LDL · Patch 8.11 · Summer - S
Jun 30, 2018, 09:59 AM · 34.2 min · Game 2Scouting line
DengKaiLi Game Team closed it: +8.5k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Makabaka
1/3/7
L1zzie
0/4/4
Kui
0/4/7
Kumamon
1/2/6
lmm
2/1/8
Try9
8/1/2
Aming
6/0/3
Helper
1/2/5
XiGua
2/2/9
Chance
0/2/8
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Makabaka
Aatrox · 1/3/7
122
Better in 12 x 2 of 14
L1zzie
Malphite · 0/4/4![]()
- 1
- Kills
- 0
- 3
- Deaths
- 4
- 7
- Assists
- 4
- 2.7
- KDA
- 1.0
- 73%
- Kill participation
- 40%
- 303
- CS
- 232
- 8.9
- CS per minute
- 6.8
- 14,640
- Gold
- 10,349
- 23%
- Gold share
- 19%
- 11,773
- Damage to champions
- 7,575
- 344
- Damage per minute
- 221
- 20%
- Damage share
- 14%
- 663
- Damage taken per minute
- 514
- 15
- Wards placed
- 17
- 5
- Wards killed
- 7
Draft
DengKaiLi Game Team
Blue side
AatroxMakabaka
CamilleKui
Galiolmm
Kai'SaAming
ShenXiGua
Rogue Warriors Shark
Red side
MalphiteL1zzie
SejuaniKumamon
IreliaTry9
LucianHelper
MorganaChance
Objectives
- 0
- Gold at 15
- -0
- 2
- Dragons
- 2
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 2
- Barons
- 0
- 9
- Towers
- 4
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line DengKaiLi Game Team leads; below, Rogue Warriors Shark.
Biggest lead: DengKaiLi Game Team +8,508, Rogue Warriors Shark +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (34 min) | DengKaiLi Game Team +8,508 |
Blue side
DengKaiLi Game Team
VictoryRed side
Rogue Warriors Shark
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/3/7 | 0/4/7 | 2/1/8 | 6/0/3 | 2/2/9 | 0/4/4 | 1/2/6 | 8/1/2 | 1/2/5 | 0/2/8 |
| Kill participation | 72.7% | 63.6% | 90.9% | 81.8% | 100% | 40% | 70% | 100% | 60% | 80% |
| CS | 303 | 157 | 274 | 335 | 76 | 232 | 156 | 313 | 323 | 11 |
| CS per minute | 8.9 | 4.6 | 8.0 | 9.8 | 2.2 | 6.8 | 4.6 | 9.1 | 9.4 | 0.3 |
| Gold | 14,640 | 10,480 | 12,937 | 16,308 | 9,845 | 10,349 | 9,893 | 14,994 | 12,739 | 7,727 |
| Gold share | 22.8% | 16.3% | 20.1% | 25.4% | 15.3% | 18.6% | 17.8% | 26.9% | 22.9% | 13.9% |
| Earned gold per minute | 297 | 176 | 247 | 346 | 157 | 172 | 159 | 308 | 242 | 95 |
| Damage to champions | 11,773 | 5,560 | 18,743 | 17,999 | 3,529 | 7,575 | 6,213 | 15,167 | 12,256 | 11,527 |
| Damage share | 20.4% | 9.7% | 32.5% | 31.2% | 6.1% | 14.4% | 11.8% | 28.8% | 23.2% | 21.9% |
| Damage per minute | 344 | 162 | 548 | 526 | 103 | 221 | 181 | 443 | 358 | 337 |
| Damage taken per minute | 663 | 806 | 379 | 299 | 318 | 514 | 796 | 574 | 320 | 278 |
| Wards placed | 15 | 9 | 20 | 13 | 47 | 17 | 21 | 9 | 16 | 43 |
| Wards killed | 5 | 14 | 4 | 6 | 10 | 7 | 12 | 5 | 11 | 7 |
| Control wards | 3 | 9 | 9 | 2 | 13 | 5 | 21 | 2 | 8 | 12 |
| Own jungle monsters | 4 | 77 | 16 | 35 | 0 | 0 | 81 | 16 | 14 | 0 |
| Enemy jungle monsters | 9 | 16 | 5 | 2 | 0 | 0 | 9 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 3805-4766
Methodology →