LDL · Patch 8.06 · Spring - N
Apr 29, 2018, 06:11 AM · 32.2 minScouting line
SinoDragon Gaming closed it: +15.3k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Changhong
4/1/5
Clowz
2/4/2
xiaopeng
4/3/9
l3est16
2/4/3
Twila
5/2/5
Tank
2/4/3
Alone
2/2/6
GALA
2/3/0
QingSi
2/0/8
Rashomon
0/2/3
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Changhong
Gangplank · 4/1/5
122
Better in 12 x 2 of 14
Clowz
Vladimir · 2/4/2![]()
- 4
- Kills
- 2
- 1
- Deaths
- 4
- 5
- Assists
- 2
- 9.0
- KDA
- 1.0
- 53%
- Kill participation
- 50%
- 313
- CS
- 289
- 9.7
- CS per minute
- 9.0
- 16,147
- Gold
- 11,884
- 24%
- Gold share
- 22%
- 14,313
- Damage to champions
- 14,177
- 445
- Damage per minute
- 441
- 24%
- Damage share
- 31%
- 364
- Damage taken per minute
- 758
- 18
- Wards placed
- 20
- 6
- Wards killed
- 2
Draft
SinoDragon Gaming
Blue side
GangplankChanghong
Kha'Zixxiaopeng
RyzeTwila
VarusAlone
AlistarQingSi
OnlyGame
Red side
VladimirClowz
Olafl3est16
KarmaTank
Kai'SaGALA
BraumRashomon
Objectives
- 0
- Gold at 15
- -0
- 2
- Dragons
- 2
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 0
- 11
- Towers
- 3
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line SinoDragon Gaming leads; below, OnlyGame.
Biggest lead: SinoDragon Gaming +15,300, OnlyGame +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (32 min) | SinoDragon Gaming +15,300 |
Blue side
SinoDragon Gaming
VictoryRed side
OnlyGame
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 4/1/5 | 4/3/9 | 5/2/5 | 2/2/6 | 2/0/8 | 2/4/2 | 2/4/3 | 2/4/3 | 2/3/0 | 0/2/3 |
| Kill participation | 52.9% | 76.5% | 58.8% | 47.1% | 58.8% | 50% | 62.5% | 62.5% | 25% | 37.5% |
| CS | 313 | 178 | 354 | 324 | 85 | 289 | 155 | 308 | 320 | 59 |
| CS per minute | 9.7 | 5.5 | 11.0 | 10.1 | 2.6 | 9.0 | 4.8 | 9.6 | 9.9 | 1.8 |
| Gold | 16,147 | 12,268 | 15,958 | 14,436 | 10,003 | 11,884 | 9,874 | 12,155 | 12,525 | 7,074 |
| Gold share | 23.5% | 17.8% | 23.2% | 21% | 14.5% | 22.2% | 18.5% | 22.7% | 23.4% | 13.2% |
| Earned gold per minute | 371 | 250 | 365 | 318 | 180 | 238 | 176 | 247 | 258 | 89 |
| Damage to champions | 14,313 | 14,211 | 18,231 | 9,323 | 2,495 | 14,177 | 9,232 | 10,849 | 7,204 | 4,720 |
| Damage share | 24.4% | 24.3% | 31.1% | 15.9% | 4.3% | 30.7% | 20% | 23.5% | 15.6% | 10.2% |
| Damage per minute | 445 | 442 | 567 | 290 | 78 | 441 | 287 | 337 | 224 | 147 |
| Damage taken per minute | 364 | 848 | 526 | 326 | 457 | 758 | 696 | 338 | 407 | 360 |
| Wards placed | 18 | 34 | 19 | 18 | 57 | 20 | 56 | 17 | 10 | 38 |
| Wards killed | 6 | 20 | 6 | 10 | 13 | 2 | 13 | 8 | 8 | 10 |
| Control wards | 4 | 7 | 5 | 8 | 21 | 6 | 16 | 3 | 2 | 8 |
| Own jungle monsters | 8 | 86 | 18 | 16 | 0 | 5 | 61 | 9 | 27 | 0 |
| Enemy jungle monsters | 12 | 16 | 9 | 4 | 0 | 0 | 12 | 4 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 3345-4264
Methodology →