LDL · Patch 8.13 · Summer - S
Jul 13, 2018, 08:20 AM · 41 minScouting line
DengKaiLi Game Team won: +1.9k team gold, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
JiXuan
10/4/12
Lelecha
4/4/5
Yuan
2/5/24
Rin
3/4/10
lmm
9/4/12
wumian
6/10/6
Aming
5/3/16
Sens
3/7/8
XiGua
5/3/18
Zihan
2/6/9
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
JiXuan
Camille · 10/4/12
103
Better in 10 x 3 of 14
Lelecha
Gangplank · 4/4/5![]()
- 10
- Kills
- 4
- 4
- Deaths
- 4
- 12
- Assists
- 5
- 5.5
- KDA
- 2.3
- 71%
- Kill participation
- 50%
- 346
- CS
- 312
- 8.4
- CS per minute
- 7.6
- 18,820
- Gold
- 18,140
- 25%
- Gold share
- 24%
- 25,770
- Damage to champions
- 34,642
- 629
- Damage per minute
- 846
- 25%
- Damage share
- 35%
- 841
- Damage taken per minute
- 685
- 19
- Wards placed
- 18
- 5
- Wards killed
- 1
Draft
DengKaiLi Game Team
Blue side
CamilleJiXuan
GragasYuan
Zoelmm
JhinAming
Tahm KenchXiGua
OuYi Game Team
Red side
GangplankLelecha
SejuaniRin
Yasuowumian
Kai'SaSens
FiddlesticksZihan
Objectives
- 0
- Gold at 15
- -0
- 0
- Dragons
- 5
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 2
- 10
- Towers
- 5
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line DengKaiLi Game Team leads; below, OuYi Game Team.
Biggest lead: DengKaiLi Game Team +1,864, OuYi Game Team +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (41 min) | DengKaiLi Game Team +1,864 |
Blue side
DengKaiLi Game Team
VictoryRed side
OuYi Game Team
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 10/4/12 | 2/5/24 | 9/4/12 | 5/3/16 | 5/3/18 | 4/4/5 | 3/4/10 | 6/10/6 | 3/7/8 | 2/6/9 |
| Kill participation | 71% | 83.9% | 67.7% | 67.7% | 74.2% | 50% | 72.2% | 66.7% | 61.1% | 61.1% |
| CS | 346 | 171 | 274 | 313 | 65 | 312 | 192 | 337 | 306 | 63 |
| CS per minute | 8.4 | 4.2 | 6.7 | 7.6 | 1.6 | 7.6 | 4.7 | 8.2 | 7.5 | 1.5 |
| Gold | 18,820 | 13,833 | 16,250 | 16,302 | 11,224 | 18,140 | 13,361 | 16,720 | 15,479 | 10,865 |
| Gold share | 24.6% | 18.1% | 21.3% | 21.3% | 14.7% | 24.3% | 17.9% | 22.4% | 20.8% | 14.6% |
| Earned gold per minute | 330 | 209 | 268 | 269 | 145 | 314 | 197 | 279 | 249 | 136 |
| Damage to champions | 25,770 | 15,866 | 33,016 | 20,468 | 9,037 | 34,642 | 11,226 | 23,019 | 17,419 | 14,108 |
| Damage share | 24.7% | 15.2% | 31.7% | 19.7% | 8.7% | 34.5% | 11.2% | 22.9% | 17.3% | 14% |
| Damage per minute | 629 | 387 | 806 | 500 | 221 | 846 | 274 | 562 | 425 | 344 |
| Damage taken per minute | 841 | 898 | 367 | 395 | 548 | 685 | 958 | 825 | 540 | 426 |
| Wards placed | 19 | 32 | 11 | 18 | 61 | 18 | 15 | 19 | 14 | 63 |
| Wards killed | 5 | 14 | 8 | 7 | 9 | 1 | 12 | 10 | 8 | 19 |
| Control wards | 4 | 12 | 5 | 4 | 11 | 2 | 11 | 6 | 4 | 21 |
| Own jungle monsters | 7 | 60 | 24 | 42 | 0 | 3 | 100 | 10 | 29 | 4 |
| Enemy jungle monsters | 4 | 19 | 0 | 4 | 0 | 0 | 11 | 4 | 4 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 3816-4806
Methodology →