gaming
Blue sideFirst pick
RumbleMouse
MaokaiClearlove
LucianScout
KalistaiBoy
RakanMeiko
I May
Red side
Cho'GathAmazingJ
RengarWisdomz
CorkiAthena
XayahJinjiao
GragasRoad
Objectives
- 0
- Gold at 15
- -0
- 3
- Dragons
- 1
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 1
- 8
- Towers
- 3
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line EDward Gaming leads; below, I May.
Biggest lead: EDward Gaming +7,399, I May +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (29 min) | EDward Gaming +7,399 |
Blue side
EDward Gaming
VictoryRed side
I May
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 0/3/12 | 3/0/10 | 8/1/7 | 6/2/3 | 1/0/14 | 3/3/2 | 3/3/2 | 0/6/2 | 0/2/3 | 0/4/3 |
| Kill participation | 66.7% | 72.2% | 83.3% | 50% | 83.3% | 83.3% | 83.3% | 33.3% | 50% | 50% |
| CS | 219 | 83 | 296 | 272 | 6 | 228 | 153 | 265 | 263 | 55 |
| CS per minute | 7.5 | 2.8 | 10.2 | 9.3 | 0.2 | 7.8 | 5.2 | 9.1 | 9.0 | 1.9 |
| Gold | 10,251 | 9,661 | 15,212 | 12,909 | 8,940 | 10,751 | 10,521 | 10,563 | 10,382 | 7,357 |
| Gold share | 18% | 17% | 26.7% | 22.7% | 15.7% | 21.7% | 21.2% | 21.3% | 20.9% | 14.8% |
| Earned gold per minute | 221 | 200 | 391 | 312 | 176 | 238 | 230 | 231 | 225 | 121 |
| Damage to champions | 18,555 | 10,303 | 32,874 | 14,728 | 5,812 | 9,875 | 8,520 | 14,787 | 7,786 | 4,243 |
| Damage share | 22.6% | 12.5% | 40% | 17.9% | 7.1% | 21.8% | 18.8% | 32.7% | 17.2% | 9.4% |
| Damage per minute | 637 | 353 | 1,128 | 505 | 199 | 339 | 292 | 507 | 267 | 146 |
| Damage taken per minute | 509 | 705 | 811 | 332 | 288 | 1,149 | 950 | 603 | 354 | 522 |
| Wards placed | 17 | 29 | 7 | 14 | 50 | 17 | 36 | 10 | 11 | 38 |
| Wards killed | 3 | 10 | 6 | 12 | 4 | 5 | 9 | 8 | 7 | 13 |
| Control wards | 7 | 9 | 4 | 4 | 13 | 5 | 11 | 6 | 1 | 12 |
| Own jungle monsters | 8 | 43 | 14 | 14 | 0 | 6 | 64 | 5 | 6 | 0 |
| Enemy jungle monsters | 28 | 17 | 7 | 13 | 0 | 9 | 51 | 9 | 24 | 1 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 2698-2704
Methodology →