LDL · Patch 8.11 · Summer - S
Jun 29, 2018, 06:18 AM · 30.6 min · Game 2Scouting line
Moss Seven Club closed it: +10.6k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Humble
3/3/2
JeffLee
1/1/5
Brave
0/3/5
beishang
2/2/9
Crank
2/1/3
chen9
4/1/6
Xiaguang
1/2/2
X41007
4/0/5
XinMo
0/2/3
Viod
0/2/9
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Humble
Aatrox · 3/3/2
113
Better in 11 x 3 of 14
JeffLee
Malphite · 1/1/5![]()
- 3
- Kills
- 1
- 3
- Deaths
- 1
- 2
- Assists
- 5
- 1.7
- KDA
- 6.0
- 83%
- Kill participation
- 55%
- 349
- CS
- 244
- 11.4
- CS per minute
- 8.0
- 13,841
- Gold
- 11,177
- 27%
- Gold share
- 18%
- 12,939
- Damage to champions
- 7,923
- 423
- Damage per minute
- 259
- 32%
- Damage share
- 17%
- 813
- Damage taken per minute
- 281
- 17
- Wards placed
- 11
- 6
- Wards killed
- 1
Draft
Team Fighter
Blue side
AatroxHumble
BraumBrave
LucianCrank
MordekaiserXiaguang
OrnnXinMo
Moss Seven Club
Red side
MalphiteJeffLee
Gravesbeishang
Ireliachen9
VladimirX41007
RakanViod
Objectives
- 0
- Gold at 15
- -0
- 1
- Dragons
- 3
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 1
- 3
- Towers
- 11
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Team Fighter leads; below, Moss Seven Club.
Biggest lead: Team Fighter +0, Moss Seven Club +10,609. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (31 min) | Moss Seven Club +10,609 |
Blue side
Team Fighter
DefeatRed side
Moss Seven Club
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/3/2 | 0/3/5 | 2/1/3 | 1/2/2 | 0/2/3 | 1/1/5 | 2/2/9 | 4/1/6 | 4/0/5 | 0/2/9 |
| Kill participation | 83.3% | 83.3% | 83.3% | 50% | 50% | 54.5% | 100% | 90.9% | 81.8% | 81.8% |
| CS | 349 | 54 | 315 | 281 | 82 | 244 | 205 | 332 | 301 | 24 |
| CS per minute | 11.4 | 1.8 | 10.3 | 9.2 | 2.7 | 8.0 | 6.7 | 10.8 | 9.8 | 0.8 |
| Gold | 13,841 | 6,388 | 12,286 | 11,036 | 6,955 | 11,177 | 12,501 | 14,980 | 13,783 | 8,674 |
| Gold share | 27.4% | 12.6% | 24.3% | 21.9% | 13.8% | 18.3% | 20.5% | 24.5% | 22.6% | 14.2% |
| Earned gold per minute | 321 | 77 | 270 | 229 | 96 | 234 | 277 | 358 | 319 | 152 |
| Damage to champions | 12,939 | 3,765 | 9,577 | 8,163 | 5,649 | 7,923 | 13,309 | 9,506 | 12,204 | 4,783 |
| Damage share | 32.3% | 9.4% | 23.9% | 20.4% | 14.1% | 16.6% | 27.9% | 19.9% | 25.6% | 10% |
| Damage per minute | 423 | 123 | 313 | 267 | 185 | 259 | 435 | 310 | 399 | 156 |
| Damage taken per minute | 813 | 360 | 507 | 171 | 315 | 281 | 543 | 538 | 446 | 283 |
| Wards placed | 17 | 19 | 10 | 12 | 39 | 11 | 11 | 16 | 18 | 35 |
| Wards killed | 6 | 7 | 7 | 10 | 11 | 1 | 14 | 7 | 8 | 12 |
| Control wards | 7 | 7 | 9 | 6 | 16 | 0 | 10 | 5 | 7 | 10 |
| Own jungle monsters | 7 | 0 | 59 | 26 | 0 | 1 | 97 | 16 | 4 | 0 |
| Enemy jungle monsters | 8 | 0 | 10 | 1 | 0 | 1 | 22 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 3787-4742
Methodology →