LDL · Patch 8.06 · Spring - W
Apr 29, 2018, 04:15 AM · 31.2 min · Game 2Scouting line
CCfuture closed it: +5.6k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Korol
3/3/7
Chenp
7/2/11
Juejue
1/7/11
Zcyan
4/5/18
sask
5/3/7
shuijiao
9/3/8
Mint
5/6/5
mrlonely
4/3/18
Wudan
3/5/10
1998
0/5/20
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Korol
Swain · 3/3/7
86
Better in 8 x 6 of 14
Chenp
Ornn · 7/2/11![]()
- 3
- Kills
- 7
- 3
- Deaths
- 2
- 7
- Assists
- 11
- 3.3
- KDA
- 9.0
- 59%
- Kill participation
- 75%
- 262
- CS
- 205
- 8.4
- CS per minute
- 6.6
- 12,886
- Gold
- 12,656
- 23%
- Gold share
- 21%
- 24,135
- Damage to champions
- 14,958
- 775
- Damage per minute
- 480
- 30%
- Damage share
- 17%
- 1,109
- Damage taken per minute
- 894
- 20
- Wards placed
- 17
- 4
- Wards killed
- 7
Draft
Victorious Gaming
Blue side
SwainKorol
Lee SinJuejue
Ryzesask
VarusMint
RakanWudan
CCfuture
Red side
OrnnChenp
Jarvan IVZcyan
Cassiopeiashuijiao
Xayahmrlonely
Soraka1998
Objectives
- 0
- Gold at 15
- -0
- 0
- Dragons
- 2
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 2
- 5
- Towers
- 8
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Victorious Gaming leads; below, CCfuture.
Biggest lead: Victorious Gaming +0, CCfuture +5,611. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (31 min) | CCfuture +5,611 |
Blue side
Victorious Gaming
DefeatRed side
CCfuture
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/3/7 | 1/7/11 | 5/3/7 | 5/6/5 | 3/5/10 | 7/2/11 | 4/5/18 | 9/3/8 | 4/3/18 | 0/5/20 |
| Kill participation | 58.8% | 70.6% | 70.6% | 58.8% | 76.5% | 75% | 91.7% | 70.8% | 91.7% | 83.3% |
| CS | 262 | 148 | 270 | 219 | 33 | 205 | 127 | 219 | 287 | 18 |
| CS per minute | 8.4 | 4.8 | 8.7 | 7.0 | 1.1 | 6.6 | 4.1 | 7.0 | 9.2 | 0.6 |
| Gold | 12,886 | 9,772 | 12,915 | 11,947 | 8,589 | 12,656 | 11,508 | 13,725 | 14,915 | 8,916 |
| Gold share | 23% | 17.4% | 23% | 21.3% | 15.3% | 20.5% | 18.6% | 22.2% | 24.2% | 14.4% |
| Earned gold per minute | 282 | 182 | 283 | 252 | 144 | 275 | 238 | 309 | 348 | 155 |
| Damage to champions | 24,135 | 10,795 | 16,798 | 17,699 | 10,311 | 14,958 | 10,702 | 22,020 | 33,779 | 8,069 |
| Damage share | 30.3% | 13.5% | 21.1% | 22.2% | 12.9% | 16.7% | 12% | 24.6% | 37.7% | 9% |
| Damage per minute | 775 | 347 | 539 | 568 | 331 | 480 | 344 | 707 | 1,084 | 259 |
| Damage taken per minute | 1,109 | 779 | 602 | 580 | 417 | 894 | 1,159 | 567 | 585 | 332 |
| Wards placed | 20 | 42 | 11 | 12 | 27 | 17 | 42 | 19 | 10 | 38 |
| Wards killed | 4 | 7 | 3 | 6 | 26 | 7 | 11 | 9 | 17 | 7 |
| Control wards | 3 | 12 | 6 | 2 | 11 | 3 | 11 | 7 | 2 | 8 |
| Own jungle monsters | 1 | 99 | 8 | 17 | 0 | 0 | 58 | 31 | 27 | 0 |
| Enemy jungle monsters | 0 | 6 | 0 | 4 | 0 | 0 | 11 | 4 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 3339-4259
Methodology →