LDL · Patch 8.06 · Spring - N
Apr 23, 2018, 07:16 AM · 19.4 min · Game 2Scouting line
Joy Dream won: +14.4k team gold, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Recall
5/3/0
meifa
2/2/0
Rika
2/0/8
moli
0/1/2
clx
3/0/4
R1uga
1/4/0
Cori
4/0/3
Akaman
0/3/1
Teeen
1/0/8
LXfugui
0/5/1
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Recall
Jax · 5/3/0
85
Better in 8 x 5 of 14
meifa
Swain · 2/2/0![]()
- 5
- Kills
- 2
- 3
- Deaths
- 2
- 0
- Assists
- 0
- 1.7
- KDA
- 1.0
- 33%
- Kill participation
- 67%
- 172
- CS
- 150
- 8.9
- CS per minute
- 7.7
- 8,786
- Gold
- 6,409
- 21%
- Gold share
- 24%
- 11,132
- Damage to champions
- 8,153
- 574
- Damage per minute
- 421
- 32%
- Damage share
- 34%
- 681
- Damage taken per minute
- 723
- 5
- Wards placed
- 6
- 3
- Wards killed
- 2
Draft
Joy Dream
Blue side
JaxRecall
OlafRika
Oriannaclx
XayahCori
ThreshTeeen
LanXiang Gaming
Red side
Swainmeifa
Zacmoli
RyzeR1uga
EzrealAkaman
RakanLXfugui
Objectives
- 0
- Gold at 15
- -0
- 2
- Dragons
- 1
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 0
- 10
- Towers
- 0
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Joy Dream leads; below, LanXiang Gaming.
Biggest lead: Joy Dream +14,354, LanXiang Gaming +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (19 min) | Joy Dream +14,354 |
Blue side
Joy Dream
VictoryRed side
LanXiang Gaming
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 5/3/0 | 2/0/8 | 3/0/4 | 4/0/3 | 1/0/8 | 2/2/0 | 0/1/2 | 1/4/0 | 0/3/1 | 0/5/1 |
| Kill participation | 33.3% | 66.7% | 46.7% | 46.7% | 60% | 66.7% | 66.7% | 33.3% | 33.3% | 33.3% |
| CS | 172 | 115 | 184 | 170 | 9 | 150 | 58 | 149 | 149 | 10 |
| CS per minute | 8.9 | 5.9 | 9.5 | 8.8 | 0.5 | 7.7 | 3.0 | 7.7 | 7.7 | 0.5 |
| Gold | 8,786 | 8,073 | 9,403 | 9,336 | 5,937 | 6,409 | 4,465 | 6,083 | 6,370 | 3,854 |
| Gold share | 21.2% | 19.4% | 22.6% | 22.5% | 14.3% | 23.6% | 16.4% | 22.4% | 23.4% | 14.2% |
| Earned gold per minute | 317 | 280 | 348 | 345 | 170 | 194 | 94 | 177 | 192 | 62 |
| Damage to champions | 11,132 | 7,139 | 8,337 | 5,075 | 3,622 | 8,153 | 2,338 | 3,277 | 8,533 | 1,708 |
| Damage share | 31.5% | 20.2% | 23.6% | 14.4% | 10.3% | 34% | 9.7% | 13.6% | 35.5% | 7.1% |
| Damage per minute | 574 | 368 | 430 | 262 | 187 | 421 | 121 | 169 | 440 | 88 |
| Damage taken per minute | 681 | 708 | 279 | 260 | 249 | 723 | 666 | 496 | 270 | 420 |
| Wards placed | 5 | 24 | 9 | 8 | 20 | 6 | 11 | 12 | 10 | 22 |
| Wards killed | 3 | 5 | 5 | 1 | 6 | 2 | 1 | 2 | 3 | 4 |
| Control wards | 1 | 6 | 2 | 2 | 6 | 0 | 5 | 4 | 3 | 3 |
| Own jungle monsters | 7 | 48 | 8 | 0 | 0 | 4 | 40 | 4 | 0 | 0 |
| Enemy jungle monsters | 12 | 21 | 9 | 12 | 0 | 0 | 0 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 3321-4200
Methodology →