LDL · Patch 8.05 · Spring - S
Mar 23, 2018, 04:13 AM · 42.6 min · Game 213Kills19
70.7kGold78.3k
104,470Damage86,718
Scouting line
QNG Team won: +7.6k team gold, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Sundae
1/6/6
melody
5/1/8
—
—
—
—
—
—
Brave
2/5/7
Ar
3/3/9
—
—
—
—
—
—
Crank
2/1/8
XXX
4/3/10
—
—
—
—
—
—
Gao
7/4/4
Kabosu
6/2/8
—
—
—
—
—
—
XinMo
1/3/9
Kimrain
1/4/9
—
—
—
—
—
—
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Sundae
Sundae
Jayce · 1/6/6
68
Better in 6 x 8 of 14
melody
Gnar · 5/1/8![]()
- 1
- Kills
- 5
- 6
- Deaths
- 1
- 6
- Assists
- 8
- 1.2
- KDA
- 13.0
- 54%
- Kill participation
- 68%
- 363
- CS
- 328
- 8.5
- CS per minute
- 7.7
- 15,223
- Gold
- 17,248
- 21.5%
- Gold share
- 22.0%
- 22,686
- Damage to champions
- 17,161
- 532
- Damage per minute
- 403
- 22%
- Damage share
- 20%
- 595
- Damage taken per minute
- 661
- 23
- Wards placed
- 10
- 8
- Wards killed
- 9
Draft
Team Fighter
Blue side
JayceSundae
Jarvan IVBrave
SionCrank
AsheGao
ZyraXinMo
Bans




QNG Team
Red side
Gnarmelody
SejuaniAr
CorkiXXX
CaitlynKabosu
Tahm KenchKimrain
Bans




Objectives
QNG Team
- 0
- Gold at 15
- -0
- 3
- Dragons
- 2
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 2
- 7
- Towers
- 9
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Team Fighter leads; below, QNG Team.
Biggest lead: Team Fighter +0, QNG Team +7,604. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (43 min) | QNG Team +7,604 |
Blue side
Team Fighter
DefeatRed side
QNG Team
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/6/6 | 2/5/7 | 2/1/8 | 7/4/4 | 1/3/9 | 5/1/8 | 3/3/9 | 4/3/10 | 6/2/8 | 1/4/9 |
| Kill participation | 53.8% | 69.2% | 76.9% | 84.6% | 76.9% | 68.4% | 63.2% | 73.7% | 73.7% | 52.6% |
| CS | 363 | 176 | 292 | 396 | 44 | 328 | 161 | 395 | 369 | 82 |
| CS per minute | 8.5 | 4.1 | 6.8 | 9.3 | 1.0 | 7.7 | 3.8 | 9.3 | 8.7 | 1.9 |
| Gold | 15,223 | 11,941 | 13,929 | 18,528 | 11,087 | 17,248 | 13,296 | 17,991 | 18,541 | 11,236 |
| Gold share | 21.5% | 16.9% | 19.7% | 26.2% | 15.7% | 22% | 17% | 23% | 23.7% | 14.3% |
| Earned gold per minute | 228 | 151 | 198 | 306 | 131 | 276 | 183 | 293 | 306 | 135 |
| Damage to champions | 22,686 | 8,998 | 17,636 | 31,998 | 23,152 | 17,161 | 10,683 | 31,668 | 23,492 | 3,714 |
| Damage share | 21.7% | 8.6% | 16.9% | 30.6% | 22.2% | 19.8% | 12.3% | 36.5% | 27.1% | 4.3% |
| Damage per minute | 532 | 211 | 414 | 751 | 543 | 403 | 251 | 743 | 551 | 87 |
| Damage taken per minute | 595 | 1,007 | 585 | 281 | 240 | 661 | 925 | 579 | 379 | 732 |
| Wards placed | 23 | 52 | 21 | 12 | 120 | 10 | 18 | 23 | 17 | 74 |
| Wards killed | 8 | 16 | 4 | 15 | 23 | 9 | 25 | 32 | 15 | 14 |
| Control wards | 3 | 21 | 4 | 3 | 25 | 6 | 17 | 6 | 3 | 28 |
| Own jungle monsters | 8 | 114 | 4 | 29 | 0 | 9 | 69 | 29 | 35 | 0 |
| Enemy jungle monsters | 2 | 12 | 0 | 8 | 0 | 0 | 13 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 3196-3771
Methodology →