Scouting line
QNG Team closed it: +17.0k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
LTT
0/2/3
melody
4/1/6
—
—
—
—
—
—
Guan Zong
1/3/3
Ar
2/1/8
—
—
—
—
—
—
Yang
2/3/3
XXX
5/1/8
—
—
—
—
—
—
ZWuJi
2/3/2
Kabosu
3/1/5
—
—
—
—
—
—
300
0/3/4
Kimrain
0/1/8
—
—
—
—
—
—
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
LTT
Cho'Gath · 0/2/3
013
Better in 0 x 13 of 14
melody
Fiora · 4/1/6![]()
- 0
- Kills
- 4
- 2
- Deaths
- 1
- 3
- Assists
- 6
- 1.5
- KDA
- 10.0
- 60%
- Kill participation
- 71%
- 283
- CS
- 397
- 8.0
- CS per minute
- 11.2
- 11,215
- Gold
- 18,449
- 20%
- Gold share
- 26%
- 8,239
- Damage to champions
- 14,826
- 233
- Damage per minute
- 419
- 13%
- Damage share
- 21%
- 445
- Damage taken per minute
- 861
- 18
- Wards placed
- 21
- 2
- Wards killed
- 2
Draft
SHEINOO
Blue side
Cho'GathLTT
ZacGuan Zong
KarmaYang
XayahZWuJi
Taric300
Bans




QNG Team
Red side
Fioramelody
SejuaniAr
TaliyahXXX
CaitlynKabosu
BraumKimrain
Bans




Objectives
QNG Team
- 0
- Gold at 15
- -0
- 0
- Dragons
- 3
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 1
- 2
- Towers
- 11
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line SHEINOO leads; below, QNG Team.
Biggest lead: SHEINOO +0, QNG Team +16,960. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (35 min) | QNG Team +16,960 |
Blue side
SHEINOO
DefeatRed side
QNG Team
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 0/2/3 | 1/3/3 | 2/3/3 | 2/3/2 | 0/3/4 | 4/1/6 | 2/1/8 | 5/1/8 | 3/1/5 | 0/1/8 |
| Kill participation | 60% | 80% | 100% | 80% | 80% | 71.4% | 71.4% | 92.9% | 57.1% | 57.1% |
| CS | 283 | 169 | 317 | 403 | 73 | 397 | 181 | 355 | 398 | 63 |
| CS per minute | 8.0 | 4.8 | 9.0 | 11.4 | 2.1 | 11.2 | 5.1 | 10.0 | 11.3 | 1.8 |
| Gold | 11,215 | 9,694 | 12,508 | 14,437 | 7,590 | 18,449 | 11,853 | 16,643 | 16,297 | 9,162 |
| Gold share | 20.2% | 17.5% | 22.6% | 26% | 13.7% | 25.5% | 16.4% | 23% | 22.5% | 12.7% |
| Earned gold per minute | 187 | 144 | 224 | 278 | 85 | 392 | 205 | 341 | 331 | 129 |
| Damage to champions | 8,239 | 7,596 | 20,803 | 23,425 | 1,500 | 14,826 | 6,749 | 18,833 | 24,452 | 5,196 |
| Damage share | 13.4% | 12.3% | 33.8% | 38.1% | 2.4% | 21.2% | 9.6% | 26.9% | 34.9% | 7.4% |
| Damage per minute | 233 | 215 | 588 | 663 | 42 | 419 | 191 | 533 | 692 | 147 |
| Damage taken per minute | 445 | 1,158 | 302 | 347 | 401 | 861 | 716 | 299 | 227 | 597 |
| Wards placed | 18 | 15 | 22 | 14 | 28 | 21 | 58 | 24 | 16 | 49 |
| Wards killed | 2 | 27 | 12 | 8 | 8 | 2 | 24 | 5 | 7 | 6 |
| Control wards | 2 | 9 | 4 | 4 | 8 | 2 | 17 | 7 | 4 | 17 |
| Own jungle monsters | 2 | 96 | 12 | 4 | 0 | 15 | 84 | 16 | 21 | 0 |
| Enemy jungle monsters | 0 | 5 | 0 | 0 | 0 | 15 | 16 | 5 | 12 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 3232-3915
Methodology →