LDL · Patch 8.06 · Spring - N
Apr 21, 2018, 07:52 AM · 18 min · Game 2Scouting line
Victory Song Gaming won: +14.0k team gold, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Chelizi
2/2/8
meifa
1/5/3
Meteor
7/1/8
moli
2/4/2
Raphael
5/2/9
R1uga
4/5/2
BoBo
3/3/8
Akaman
1/6/2
1874
3/0/14
LXfugui
0/3/4
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Chelizi
Sion · 2/2/8
85
Better in 8 x 5 of 14
meifa
Camille · 1/5/3![]()
- 2
- Kills
- 1
- 2
- Deaths
- 5
- 8
- Assists
- 3
- 5.0
- KDA
- 0.8
- 50%
- Kill participation
- 50%
- 121
- CS
- 120
- 6.72
- CS per minute
- 6.66
- 7,190
- Gold
- 5,653
- 18%
- Gold share
- 21%
- 5,906
- Damage to champions
- 8,220
- 328
- Damage per minute
- 456
- 16%
- Damage share
- 34%
- 470
- Damage taken per minute
- 788
- 8
- Wards placed
- 7
- 0
- Wards killed
- 1
Draft
Victory Song Gaming
Blue side
SionChelizi
Xin ZhaoMeteor
SwainRaphael
KalistaBoBo
Shen1874
LanXiang Gaming
Red side
Camillemeifa
Kha'Zixmoli
EkkoR1uga
Kai'SaAkaman
RakanLXfugui
Objectives
- 0
- Gold at 15
- -0
- 2
- Dragons
- 0
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 0
- 9
- Towers
- 0
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Victory Song Gaming leads; below, LanXiang Gaming.
Biggest lead: Victory Song Gaming +14,031, LanXiang Gaming +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (18 min) | Victory Song Gaming +14,031 |
Blue side
Victory Song Gaming
VictoryRed side
LanXiang Gaming
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/2/8 | 7/1/8 | 5/2/9 | 3/3/8 | 3/0/14 | 1/5/3 | 2/4/2 | 4/5/2 | 1/6/2 | 0/3/4 |
| Kill participation | 50% | 75% | 70% | 55% | 85% | 50% | 50% | 75% | 37.5% | 50% |
| CS | 121 | 113 | 140 | 169 | 46 | 120 | 90 | 136 | 88 | 12 |
| CS per minute | 6.7 | 6.3 | 7.8 | 9.4 | 2.6 | 6.7 | 5.0 | 7.5 | 4.9 | 0.7 |
| Gold | 7,190 | 9,133 | 8,488 | 8,760 | 7,415 | 5,653 | 5,682 | 6,918 | 4,932 | 3,770 |
| Gold share | 17.5% | 22.3% | 20.7% | 21.4% | 18.1% | 21% | 21.1% | 25.7% | 18.3% | 14% |
| Earned gold per minute | 261 | 369 | 333 | 349 | 274 | 176 | 178 | 246 | 136 | 72 |
| Damage to champions | 5,906 | 10,324 | 11,500 | 5,726 | 3,396 | 8,220 | 2,173 | 8,034 | 3,323 | 2,782 |
| Damage share | 16% | 28% | 31.2% | 15.5% | 9.2% | 33.5% | 8.9% | 32.7% | 13.5% | 11.3% |
| Damage per minute | 328 | 573 | 638 | 318 | 188 | 456 | 121 | 446 | 184 | 154 |
| Damage taken per minute | 470 | 613 | 443 | 417 | 291 | 788 | 650 | 800 | 445 | 341 |
| Wards placed | 8 | 8 | 8 | 10 | 15 | 7 | 7 | 9 | 7 | 15 |
| Wards killed | 0 | 4 | 1 | 1 | 5 | 1 | 1 | 0 | 0 | 0 |
| Control wards | 4 | 4 | 2 | 5 | 8 | 1 | 1 | 1 | 0 | 8 |
| Own jungle monsters | 0 | 45 | 8 | 4 | 0 | 0 | 43 | 1 | 0 | 0 |
| Enemy jungle monsters | 0 | 36 | 4 | 1 | 0 | 0 | 4 | 2 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 3305-4156
Methodology →