DCup · Patch 8.10 · Summer
Jun 01, 2018, 08:52 AM · 27.7 minScouting line
EDward Gaming won: +7.9k team gold, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
997
1/2/1
Ray
3/1/6
fishball
2/5/3
Haro
1/2/9
Grim
2/4/1
Scout
12/1/6
hardgirl
1/5/1
iBoy
4/1/6
Huanggai
0/4/3
Meiko
0/1/15
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
997
Gangplank · 1/2/1
67
Better in 6 x 7 of 14
Ray
Rumble · 3/1/6![]()
- 1
- Kills
- 3
- 2
- Deaths
- 1
- 1
- Assists
- 6
- 1.0
- KDA
- 9.0
- 33%
- Kill participation
- 45%
- 278
- CS
- 265
- 10.1
- CS per minute
- 9.6
- 11,952
- Gold
- 12,089
- 24%
- Gold share
- 21%
- 9,206
- Damage to champions
- 8,830
- 333
- Damage per minute
- 319
- 32%
- Damage share
- 17%
- 600
- Damage taken per minute
- 414
- 10
- Wards placed
- 15
- 1
- Wards killed
- 1
Draft
Shadow Cream
Blue side
Gangplank997
Trundlefishball
IreliaGrim
Ezrealhardgirl
SorakaHuanggai
EDward Gaming
Red side
RumbleRay
Xin ZhaoHaro
ZoeScout
Kog'MawiBoy
MorganaMeiko
Objectives
- 0
- Gold at 15
- -0
- 0
- Dragons
- 3
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 1
- 4
- Towers
- 8
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Shadow Cream leads; below, EDward Gaming.
Biggest lead: Shadow Cream +0, EDward Gaming +7,895. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (28 min) | EDward Gaming +7,895 |
Blue side
Shadow Cream
DefeatRed side
EDward Gaming
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/2/1 | 2/5/3 | 2/4/1 | 1/5/1 | 0/4/3 | 3/1/6 | 1/2/9 | 12/1/6 | 4/1/6 | 0/1/15 |
| Kill participation | 33.3% | 83.3% | 50% | 33.3% | 50% | 45% | 50% | 90% | 50% | 75% |
| CS | 278 | 161 | 251 | 237 | 17 | 265 | 127 | 211 | 302 | 15 |
| CS per minute | 10.1 | 5.8 | 9.1 | 8.6 | 0.6 | 9.6 | 4.6 | 7.6 | 10.9 | 0.5 |
| Gold | 11,952 | 9,952 | 10,261 | 10,158 | 6,581 | 12,089 | 9,500 | 13,820 | 13,459 | 7,931 |
| Gold share | 24.4% | 20.4% | 21% | 20.8% | 13.5% | 21.3% | 16.7% | 24.3% | 23.7% | 14% |
| Earned gold per minute | 300 | 228 | 239 | 235 | 106 | 305 | 211 | 367 | 354 | 154 |
| Damage to champions | 9,206 | 4,053 | 3,496 | 6,815 | 5,645 | 8,830 | 4,826 | 19,641 | 12,461 | 7,194 |
| Damage share | 31.5% | 13.9% | 12% | 23.3% | 19.3% | 16.7% | 9.1% | 37.1% | 23.5% | 13.6% |
| Damage per minute | 333 | 147 | 126 | 246 | 204 | 319 | 175 | 710 | 451 | 260 |
| Damage taken per minute | 600 | 771 | 499 | 365 | 349 | 414 | 604 | 325 | 345 | 342 |
| Wards placed | 10 | 7 | 11 | 12 | 45 | 15 | 10 | 11 | 10 | 45 |
| Wards killed | 1 | 14 | 4 | 2 | 14 | 1 | 5 | 4 | 16 | 8 |
| Control wards | 1 | 8 | 3 | 7 | 12 | 5 | 7 | 5 | 3 | 16 |
| Own jungle monsters | 4 | 89 | 13 | 4 | 0 | 13 | 67 | 12 | 15 | 0 |
| Enemy jungle monsters | 0 | 13 | 0 | 0 | 0 | 0 | 11 | 4 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 3528-4340
Methodology →