LDL · Patch 8.13 · Summer - E
Jul 12, 2018, 11:15 AM · 35.2 min · Game 2Scouting line
Game Talents closed it: +16.1k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
sqb
3/4/4
Spunk
4/1/9
Deemo
2/7/5
Nailao
4/4/9
OTTO
3/7/2
Teacherma
2/2/18
kkk1
0/5/3
Rainbow
12/1/9
Zzz2
1/5/5
May
6/1/18
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
sqb
Dr. Mundo · 3/4/4
86
Better in 8 x 6 of 14
Spunk
Ornn · 4/1/9![]()
- 3
- Kills
- 4
- 4
- Deaths
- 1
- 4
- Assists
- 9
- 1.8
- KDA
- 13.0
- 78%
- Kill participation
- 46%
- 292
- CS
- 251
- 8.3
- CS per minute
- 7.1
- 12,761
- Gold
- 13,033
- 23%
- Gold share
- 18%
- 22,935
- Damage to champions
- 16,404
- 652
- Damage per minute
- 467
- 26%
- Damage share
- 15%
- 1,629
- Damage taken per minute
- 828
- 14
- Wards placed
- 18
- 7
- Wards killed
- 6
Draft
Vortex Team
Blue side
Dr. Mundosqb
TaliyahDeemo
RyzeOTTO
Ezrealkkk1
KarmaZzz2
Game Talents
Red side
OrnnSpunk
OlafNailao
Aurelion SolTeacherma
XayahRainbow
RakanMay
Objectives
- 0
- Gold at 15
- -0
- 1
- Dragons
- 3
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 1
- 0
- Towers
- 11
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Vortex Team leads; below, Game Talents.
Biggest lead: Vortex Team +0, Game Talents +16,146. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (35 min) | Game Talents +16,146 |
Blue side
Vortex Team
DefeatRed side
Game Talents
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/4/4 | 2/7/5 | 3/7/2 | 0/5/3 | 1/5/5 | 4/1/9 | 4/4/9 | 2/2/18 | 12/1/9 | 6/1/18 |
| Kill participation | 77.8% | 77.8% | 55.6% | 33.3% | 66.7% | 46.4% | 46.4% | 71.4% | 75% | 85.7% |
| CS | 292 | 169 | 289 | 334 | 33 | 251 | 164 | 337 | 362 | 16 |
| CS per minute | 8.3 | 4.8 | 8.2 | 9.5 | 0.9 | 7.1 | 4.7 | 9.6 | 10.3 | 0.5 |
| Gold | 12,761 | 9,721 | 12,788 | 12,695 | 7,976 | 13,033 | 12,056 | 15,600 | 18,995 | 12,403 |
| Gold share | 22.8% | 17.4% | 22.9% | 22.7% | 14.3% | 18.1% | 16.7% | 21.6% | 26.4% | 17.2% |
| Earned gold per minute | 233 | 146 | 234 | 231 | 97 | 241 | 213 | 314 | 410 | 223 |
| Damage to champions | 22,935 | 18,575 | 9,706 | 25,476 | 11,626 | 16,404 | 13,845 | 26,530 | 40,436 | 10,200 |
| Damage share | 26% | 21% | 11% | 28.8% | 13.2% | 15.3% | 12.9% | 24.7% | 37.6% | 9.5% |
| Damage per minute | 652 | 528 | 276 | 725 | 331 | 467 | 394 | 755 | 1,150 | 290 |
| Damage taken per minute | 1,629 | 637 | 610 | 481 | 368 | 828 | 972 | 615 | 513 | 436 |
| Wards placed | 14 | 6 | 21 | 20 | 49 | 18 | 40 | 18 | 14 | 53 |
| Wards killed | 7 | 15 | 12 | 5 | 13 | 6 | 15 | 6 | 15 | 9 |
| Control wards | 3 | 6 | 9 | 5 | 16 | 7 | 13 | 5 | 6 | 18 |
| Own jungle monsters | 14 | 98 | 31 | 11 | 0 | 0 | 83 | 24 | 20 | 0 |
| Enemy jungle monsters | 0 | 0 | 1 | 0 | 0 | 0 | 12 | 0 | 4 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 3809-4792
Methodology →