LDL · Patch 8.05 · Spring - E
Mar 26, 2018, 08:02 AM · 45.8 min · Game 3Scouting line
Unlimited Potential won: +7.9k team gold, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Biubiu
4/3/6
Water
6/1/7
Luofan
1/6/10
Aix
0/5/9
Dian
3/3/7
Peng
9/3/9
Babi9
4/4/6
Endless
4/2/11
Sora
1/4/9
Xintai
1/2/10
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Biubiu
Gangplank · 4/3/6
94
Better in 9 x 4 of 14
Water
Cho'Gath · 6/1/7![]()
- 4
- Kills
- 6
- 3
- Deaths
- 1
- 6
- Assists
- 7
- 3.3
- KDA
- 13.0
- 77%
- Kill participation
- 65%
- 427
- CS
- 280
- 9.3
- CS per minute
- 6.1
- 20,789
- Gold
- 16,911
- 27%
- Gold share
- 20%
- 35,081
- Damage to champions
- 13,049
- 766
- Damage per minute
- 285
- 36%
- Damage share
- 15%
- 611
- Damage taken per minute
- 832
- 33
- Wards placed
- 30
- 8
- Wards killed
- 8
Draft
Suning-S
Blue side
GangplankBiubiu
Jarvan IVLuofan
GalioDian
XayahBabi9
RakanSora
Unlimited Potential
Red side
Cho'GathWater
SejuaniAix
CorkiPeng
JhinEndless
Tahm KenchXintai
Objectives
- 0
- Gold at 15
- -0
- 3
- Dragons
- 2
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 2
- 4
- Towers
- 11
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Suning-S leads; below, Unlimited Potential.
Biggest lead: Suning-S +0, Unlimited Potential +7,890. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (46 min) | Unlimited Potential +7,890 |
Blue side
Suning-S
DefeatRed side
Unlimited Potential
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 4/3/6 | 1/6/10 | 3/3/7 | 4/4/6 | 1/4/9 | 6/1/7 | 0/5/9 | 9/3/9 | 4/2/11 | 1/2/10 |
| Kill participation | 76.9% | 84.6% | 76.9% | 76.9% | 76.9% | 65% | 45% | 90% | 75% | 55% |
| CS | 427 | 188 | 403 | 391 | 26 | 280 | 180 | 493 | 426 | 91 |
| CS per minute | 9.3 | 4.1 | 8.8 | 8.5 | 0.6 | 6.1 | 3.9 | 10.8 | 9.3 | 2.0 |
| Gold | 20,789 | 12,506 | 17,271 | 17,265 | 10,641 | 16,911 | 13,238 | 23,514 | 19,993 | 12,706 |
| Gold share | 26.5% | 15.9% | 22% | 22% | 13.6% | 19.6% | 15.3% | 27.2% | 23.2% | 14.7% |
| Earned gold per minute | 326 | 145 | 249 | 249 | 104 | 241 | 161 | 385 | 308 | 149 |
| Damage to champions | 35,081 | 5,303 | 19,935 | 30,262 | 5,829 | 13,049 | 9,420 | 36,944 | 25,162 | 4,827 |
| Damage share | 36.4% | 5.5% | 20.7% | 31.4% | 6% | 14.6% | 10.5% | 41.3% | 28.1% | 5.4% |
| Damage per minute | 766 | 116 | 435 | 661 | 127 | 285 | 206 | 807 | 550 | 105 |
| Damage taken per minute | 611 | 826 | 580 | 509 | 350 | 832 | 840 | 493 | 291 | 433 |
| Wards placed | 33 | 42 | 37 | 10 | 74 | 30 | 29 | 18 | 16 | 74 |
| Wards killed | 8 | 13 | 4 | 8 | 19 | 8 | 24 | 27 | 14 | 14 |
| Control wards | 9 | 14 | 3 | 1 | 21 | 8 | 22 | 9 | 2 | 18 |
| Own jungle monsters | 15 | 109 | 22 | 28 | 0 | 0 | 95 | 56 | 12 | 0 |
| Enemy jungle monsters | 14 | 2 | 2 | 0 | 0 | 0 | 4 | 12 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 3214-3854
Methodology →