LDL · Patch 8.06 · Spring - N
Apr 27, 2018, 08:15 AM · 29.6 min · Game 3Scouting line
SinoDragon Gaming closed it: +17.5k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Daniel
2/3/1
Changhong
2/3/4
Hui
2/1/1
xiaopeng
5/2/4
Chengzi
1/5/1
Twila
1/0/5
Aming
0/2/2
Alone
7/0/4
Loco
0/4/1
QingSi
0/0/10
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Daniel
Vladimir · 2/3/1
57
Better in 5 x 7 of 14
Changhong
Gangplank · 2/3/4![]()
- 2
- Kills
- 2
- 3
- Deaths
- 3
- 1
- Assists
- 4
- 1.0
- KDA
- 2.0
- 60%
- Kill participation
- 40%
- 251
- CS
- 294
- 8.5
- CS per minute
- 9.9
- 10,761
- Gold
- 14,616
- 22.9%
- Gold share
- 22.7%
- 14,818
- Damage to champions
- 14,694
- 501
- Damage per minute
- 497
- 34%
- Damage share
- 25%
- 760
- Damage taken per minute
- 605
- 13
- Wards placed
- 19
- 3
- Wards killed
- 6
Draft
VC Gaming
Blue side
VladimirDaniel
OlafHui
RyzeChengzi
JhinAming
AlistarLoco
SinoDragon Gaming
Red side
GangplankChanghong
Lee Sinxiaopeng
ZileanTwila
EzrealAlone
BraumQingSi
Objectives
- 0
- Gold at 15
- -0
- 0
- Dragons
- 3
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 1
- 2
- Towers
- 11
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line VC Gaming leads; below, SinoDragon Gaming.
Biggest lead: VC Gaming +0, SinoDragon Gaming +17,499. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (30 min) | SinoDragon Gaming +17,499 |
Blue side
VC Gaming
DefeatRed side
SinoDragon Gaming
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/3/1 | 2/1/1 | 1/5/1 | 0/2/2 | 0/4/1 | 2/3/4 | 5/2/4 | 1/0/5 | 7/0/4 | 0/0/10 |
| Kill participation | 60% | 60% | 40% | 40% | 20% | 40% | 60% | 40% | 73.3% | 66.7% |
| CS | 251 | 182 | 264 | 255 | 32 | 294 | 176 | 304 | 326 | 79 |
| CS per minute | 8.5 | 6.2 | 8.9 | 8.6 | 1.1 | 9.9 | 5.9 | 10.3 | 11.0 | 2.7 |
| Gold | 10,761 | 10,243 | 10,453 | 9,844 | 5,698 | 14,616 | 12,216 | 12,983 | 15,547 | 9,136 |
| Gold share | 22.9% | 21.8% | 22.2% | 20.9% | 12.1% | 22.7% | 18.9% | 20.1% | 24.1% | 14.2% |
| Earned gold per minute | 232 | 215 | 222 | 201 | 61 | 362 | 281 | 307 | 394 | 177 |
| Damage to champions | 14,818 | 5,110 | 14,591 | 6,792 | 1,979 | 14,694 | 8,213 | 9,572 | 22,873 | 4,281 |
| Damage share | 34.2% | 11.8% | 33.7% | 15.7% | 4.6% | 24.6% | 13.8% | 16.1% | 38.4% | 7.2% |
| Damage per minute | 501 | 173 | 493 | 230 | 67 | 497 | 278 | 324 | 773 | 145 |
| Damage taken per minute | 760 | 737 | 559 | 255 | 529 | 605 | 773 | 398 | 391 | 316 |
| Wards placed | 13 | 31 | 18 | 11 | 33 | 19 | 48 | 17 | 19 | 44 |
| Wards killed | 3 | 12 | 6 | 9 | 7 | 6 | 15 | 4 | 11 | 13 |
| Control wards | 1 | 9 | 7 | 1 | 9 | 6 | 13 | 3 | 7 | 12 |
| Own jungle monsters | 1 | 81 | 16 | 11 | 0 | 7 | 64 | 12 | 12 | 0 |
| Enemy jungle monsters | 0 | 9 | 0 | 0 | 0 | 3 | 14 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 3329-4226
Methodology →