LDL · Patch 8.06 · Spring - S
Apr 23, 2018, 07:55 AM · 38.5 min · Game 2Scouting line
Moss Seven Club won: +15.0k team gold, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
JeffLee
2/2/9
LTT
2/4/4
M1anhua
2/2/14
Baby6
2/6/8
chen9
8/3/10
Yang
1/3/7
GENTLE
7/3/12
ZWuJi
4/4/5
iiann
4/0/18
300
1/6/8
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
JeffLee
Sion · 2/2/9
94
Better in 9 x 4 of 14
LTT
Cho'Gath · 2/4/4![]()
- 2
- Kills
- 2
- 2
- Deaths
- 4
- 9
- Assists
- 4
- 5.5
- KDA
- 1.5
- 48%
- Kill participation
- 60%
- 310
- CS
- 307
- 8.05
- CS per minute
- 7.97
- 14,357
- Gold
- 12,575
- 19%
- Gold share
- 21%
- 21,789
- Damage to champions
- 15,502
- 565
- Damage per minute
- 402
- 18%
- Damage share
- 23%
- 595
- Damage taken per minute
- 1,123
- 22
- Wards placed
- 18
- 2
- Wards killed
- 6
Draft
Moss Seven Club
Blue side
SionJeffLee
GragasM1anhua
LeBlancchen9
VarusGENTLE
Morganaiiann
SHEINOO
Red side
Cho'GathLTT
Jarvan IVBaby6
JayceYang
XayahZWuJi
Braum300
Objectives
- 0
- Gold at 15
- -0
- 3
- Dragons
- 0
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 2
- Barons
- 0
- 9
- Towers
- 0
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Moss Seven Club leads; below, SHEINOO.
Biggest lead: Moss Seven Club +15,040, SHEINOO +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (39 min) | Moss Seven Club +15,040 |
Blue side
Moss Seven Club
VictoryRed side
SHEINOO
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/2/9 | 2/2/14 | 8/3/10 | 7/3/12 | 4/0/18 | 2/4/4 | 2/6/8 | 1/3/7 | 4/4/5 | 1/6/8 |
| Kill participation | 47.8% | 69.6% | 78.3% | 82.6% | 95.7% | 60% | 100% | 80% | 90% | 90% |
| CS | 310 | 158 | 312 | 414 | 38 | 307 | 134 | 391 | 342 | 71 |
| CS per minute | 8.0 | 4.1 | 8.1 | 10.7 | 1.0 | 8.0 | 3.5 | 10.1 | 8.9 | 1.8 |
| Gold | 14,357 | 11,924 | 16,543 | 19,217 | 12,774 | 12,575 | 9,674 | 14,809 | 14,150 | 8,567 |
| Gold share | 19.2% | 15.9% | 22.1% | 25.7% | 17.1% | 21% | 16.2% | 24.8% | 23.7% | 14.3% |
| Earned gold per minute | 243 | 180 | 300 | 369 | 202 | 197 | 122 | 255 | 238 | 93 |
| Damage to champions | 21,789 | 11,064 | 27,962 | 40,745 | 17,878 | 15,502 | 6,166 | 22,998 | 17,431 | 6,574 |
| Damage share | 18.2% | 9.3% | 23.4% | 34.1% | 15% | 22.6% | 9% | 33.5% | 25.4% | 9.6% |
| Damage per minute | 565 | 287 | 726 | 1,057 | 464 | 402 | 160 | 597 | 452 | 171 |
| Damage taken per minute | 595 | 816 | 581 | 400 | 189 | 1,123 | 827 | 721 | 465 | 698 |
| Wards placed | 22 | 58 | 9 | 16 | 65 | 18 | 58 | 25 | 15 | 50 |
| Wards killed | 2 | 18 | 21 | 23 | 21 | 6 | 15 | 12 | 16 | 13 |
| Control wards | 5 | 17 | 7 | 6 | 21 | 0 | 20 | 6 | 4 | 9 |
| Own jungle monsters | 8 | 80 | 16 | 16 | 0 | 0 | 77 | 62 | 13 | 0 |
| Enemy jungle monsters | 0 | 7 | 0 | 8 | 0 | 0 | 0 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 3316-4203
Methodology →