LDL · Patch 8.06 · Spring - W
Apr 23, 2018, 07:08 AM · 41.1 min · Game 2Scouting line
Oh My God Academy won: +3.8k team gold, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Guokui
11/2/13
AK
2/8/17
catjug
1/9/12
Malygos
2/5/17
Feikun
4/2/20
mantouz
8/4/9
Pipi
10/4/14
Scardorz
11/6/11
BlueWhale
4/8/20
Soul
2/7/18
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Guokui
Cho'Gath · 11/2/13
94
Better in 9 x 4 of 14
AK
Sion · 2/8/17![]()
- 11
- Kills
- 2
- 2
- Deaths
- 8
- 13
- Assists
- 17
- 12.0
- KDA
- 2.4
- 80%
- Kill participation
- 76%
- 184
- CS
- 222
- 4.5
- CS per minute
- 5.4
- 15,083
- Gold
- 13,050
- 19%
- Gold share
- 17%
- 23,876
- Damage to champions
- 20,777
- 581
- Damage per minute
- 506
- 16%
- Damage share
- 13%
- 1,766
- Damage taken per minute
- 1,344
- 20
- Wards placed
- 26
- 2
- Wards killed
- 2
Draft
Oh My God Academy
Blue side
Cho'GathGuokui
Lee Sincatjug
ZoeFeikun
XayahPipi
ThreshBlueWhale
King of Future
Red side
SionAK
TrundleMalygos
Taliyahmantouz
EzrealScardorz
RakanSoul
Objectives
- 0
- Gold at 15
- -0
- 5
- Dragons
- 0
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 1
- 11
- Towers
- 6
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Oh My God Academy leads; below, King of Future.
Biggest lead: Oh My God Academy +3,849, King of Future +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (41 min) | Oh My God Academy +3,849 |
Blue side
Oh My God Academy
VictoryRed side
King of Future
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 11/2/13 | 1/9/12 | 4/2/20 | 10/4/14 | 4/8/20 | 2/8/17 | 2/5/17 | 8/4/9 | 11/6/11 | 2/7/18 |
| Kill participation | 80% | 43.3% | 80% | 80% | 80% | 76% | 76% | 68% | 88% | 80% |
| CS | 184 | 213 | 320 | 402 | 16 | 222 | 162 | 396 | 336 | 34 |
| CS per minute | 4.5 | 5.2 | 7.8 | 9.8 | 0.4 | 5.4 | 3.9 | 9.6 | 8.2 | 0.8 |
| Gold | 15,083 | 13,845 | 16,990 | 20,906 | 12,116 | 13,050 | 12,620 | 18,562 | 19,080 | 11,779 |
| Gold share | 19.1% | 17.5% | 21.5% | 26.5% | 15.3% | 17.4% | 16.8% | 24.7% | 25.4% | 15.7% |
| Earned gold per minute | 238 | 208 | 284 | 380 | 166 | 189 | 178 | 323 | 335 | 158 |
| Damage to champions | 23,876 | 12,680 | 49,207 | 55,631 | 10,933 | 20,777 | 16,915 | 50,849 | 60,679 | 9,944 |
| Damage share | 15.7% | 8.3% | 32.3% | 36.5% | 7.2% | 13.1% | 10.6% | 31.9% | 38.1% | 6.2% |
| Damage per minute | 581 | 309 | 1,198 | 1,354 | 266 | 506 | 412 | 1,238 | 1,477 | 242 |
| Damage taken per minute | 1,766 | 1,032 | 570 | 595 | 788 | 1,344 | 1,324 | 551 | 764 | 605 |
| Wards placed | 20 | 39 | 29 | 6 | 49 | 26 | 20 | 20 | 16 | 69 |
| Wards killed | 2 | 2 | 11 | 7 | 15 | 2 | 21 | 3 | 8 | 18 |
| Control wards | 1 | 11 | 8 | 1 | 10 | 7 | 18 | 1 | 1 | 23 |
| Own jungle monsters | 6 | 79 | 41 | 34 | 0 | 0 | 78 | 33 | 21 | 0 |
| Enemy jungle monsters | 0 | 22 | 8 | 8 | 0 | 0 | 8 | 4 | 8 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 3319-4204
Methodology →