LDL · Patch 8.13 · Summer - S
Jul 22, 2018, 06:11 AM · 31.5 min · Game 2Scouting line
Team Fighter closed it: +15.1k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Lelecha
0/3/4
Sundae
4/3/8
JGY
6/7/2
Brave
2/3/16
wumian
4/6/2
Crank
13/2/5
Sens
0/5/5
Xiaguang
5/0/15
Zihan
0/5/5
Cerasus
2/2/14
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Lelecha
Rumble · 0/3/4
76
Better in 7 x 6 of 14
Sundae
Jayce · 4/3/8![]()
- 0
- Kills
- 4
- 3
- Deaths
- 3
- 4
- Assists
- 8
- 1.3
- KDA
- 4.0
- 40%
- Kill participation
- 46%
- 273
- CS
- 233
- 8.7
- CS per minute
- 7.4
- 10,751
- Gold
- 12,197
- 21%
- Gold share
- 19%
- 14,013
- Damage to champions
- 9,561
- 446
- Damage per minute
- 304
- 26%
- Damage share
- 18%
- 365
- Damage taken per minute
- 406
- 14
- Wards placed
- 13
- 3
- Wards killed
- 8
Draft
OuYi Game Team
Blue side
RumbleLelecha
KindredJGY
Zoewumian
AsheSens
BraumZihan
Team Fighter
Red side
JayceSundae
SejuaniBrave
YasuoCrank
SwainXiaguang
PykeCerasus
Objectives
- 0
- Gold at 15
- -0
- 0
- Dragons
- 2
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 1
- 2
- Towers
- 9
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line OuYi Game Team leads; below, Team Fighter.
Biggest lead: OuYi Game Team +0, Team Fighter +15,140. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (32 min) | Team Fighter +15,140 |
Blue side
OuYi Game Team
DefeatRed side
Team Fighter
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 0/3/4 | 6/7/2 | 4/6/2 | 0/5/5 | 0/5/5 | 4/3/8 | 2/3/16 | 13/2/5 | 5/0/15 | 2/2/14 |
| Kill participation | 40% | 80% | 60% | 50% | 50% | 46.2% | 69.2% | 69.2% | 76.9% | 61.5% |
| CS | 273 | 138 | 252 | 259 | 58 | 233 | 181 | 267 | 279 | 88 |
| CS per minute | 8.7 | 4.4 | 8.0 | 8.2 | 1.8 | 7.4 | 5.8 | 8.5 | 8.9 | 2.8 |
| Gold | 10,751 | 10,437 | 11,803 | 10,290 | 6,930 | 12,197 | 12,840 | 15,623 | 14,961 | 9,730 |
| Gold share | 21.4% | 20.8% | 23.5% | 20.5% | 13.8% | 18.7% | 19.6% | 23.9% | 22.9% | 14.9% |
| Earned gold per minute | 211 | 201 | 244 | 196 | 89 | 257 | 277 | 366 | 345 | 178 |
| Damage to champions | 14,013 | 12,945 | 15,470 | 7,042 | 5,090 | 9,561 | 6,412 | 13,691 | 18,055 | 6,171 |
| Damage share | 25.7% | 23.7% | 28.4% | 12.9% | 9.3% | 17.7% | 11.9% | 25.4% | 33.5% | 11.5% |
| Damage per minute | 446 | 412 | 492 | 224 | 162 | 304 | 204 | 435 | 574 | 196 |
| Damage taken per minute | 365 | 704 | 472 | 251 | 448 | 406 | 861 | 397 | 436 | 483 |
| Wards placed | 14 | 10 | 14 | 12 | 37 | 13 | 16 | 5 | 9 | 49 |
| Wards killed | 3 | 10 | 4 | 6 | 6 | 8 | 8 | 4 | 4 | 21 |
| Control wards | 5 | 5 | 6 | 4 | 13 | 5 | 18 | 2 | 2 | 16 |
| Own jungle monsters | 16 | 98 | 20 | 0 | 0 | 1 | 99 | 4 | 15 | 0 |
| Enemy jungle monsters | 0 | 0 | 0 | 0 | 0 | 0 | 6 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 3851-4897
Methodology →