Scouting line
Joy Dream won: +9.1k team gold, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Recall
3/1/4
Clowz
0/2/0
—
—
—
—
—
—
Rika
2/0/5
l3est16
1/2/1
—
—
—
—
—
—
clx
1/1/6
Tank
1/2/1
—
—
—
—
—
—
Cori
4/0/4
GALA
0/2/0
—
—
—
—
—
—
Teeen
1/0/9
CuteM
0/3/2
—
—
—
—
—
—
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Recall
Camille · 3/1/4
104
Better in 10 x 4 of 14
Clowz
Fiora · 0/2/0![]()
- 3
- Kills
- 0
- 1
- Deaths
- 2
- 4
- Assists
- 0
- 7.0
- KDA
- 0.0
- 64%
- Kill participation
- 0%
- 244
- CS
- 258
- 9.6
- CS per minute
- 10.1
- 11,259
- Gold
- 11,074
- 22%
- Gold share
- 26%
- 10,267
- Damage to champions
- 6,476
- 402
- Damage per minute
- 254
- 36%
- Damage share
- 24%
- 626
- Damage taken per minute
- 573
- 12
- Wards placed
- 16
- 5
- Wards killed
- 2
Draft
Joy Dream
Blue side
CamilleRecall
SkarnerRika
Oriannaclx
XayahCori
RakanTeeen
Bans




OnlyGame
Red side
FioraClowz
Kha'Zixl3est16
SyndraTank
EzrealGALA
ShenCuteM
Bans




Objectives
OnlyGame
- 0
- Gold at 15
- -0
- 3
- Dragons
- 0
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 0
- 9
- Towers
- 3
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Joy Dream leads; below, OnlyGame.
Biggest lead: Joy Dream +9,090, OnlyGame +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (26 min) | Joy Dream +9,090 |
Blue side
Joy Dream
VictoryRed side
OnlyGame
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/1/4 | 2/0/5 | 1/1/6 | 4/0/4 | 1/0/9 | 0/2/0 | 1/2/1 | 1/2/1 | 0/2/0 | 0/3/2 |
| Kill participation | 63.6% | 63.6% | 63.6% | 72.7% | 90.9% | 0% | 100% | 100% | 0% | 100% |
| CS | 244 | 140 | 249 | 277 | 19 | 258 | 118 | 265 | 227 | 53 |
| CS per minute | 9.6 | 5.5 | 9.8 | 10.8 | 0.7 | 10.1 | 4.6 | 10.4 | 8.9 | 2.1 |
| Gold | 11,259 | 9,349 | 11,125 | 12,774 | 7,351 | 11,074 | 7,284 | 9,957 | 8,830 | 5,623 |
| Gold share | 21.7% | 18% | 21.5% | 24.6% | 14.2% | 25.9% | 17% | 23.3% | 20.6% | 13.1% |
| Earned gold per minute | 308 | 233 | 303 | 367 | 155 | 301 | 152 | 257 | 213 | 87 |
| Damage to champions | 10,267 | 2,183 | 5,901 | 7,545 | 3,023 | 6,476 | 5,956 | 5,330 | 7,182 | 1,736 |
| Damage share | 35.5% | 7.5% | 20.4% | 26.1% | 10.5% | 24.3% | 22.3% | 20% | 26.9% | 6.5% |
| Damage per minute | 402 | 85 | 231 | 295 | 118 | 254 | 233 | 209 | 281 | 68 |
| Damage taken per minute | 626 | 616 | 293 | 133 | 245 | 573 | 618 | 190 | 313 | 315 |
| Wards placed | 12 | 27 | 17 | 14 | 38 | 16 | 30 | 14 | 11 | 31 |
| Wards killed | 5 | 4 | 5 | 5 | 12 | 2 | 5 | 4 | 5 | 12 |
| Control wards | 1 | 9 | 7 | 8 | 12 | 5 | 10 | 3 | 4 | 8 |
| Own jungle monsters | 12 | 75 | 12 | 0 | 0 | 4 | 69 | 7 | 8 | 0 |
| Enemy jungle monsters | 1 | 22 | 2 | 14 | 0 | 0 | 8 | 4 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 3173-3660
Methodology →