LDL · Patch 8.05 · Spring - S
Apr 09, 2018, 07:07 AM · 36.4 min · Game 2Scouting line
QNG Team won: +16.4k team gold, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
melody
2/0/6
As6
1/2/0
Ar
0/0/7
Wings
0/2/0
XXX
0/0/10
xlanpang
0/2/1
Kabosu
8/0/2
LiLian
0/3/1
Kimrain
1/1/9
Yui
0/3/0
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
melody
Gnar · 2/0/6
103
Better in 10 x 3 of 14
As6
Gangplank · 1/2/0![]()
- 2
- Kills
- 1
- 0
- Deaths
- 2
- 6
- Assists
- 0
- 8.0
- KDA
- 0.5
- 73%
- Kill participation
- 100%
- 380
- CS
- 309
- 10.4
- CS per minute
- 8.5
- 16,104
- Gold
- 13,188
- 23%
- Gold share
- 24%
- 19,625
- Damage to champions
- 15,185
- 539
- Damage per minute
- 417
- 28%
- Damage share
- 30%
- 630
- Damage taken per minute
- 667
- 19
- Wards placed
- 19
- 4
- Wards killed
- 3
Draft
QNG Team
Blue side
Gnarmelody
OlafAr
KarmaXXX
VarusKabosu
ThreshKimrain
Scorpio Game
Red side
GangplankAs6
TrundleWings
Aniviaxlanpang
TristanaLiLian
BraumYui
Objectives
- 0
- Gold at 15
- -0
- 4
- Dragons
- 1
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 2
- Barons
- 0
- 10
- Towers
- 2
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line QNG Team leads; below, Scorpio Game.
Biggest lead: QNG Team +16,434, Scorpio Game +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (36 min) | QNG Team +16,434 |
Blue side
QNG Team
VictoryRed side
Scorpio Game
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/0/6 | 0/0/7 | 0/0/10 | 8/0/2 | 1/1/9 | 1/2/0 | 0/2/0 | 0/2/1 | 0/3/1 | 0/3/0 |
| Kill participation | 72.7% | 63.6% | 90.9% | 90.9% | 90.9% | 100% | 0% | 100% | 100% | 0% |
| CS | 380 | 193 | 346 | 404 | 17 | 309 | 168 | 363 | 327 | 76 |
| CS per minute | 10.4 | 5.3 | 9.5 | 11.1 | 0.5 | 8.5 | 4.6 | 10.0 | 9.0 | 2.1 |
| Gold | 16,104 | 11,782 | 14,702 | 18,550 | 10,587 | 13,188 | 9,313 | 12,932 | 12,435 | 7,423 |
| Gold share | 22.5% | 16.4% | 20.5% | 25.9% | 14.8% | 23.9% | 16.8% | 23.4% | 22.5% | 13.4% |
| Earned gold per minute | 312 | 194 | 274 | 380 | 161 | 232 | 126 | 225 | 212 | 74 |
| Damage to champions | 19,625 | 7,569 | 13,830 | 21,279 | 6,680 | 15,185 | 4,521 | 14,412 | 12,780 | 3,602 |
| Damage share | 28.4% | 11% | 20% | 30.8% | 9.7% | 30.1% | 9% | 28.5% | 25.3% | 7.1% |
| Damage per minute | 539 | 208 | 380 | 585 | 184 | 417 | 124 | 396 | 351 | 99 |
| Damage taken per minute | 630 | 955 | 239 | 269 | 320 | 667 | 925 | 430 | 395 | 412 |
| Wards placed | 19 | 52 | 28 | 15 | 48 | 19 | 18 | 18 | 21 | 60 |
| Wards killed | 4 | 22 | 13 | 24 | 12 | 3 | 29 | 4 | 20 | 12 |
| Control wards | 2 | 10 | 12 | 2 | 12 | 2 | 15 | 6 | 9 | 21 |
| Own jungle monsters | 4 | 115 | 20 | 20 | 0 | 8 | 101 | 20 | 29 | 0 |
| Enemy jungle monsters | 8 | 7 | 0 | 8 | 0 | 0 | 4 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 3260-4038
Methodology →