LDL · Patch 8.04 · Spring - N
Mar 16, 2018, 06:10 AM · 26.4 min · Game 2Scouting line
Victory Song Gaming won: +8.6k team gold, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Chelizi
2/0/4
Daniel
1/1/0
Meteor
4/0/5
Hui
0/2/4
Raphael
1/4/7
Chunibyo
1/4/2
BoBo
2/0/3
lanyemao
1/1/1
Zzz2
0/0/4
Loco
1/1/2
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Chelizi
Maokai · 2/0/4
59
Better in 5 x 9 of 14
Daniel
Fiora · 1/1/0![]()
- 2
- Kills
- 1
- 0
- Deaths
- 1
- 4
- Assists
- 0
- 6.0
- KDA
- 1.0
- 67%
- Kill participation
- 25%
- 180
- CS
- 251
- 6.8
- CS per minute
- 9.5
- 9,881
- Gold
- 10,974
- 20%
- Gold share
- 26%
- 11,638
- Damage to champions
- 16,840
- 441
- Damage per minute
- 638
- 20%
- Damage share
- 30%
- 656
- Damage taken per minute
- 707
- 10
- Wards placed
- 17
- 1
- Wards killed
- 6
Draft
Victory Song Gaming
Blue side
MaokaiChelizi
OlafMeteor
GalioRaphael
CaitlynBoBo
BraumZzz2
VC Gaming
Red side
FioraDaniel
SejuaniHui
OriannaChunibyo
Varuslanyemao
Tahm KenchLoco
Objectives
- 0
- Gold at 15
- -0
- 3
- Dragons
- 0
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 0
- 11
- Towers
- 2
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Victory Song Gaming leads; below, VC Gaming.
Biggest lead: Victory Song Gaming +8,643, VC Gaming +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (26 min) | Victory Song Gaming +8,643 |
Blue side
Victory Song Gaming
VictoryRed side
VC Gaming
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/0/4 | 4/0/5 | 1/4/7 | 2/0/3 | 0/0/4 | 1/1/0 | 0/2/4 | 1/4/2 | 1/1/1 | 1/1/2 |
| Kill participation | 66.7% | 100% | 88.9% | 55.6% | 44.4% | 25% | 100% | 75% | 50% | 75% |
| CS | 180 | 181 | 186 | 277 | 51 | 251 | 122 | 222 | 242 | 52 |
| CS per minute | 6.8 | 6.9 | 7.0 | 10.5 | 1.9 | 9.5 | 4.6 | 8.4 | 9.2 | 2.0 |
| Gold | 9,881 | 10,848 | 9,897 | 12,705 | 7,419 | 10,974 | 7,177 | 8,845 | 9,186 | 5,925 |
| Gold share | 19.5% | 21.4% | 19.5% | 25% | 14.6% | 26.1% | 17% | 21% | 21.8% | 14.1% |
| Earned gold per minute | 242 | 278 | 242 | 349 | 148 | 283 | 139 | 202 | 215 | 92 |
| Damage to champions | 11,638 | 15,055 | 12,263 | 14,410 | 5,945 | 16,840 | 7,373 | 16,065 | 11,876 | 3,245 |
| Damage share | 19.6% | 25.4% | 20.7% | 24.3% | 10% | 30.4% | 13.3% | 29% | 21.4% | 5.9% |
| Damage per minute | 441 | 571 | 465 | 546 | 225 | 638 | 279 | 609 | 450 | 123 |
| Damage taken per minute | 656 | 1,188 | 686 | 231 | 526 | 707 | 1,013 | 461 | 395 | 528 |
| Wards placed | 10 | 25 | 28 | 9 | 25 | 17 | 13 | 14 | 11 | 28 |
| Wards killed | 1 | 3 | 4 | 9 | 4 | 6 | 7 | 5 | 4 | 6 |
| Control wards | 0 | 9 | 7 | 5 | 9 | 2 | 9 | 5 | 1 | 5 |
| Own jungle monsters | 0 | 81 | 0 | 5 | 0 | 0 | 85 | 21 | 7 | 0 |
| Enemy jungle monsters | 0 | 8 | 1 | 4 | 0 | 0 | 4 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 3177-3666
Methodology →