LPL · Patch 7.15 · Summer
Aug 18, 2017, 10:14 AM · 33.9 min · Game 2Scouting line
Royal Never Give Up closed it: +8.5k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Letme
5/3/5
Jinoo
4/4/1
Mlxg
2/5/8
eimy
3/3/5
Xiaohu
4/0/9
Cool
2/4/3
Uzi
3/0/9
imp
0/1/3
Ming
1/1/6
pyl
0/3/5
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Letme
Cho'Gath · 5/3/5
103
Better in 10 x 3 of 14
Jinoo
Trundle · 4/4/1![]()
- 5
- Kills
- 4
- 3
- Deaths
- 4
- 5
- Assists
- 1
- 3.3
- KDA
- 1.3
- 67%
- Kill participation
- 56%
- 232
- CS
- 229
- 6.84
- CS per minute
- 6.76
- 12,584
- Gold
- 11,186
- 20%
- Gold share
- 21%
- 16,747
- Damage to champions
- 13,878
- 494
- Damage per minute
- 409
- 21%
- Damage share
- 22%
- 829
- Damage taken per minute
- 1,179
- 15
- Wards placed
- 16
- 5
- Wards killed
- 5
Draft
Royal Never Give Up
Blue sideFirst pick
Cho'GathLetme
GragasMlxg
CassiopeiaXiaohu
CaitlynUzi
AlistarMing
LGD Gaming
Red side
TrundleJinoo
Sejuanieimy
SyndraCool
Xayahimp
Rakanpyl
Objectives
- 0
- Gold at 15
- -0
- 2
- Dragons
- 1
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 0
- 8
- Towers
- 3
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Royal Never Give Up leads; below, LGD Gaming.
Biggest lead: Royal Never Give Up +8,469, LGD Gaming +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (34 min) | Royal Never Give Up +8,469 |
Blue side
Royal Never Give Up
VictoryRed side
LGD Gaming
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 5/3/5 | 2/5/8 | 4/0/9 | 3/0/9 | 1/1/6 | 4/4/1 | 3/3/5 | 2/4/3 | 0/1/3 | 0/3/5 |
| Kill participation | 66.7% | 66.7% | 86.7% | 80% | 46.7% | 55.6% | 88.9% | 55.6% | 33.3% | 55.6% |
| CS | 232 | 136 | 299 | 346 | 30 | 229 | 93 | 281 | 311 | 27 |
| CS per minute | 6.8 | 4.0 | 8.8 | 10.2 | 0.9 | 6.8 | 2.7 | 8.3 | 9.2 | 0.8 |
| Gold | 12,584 | 11,066 | 14,124 | 15,641 | 9,055 | 11,186 | 10,143 | 11,801 | 12,146 | 8,725 |
| Gold share | 20.1% | 17.7% | 22.6% | 25% | 14.5% | 20.7% | 18.8% | 21.9% | 22.5% | 16.2% |
| Earned gold per minute | 241 | 196 | 287 | 331 | 137 | 200 | 169 | 218 | 228 | 127 |
| Damage to champions | 16,747 | 11,947 | 20,324 | 26,929 | 2,839 | 13,878 | 7,049 | 19,438 | 18,915 | 4,283 |
| Damage share | 21.3% | 15.2% | 25.8% | 34.2% | 3.6% | 21.8% | 11.1% | 30.6% | 29.8% | 6.7% |
| Damage per minute | 494 | 352 | 600 | 794 | 84 | 409 | 208 | 573 | 558 | 126 |
| Damage taken per minute | 829 | 828 | 416 | 340 | 512 | 1,179 | 649 | 338 | 391 | 404 |
| Wards placed | 15 | 34 | 9 | 13 | 53 | 16 | 35 | 5 | 13 | 52 |
| Wards killed | 5 | 13 | 6 | 14 | 9 | 5 | 16 | 8 | 10 | 16 |
| Control wards | 4 | 7 | 6 | 1 | 15 | 4 | 10 | 1 | 2 | 11 |
| Own jungle monsters | 1 | 76 | 9 | 9 | 0 | 1 | 46 | 18 | 24 | 0 |
| Enemy jungle monsters | 0 | 0 | 7 | 0 | 0 | 1 | 12 | 5 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 2715-2794
Methodology →