LDL · Patch 8.11 · Summer - S
Jul 01, 2018, 07:07 AM · 32.6 min · Game 37Kills22
51.5kGold66.2k
63,429Damage80,092
Scouting line
SHEINOO closed it: +14.7k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Humble
0/6/4
Ale
8/2/9
—
—
—
—
—
—
QZH
1/6/2
Guan Zong
1/0/14
—
—
—
—
—
—
Crank
3/5/3
Yang
5/2/6
—
—
—
—
—
—
Xiaguang
2/4/4
ZWuJi
7/1/9
—
—
—
—
—
—
XinMo
1/1/5
poge
1/2/17
—
—
—
—
—
—
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Humble
Dr. Mundo · 0/6/4
014
Better in 0 x 14 of 14
Ale
Jax · 8/2/9![]()
- 0
- Kills
- 8
- 6
- Deaths
- 2
- 4
- Assists
- 9
- 0.7
- KDA
- 8.5
- 57%
- Kill participation
- 77%
- 237
- CS
- 350
- 7.3
- CS per minute
- 10.7
- 10,494
- Gold
- 17,653
- 20%
- Gold share
- 27%
- 9,997
- Damage to champions
- 26,105
- 307
- Damage per minute
- 802
- 16%
- Damage share
- 33%
- 938
- Damage taken per minute
- 705
- 11
- Wards placed
- 13
- 1
- Wards killed
- 4
Draft
Team Fighter
Blue side
Dr. MundoHumble
NocturneQZH
GalioCrank
SwainXiaguang
ShenXinMo
Bans




SHEINOO
Red side
JaxAle
GragasGuan Zong
VladimirYang
VayneZWuJi
Alistarpoge
Bans




Objectives
SHEINOO
- 0
- Gold at 15
- -0
- 0
- Dragons
- 3
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 2
- 2
- Towers
- 11
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Team Fighter leads; below, SHEINOO.
Biggest lead: Team Fighter +0, SHEINOO +14,698. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (33 min) | SHEINOO +14,698 |
Blue side
Team Fighter
DefeatRed side
SHEINOO
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 0/6/4 | 1/6/2 | 3/5/3 | 2/4/4 | 1/1/5 | 8/2/9 | 1/0/14 | 5/2/6 | 7/1/9 | 1/2/17 |
| Kill participation | 57.1% | 42.9% | 85.7% | 85.7% | 85.7% | 77.3% | 68.2% | 50% | 72.7% | 81.8% |
| CS | 237 | 176 | 248 | 287 | 96 | 350 | 152 | 245 | 244 | 57 |
| CS per minute | 7.3 | 5.4 | 7.6 | 8.8 | 2.9 | 10.7 | 4.7 | 7.5 | 7.5 | 1.8 |
| Gold | 10,494 | 9,530 | 11,043 | 11,846 | 8,554 | 17,653 | 11,019 | 13,006 | 14,701 | 9,786 |
| Gold share | 20.4% | 18.5% | 21.5% | 23% | 16.6% | 26.7% | 16.7% | 19.7% | 22.2% | 14.8% |
| Earned gold per minute | 191 | 162 | 208 | 233 | 132 | 411 | 207 | 268 | 321 | 170 |
| Damage to champions | 9,997 | 7,630 | 19,016 | 22,410 | 4,376 | 26,105 | 10,103 | 14,319 | 22,633 | 6,932 |
| Damage share | 15.8% | 12% | 30% | 35.3% | 6.9% | 32.6% | 12.6% | 17.9% | 28.3% | 8.7% |
| Damage per minute | 307 | 234 | 584 | 688 | 134 | 802 | 310 | 440 | 695 | 213 |
| Damage taken per minute | 938 | 741 | 701 | 566 | 373 | 705 | 813 | 694 | 315 | 582 |
| Wards placed | 11 | 7 | 13 | 13 | 48 | 13 | 13 | 34 | 13 | 46 |
| Wards killed | 1 | 10 | 5 | 10 | 23 | 4 | 8 | 7 | 6 | 9 |
| Control wards | 0 | 4 | 4 | 2 | 18 | 3 | 9 | 5 | 4 | 16 |
| Own jungle monsters | 0 | 97 | 5 | 4 | 0 | 8 | 86 | 8 | 16 | 0 |
| Enemy jungle monsters | 0 | 0 | 0 | 0 | 0 | 19 | 1 | 3 | 12 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 3797-4785
Methodology →