LDL · Patch 8.06 · Spring - S
Apr 20, 2018, 10:16 AM · 46.6 min · Game 2Scouting line
Liberty Zeal Queue won: +1.7k team gold, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
xiaoshi
4/3/8
TaiLuo
2/4/9
Kiwi
7/3/10
Nailao
4/5/7
Even
2/5/12
Try9
4/4/15
Yuen
6/4/9
Helper
10/3/7
poge
2/7/11
Chance
1/5/17
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
xiaoshi
Gnar · 4/3/8
94
Better in 9 x 4 of 14
TaiLuo
Camille · 2/4/9![]()
- 4
- Kills
- 2
- 3
- Deaths
- 4
- 8
- Assists
- 9
- 4.0
- KDA
- 2.8
- 57%
- Kill participation
- 52%
- 326
- CS
- 366
- 7.0
- CS per minute
- 7.9
- 17,480
- Gold
- 16,909
- 21%
- Gold share
- 20%
- 23,487
- Damage to champions
- 22,950
- 504
- Damage per minute
- 493
- 23%
- Damage share
- 19%
- 833
- Damage taken per minute
- 707
- 26
- Wards placed
- 28
- 7
- Wards killed
- 7
Draft
Liberty Zeal Queue
Blue side
Gnarxiaoshi
Xin ZhaoKiwi
VladimirEven
JhinYuen
Alistarpoge
Rogue Warriors Shark
Red side
CamilleTaiLuo
Kha'ZixNailao
GalioTry9
XayahHelper
RakanChance
Objectives
- 0
- Gold at 15
- -0
- 1
- Dragons
- 4
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 3
- Barons
- 0
- 7
- Towers
- 8
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Liberty Zeal Queue leads; below, Rogue Warriors Shark.
Biggest lead: Liberty Zeal Queue +1,652, Rogue Warriors Shark +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (47 min) | Liberty Zeal Queue +1,652 |
Blue side
Liberty Zeal Queue
VictoryRed side
Rogue Warriors Shark
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 4/3/8 | 7/3/10 | 2/5/12 | 6/4/9 | 2/7/11 | 2/4/9 | 4/5/7 | 4/4/15 | 10/3/7 | 1/5/17 |
| Kill participation | 57.1% | 81% | 66.7% | 71.4% | 61.9% | 52.4% | 52.4% | 90.5% | 81% | 85.7% |
| CS | 326 | 262 | 366 | 435 | 79 | 366 | 251 | 317 | 524 | 15 |
| CS per minute | 7.0 | 5.6 | 7.9 | 9.3 | 1.7 | 7.9 | 5.4 | 6.8 | 11.3 | 0.3 |
| Gold | 17,480 | 17,497 | 17,817 | 20,123 | 12,092 | 16,909 | 15,830 | 16,567 | 22,721 | 11,330 |
| Gold share | 20.6% | 20.6% | 21% | 23.7% | 14.2% | 20.3% | 19% | 19.9% | 27.3% | 13.6% |
| Earned gold per minute | 247 | 247 | 254 | 304 | 131 | 235 | 212 | 227 | 360 | 115 |
| Damage to champions | 23,487 | 19,748 | 23,651 | 28,216 | 7,569 | 22,950 | 22,374 | 27,411 | 40,492 | 9,452 |
| Damage share | 22.9% | 19.2% | 23% | 27.5% | 7.4% | 18.7% | 18.2% | 22.3% | 33% | 7.7% |
| Damage per minute | 504 | 424 | 508 | 606 | 163 | 493 | 480 | 589 | 870 | 203 |
| Damage taken per minute | 833 | 844 | 772 | 375 | 724 | 707 | 805 | 618 | 395 | 411 |
| Wards placed | 26 | 14 | 25 | 18 | 76 | 28 | 56 | 9 | 20 | 57 |
| Wards killed | 7 | 27 | 6 | 16 | 8 | 7 | 22 | 11 | 13 | 10 |
| Control wards | 6 | 9 | 5 | 3 | 21 | 5 | 17 | 4 | 8 | 18 |
| Own jungle monsters | 16 | 121 | 5 | 37 | 0 | 4 | 120 | 13 | 43 | 0 |
| Enemy jungle monsters | 1 | 25 | 1 | 0 | 0 | 5 | 11 | 0 | 8 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 3296-4136
Methodology →