LPL · Patch 7.15 · Summer
Aug 17, 2017, 12:59 PM · 29.5 min · Game 2Scouting line
Invictus Gaming closed it: +6.7k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Duke
2/2/8
Mouse
2/2/2
Kid
2/0/10
Clearlove
2/4/6
Rookie
7/0/7
Scout
0/6/4
West
6/4/8
iBoy
4/3/3
Baolan
0/4/15
Meiko
2/2/7
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Duke
Cho'Gath · 2/2/8
38
Better in 3 x 8 of 14
Mouse
Renekton · 2/2/2![]()
- 2
- Kills
- 2
- 2
- Deaths
- 2
- 8
- Assists
- 2
- 5.0
- KDA
- 2.0
- 59%
- Kill participation
- 40%
- 235
- CS
- 278
- 8.0
- CS per minute
- 9.4
- 11,178
- Gold
- 11,248
- 20%
- Gold share
- 22%
- 13,362
- Damage to champions
- 14,714
- 453
- Damage per minute
- 499
- 20%
- Damage share
- 28%
- 856
- Damage taken per minute
- 846
- 15
- Wards placed
- 19
- 4
- Wards killed
- 4
Draft
Invictus Gaming
Blue sideFirst pick
Cho'GathDuke
GragasKid
SyndraRookie
XayahWest
RakanBaolan
EDward Gaming
Red side
RenektonMouse
Jarvan IVClearlove
OriannaScout
KalistaiBoy
AlistarMeiko
Objectives
- 0
- Gold at 15
- -0
- 1
- Dragons
- 2
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 0
- 7
- Towers
- 4
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Invictus Gaming leads; below, EDward Gaming.
Biggest lead: Invictus Gaming +6,724, EDward Gaming +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (30 min) | Invictus Gaming +6,724 |
Blue side
Invictus Gaming
VictoryRed side
EDward Gaming
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/2/8 | 2/0/10 | 7/0/7 | 6/4/8 | 0/4/15 | 2/2/2 | 2/4/6 | 0/6/4 | 4/3/3 | 2/2/7 |
| Kill participation | 58.8% | 70.6% | 82.4% | 82.4% | 88.2% | 40% | 80% | 40% | 70% | 90% |
| CS | 235 | 123 | 272 | 248 | 24 | 278 | 81 | 253 | 254 | 16 |
| CS per minute | 8.0 | 4.2 | 9.2 | 8.4 | 0.8 | 9.4 | 2.7 | 8.6 | 8.6 | 0.5 |
| Gold | 11,178 | 10,116 | 13,595 | 13,292 | 8,910 | 11,248 | 8,822 | 10,370 | 11,618 | 8,309 |
| Gold share | 19.6% | 17.7% | 23.8% | 23.3% | 15.6% | 22.3% | 17.5% | 20.6% | 23.1% | 16.5% |
| Earned gold per minute | 248 | 212 | 330 | 320 | 171 | 251 | 168 | 221 | 263 | 151 |
| Damage to champions | 13,362 | 11,045 | 18,713 | 20,159 | 4,243 | 14,714 | 6,912 | 7,868 | 18,432 | 5,564 |
| Damage share | 19.8% | 16.4% | 27.7% | 29.9% | 6.3% | 27.5% | 12.9% | 14.7% | 34.5% | 10.4% |
| Damage per minute | 453 | 375 | 635 | 684 | 144 | 499 | 235 | 267 | 626 | 189 |
| Damage taken per minute | 856 | 786 | 270 | 388 | 349 | 846 | 865 | 518 | 438 | 599 |
| Wards placed | 15 | 26 | 10 | 10 | 46 | 19 | 30 | 7 | 13 | 44 |
| Wards killed | 4 | 14 | 2 | 12 | 17 | 4 | 6 | 10 | 9 | 8 |
| Control wards | 3 | 6 | 6 | 0 | 19 | 7 | 11 | 4 | 3 | 16 |
| Own jungle monsters | 13 | 63 | 7 | 8 | 0 | 7 | 34 | 11 | 8 | 0 |
| Enemy jungle monsters | 1 | 2 | 5 | 2 | 0 | 1 | 2 | 0 | 3 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 2714-2787
Methodology →