LDL · Patch 8.11 · Summer - S
Jun 29, 2018, 08:42 AM · 25.9 minScouting line
Scorpio Game won: +9.9k team gold, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
SNlengT
1/1/0
whynoob
3/0/6
tbq
1/4/2
Wings
2/0/6
Yang
0/2/1
xlanpang
4/0/2
ZWuJi
1/2/2
Mitsuki
0/3/9
poge
0/2/3
Yui
2/0/9
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
SNlengT
Shen · 1/1/0
113
Better in 1 x 13 of 14
whynoob
Singed · 3/0/6![]()
- 1
- Kills
- 3
- 1
- Deaths
- 0
- 0
- Assists
- 6
- 1.0
- KDA
- 9.0
- 33%
- Kill participation
- 82%
- 200
- CS
- 239
- 7.7
- CS per minute
- 9.2
- 8,435
- Gold
- 11,074
- 20%
- Gold share
- 21%
- 2,587
- Damage to champions
- 5,933
- 100
- Damage per minute
- 229
- 9%
- Damage share
- 22%
- 316
- Damage taken per minute
- 456
- 9
- Wards placed
- 8
- 0
- Wards killed
- 4
Draft
SHEINOO
Blue side
ShenSNlengT
Nocturnetbq
JayceYang
EzrealZWuJi
Tahm Kenchpoge
Scorpio Game
Red side
Singedwhynoob
XayahWings
Swainxlanpang
AlistarMitsuki
RakanYui
Objectives
- 0
- Gold at 15
- -0
- 0
- Dragons
- 2
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 1
- 3
- Towers
- 9
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line SHEINOO leads; below, Scorpio Game.
Biggest lead: SHEINOO +0, Scorpio Game +9,934. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (26 min) | Scorpio Game +9,934 |
Blue side
SHEINOO
DefeatRed side
Scorpio Game
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/1/0 | 1/4/2 | 0/2/1 | 1/2/2 | 0/2/3 | 3/0/6 | 2/0/6 | 4/0/2 | 0/3/9 | 2/0/9 |
| Kill participation | 33.3% | 100% | 33.3% | 100% | 100% | 81.8% | 72.7% | 54.5% | 81.8% | 100% |
| CS | 200 | 141 | 249 | 256 | 62 | 239 | 363 | 222 | 34 | 19 |
| CS per minute | 7.7 | 5.4 | 9.6 | 9.9 | 2.4 | 9.2 | 14.0 | 8.6 | 1.3 | 0.7 |
| Gold | 8,435 | 8,047 | 9,072 | 10,161 | 6,084 | 11,074 | 14,605 | 11,178 | 6,564 | 8,312 |
| Gold share | 20.2% | 19.3% | 21.7% | 24.3% | 14.6% | 21.4% | 28.2% | 21.6% | 12.7% | 16.1% |
| Earned gold per minute | 192 | 177 | 217 | 259 | 102 | 294 | 430 | 298 | 120 | 188 |
| Damage to champions | 2,587 | 3,642 | 5,877 | 14,348 | 1,700 | 5,933 | 7,694 | 9,105 | 1,687 | 2,136 |
| Damage share | 9.2% | 12.9% | 20.9% | 51% | 6% | 22.3% | 29% | 34.3% | 6.4% | 8% |
| Damage per minute | 100 | 141 | 227 | 554 | 66 | 229 | 297 | 351 | 65 | 82 |
| Damage taken per minute | 316 | 647 | 302 | 286 | 336 | 456 | 363 | 359 | 482 | 223 |
| Wards placed | 9 | 28 | 23 | 10 | 21 | 8 | 9 | 11 | 36 | 26 |
| Wards killed | 0 | 11 | 4 | 4 | 5 | 4 | 11 | 5 | 1 | 10 |
| Control wards | 2 | 7 | 5 | 2 | 7 | 0 | 3 | 4 | 13 | 8 |
| Own jungle monsters | 0 | 86 | 12 | 2 | 0 | 0 | 57 | 4 | 0 | 0 |
| Enemy jungle monsters | 0 | 4 | 4 | 0 | 0 | 0 | 19 | 2 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 3801-4744
Methodology →