LDL · Patch 8.11 · Summer - E
Jun 30, 2018, 07:34 AM · 25.6 minScouting line
Vortex Team won: +15.6k team gold, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
sqb
5/1/9
HZ
2/6/1
Deemo
4/2/12
Yue
3/4/5
OTTO
7/0/10
Asi
3/2/3
kkk1
3/3/7
Ann
1/5/5
Zzz2
3/4/10
AC
1/5/5
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
sqb
Aatrox · 5/1/9
140
Better in 14 x 0 of 14
HZ
Dr. Mundo · 2/6/1![]()
- 5
- Kills
- 2
- 1
- Deaths
- 6
- 9
- Assists
- 1
- 14.0
- KDA
- 0.5
- 64%
- Kill participation
- 30%
- 270
- CS
- 184
- 10.6
- CS per minute
- 7.2
- 14,127
- Gold
- 8,029
- 25%
- Gold share
- 19%
- 14,693
- Damage to champions
- 9,219
- 575
- Damage per minute
- 361
- 27%
- Damage share
- 22%
- 1,073
- Damage taken per minute
- 621
- 13
- Wards placed
- 6
- 2
- Wards killed
- 1
Draft
Vortex Team
Blue side
Aatroxsqb
Xin ZhaoDeemo
LuluOTTO
Yasuokkk1
FiddlesticksZzz2
SanHe Gaming
Red side
Dr. MundoHZ
Rek'SaiYue
RyzeAsi
XayahAnn
RakanAC
Objectives
- 0
- Gold at 15
- -0
- 2
- Dragons
- 1
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 0
- 11
- Towers
- 1
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Vortex Team leads; below, SanHe Gaming.
Biggest lead: Vortex Team +15,566, SanHe Gaming +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (26 min) | Vortex Team +15,566 |
Blue side
Vortex Team
VictoryRed side
SanHe Gaming
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 5/1/9 | 4/2/12 | 7/0/10 | 3/3/7 | 3/4/10 | 2/6/1 | 3/4/5 | 3/2/3 | 1/5/5 | 1/5/5 |
| Kill participation | 63.6% | 72.7% | 77.3% | 45.5% | 59.1% | 30% | 80% | 60% | 60% | 60% |
| CS | 270 | 143 | 237 | 187 | 10 | 184 | 152 | 252 | 205 | 24 |
| CS per minute | 10.6 | 5.6 | 9.3 | 7.3 | 0.4 | 7.2 | 5.9 | 9.9 | 8.0 | 0.9 |
| Gold | 14,127 | 11,376 | 13,329 | 10,682 | 8,150 | 8,029 | 8,734 | 10,185 | 8,930 | 6,220 |
| Gold share | 24.5% | 19.7% | 23.1% | 18.5% | 14.1% | 19.1% | 20.7% | 24.2% | 21.2% | 14.8% |
| Earned gold per minute | 419 | 312 | 388 | 285 | 186 | 181 | 208 | 265 | 216 | 110 |
| Damage to champions | 14,693 | 11,025 | 14,229 | 5,706 | 8,885 | 9,219 | 8,355 | 12,220 | 8,667 | 3,818 |
| Damage share | 26.9% | 20.2% | 26.1% | 10.5% | 16.3% | 21.8% | 19.8% | 28.9% | 20.5% | 9% |
| Damage per minute | 575 | 431 | 557 | 223 | 348 | 361 | 327 | 478 | 339 | 149 |
| Damage taken per minute | 1,073 | 991 | 261 | 419 | 306 | 621 | 924 | 488 | 462 | 416 |
| Wards placed | 13 | 8 | 14 | 11 | 23 | 6 | 6 | 10 | 13 | 33 |
| Wards killed | 2 | 8 | 8 | 6 | 8 | 1 | 6 | 2 | 2 | 15 |
| Control wards | 6 | 6 | 9 | 7 | 10 | 1 | 3 | 2 | 5 | 14 |
| Own jungle monsters | 16 | 72 | 16 | 3 | 0 | 5 | 90 | 8 | 8 | 0 |
| Enemy jungle monsters | 8 | 17 | 0 | 0 | 0 | 0 | 8 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 3802-4750
Methodology →