LDL · Patch 8.05 · Spring - N
Mar 25, 2018, 07:00 AM · 22.6 min · Game 2Scouting line
Joy Dream won: +16.7k team gold, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Recall
4/0/1
meifa
0/5/0
Rika
7/0/6
LXhao
2/3/1
clx
2/2/8
R1uga
0/5/2
Cori
5/1/2
Akaman
1/2/0
Teeen
0/0/7
LXfugui
0/3/1
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Recall
Swain · 4/0/1
121
Better in 12 x 1 of 14
meifa
Gnar · 0/5/0![]()
- 4
- Kills
- 0
- 0
- Deaths
- 5
- 1
- Assists
- 0
- 5.0
- KDA
- 0.0
- 28%
- Kill participation
- 0%
- 207
- CS
- 175
- 9.2
- CS per minute
- 7.7
- 10,079
- Gold
- 6,763
- 20.6%
- Gold share
- 21.0%
- 11,779
- Damage to champions
- 6,629
- 521
- Damage per minute
- 293
- 29%
- Damage share
- 23%
- 604
- Damage taken per minute
- 697
- 11
- Wards placed
- 9
- 1
- Wards killed
- 1
Draft
Joy Dream
Blue side
SwainRecall
Kha'ZixRika
Galioclx
JhinCori
Tahm KenchTeeen
LanXiang Gaming
Red side
Gnarmeifa
JaxLXhao
LucianR1uga
CaitlynAkaman
MorganaLXfugui
Objectives
- 0
- Gold at 15
- -0
- 1
- Dragons
- 1
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 0
- 9
- Towers
- 0
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Joy Dream leads; below, LanXiang Gaming.
Biggest lead: Joy Dream +16,666, LanXiang Gaming +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (23 min) | Joy Dream +16,666 |
Blue side
Joy Dream
VictoryRed side
LanXiang Gaming
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 4/0/1 | 7/0/6 | 2/2/8 | 5/1/2 | 0/0/7 | 0/5/0 | 2/3/1 | 0/5/2 | 1/2/0 | 0/3/1 |
| Kill participation | 27.8% | 72.2% | 55.6% | 38.9% | 38.9% | 0% | 100% | 66.7% | 33.3% | 33.3% |
| CS | 207 | 122 | 195 | 237 | 60 | 175 | 105 | 208 | 187 | 13 |
| CS per minute | 9.2 | 5.4 | 8.6 | 10.5 | 2.7 | 7.7 | 4.6 | 9.2 | 8.3 | 0.6 |
| Gold | 10,079 | 10,308 | 10,133 | 11,275 | 7,072 | 6,763 | 6,226 | 7,627 | 7,325 | 4,260 |
| Gold share | 20.6% | 21.1% | 20.7% | 23.1% | 14.5% | 21% | 19.3% | 23.7% | 22.7% | 13.2% |
| Earned gold per minute | 311 | 321 | 313 | 364 | 178 | 164 | 141 | 203 | 189 | 54 |
| Damage to champions | 11,779 | 8,636 | 7,095 | 9,161 | 4,240 | 6,629 | 4,020 | 8,829 | 6,325 | 3,567 |
| Damage share | 28.8% | 21.1% | 17.3% | 22.4% | 10.4% | 22.6% | 13.7% | 30.1% | 21.5% | 12.1% |
| Damage per minute | 521 | 382 | 314 | 405 | 187 | 293 | 178 | 390 | 280 | 158 |
| Damage taken per minute | 604 | 739 | 530 | 161 | 401 | 697 | 597 | 509 | 344 | 377 |
| Wards placed | 11 | 29 | 13 | 9 | 32 | 9 | 9 | 12 | 10 | 21 |
| Wards killed | 1 | 6 | 2 | 1 | 5 | 1 | 4 | 7 | 7 | 7 |
| Control wards | 4 | 6 | 4 | 6 | 8 | 3 | 4 | 3 | 3 | 4 |
| Own jungle monsters | 1 | 69 | 8 | 4 | 0 | 1 | 60 | 12 | 1 | 0 |
| Enemy jungle monsters | 0 | 15 | 1 | 4 | 0 | 0 | 8 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 3209-3821
Methodology →