LDL · Patch 8.13 · Summer - S
Jul 29, 2018, 08:28 AM · 43.2 min · Game 2Scouting line
Moss Seven Club closed it: went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
hulatang
0/7/9
Lelecha
10/1/6
beishang
4/4/14
JGY
8/4/5
Duye
10/4/6
wumian
5/6/12
X41007
6/5/13
Sens
1/4/15
Viod
3/4/9
Ke
0/8/17
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
hulatang
Gnar · 0/7/9
212
Better in 2 x 12 of 14
Lelecha
Fiora · 10/1/6![]()
- 0
- Kills
- 10
- 7
- Deaths
- 1
- 9
- Assists
- 6
- 1.3
- KDA
- 16.0
- 39%
- Kill participation
- 67%
- 248
- CS
- 388
- 5.7
- CS per minute
- 9.0
- 13,225
- Gold
- 21,299
- 17%
- Gold share
- 25%
- 15,344
- Damage to champions
- 28,374
- 355
- Damage per minute
- 657
- 16%
- Damage share
- 31%
- 674
- Damage taken per minute
- 675
- 21
- Wards placed
- 17
- 7
- Wards killed
- 14
Draft
Moss Seven Club
Blue side
Gnarhulatang
Camillebeishang
GalioDuye
ZiggsX41007
PykeViod
OuYi Game Team
Red side
FioraLelecha
Lee SinJGY
Cassiopeiawumian
EzrealSens
ShenKe
Objectives
- 0
- Gold at 15
- -0
- 3
- Dragons
- 3
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 2
- 9
- Towers
- 8
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Moss Seven Club leads; below, OuYi Game Team.
Biggest lead: Moss Seven Club +0, OuYi Game Team +3,512. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (43 min) | OuYi Game Team +3,512 |
Blue side
Moss Seven Club
VictoryRed side
OuYi Game Team
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 0/7/9 | 4/4/14 | 10/4/6 | 6/5/13 | 3/4/9 | 10/1/6 | 8/4/5 | 5/6/12 | 1/4/15 | 0/8/17 |
| Kill participation | 39.1% | 78.3% | 69.6% | 82.6% | 52.2% | 66.7% | 54.2% | 70.8% | 66.7% | 70.8% |
| CS | 248 | 254 | 375 | 401 | 103 | 388 | 269 | 320 | 389 | 63 |
| CS per minute | 5.7 | 5.9 | 8.7 | 9.3 | 2.4 | 9.0 | 6.2 | 7.4 | 9.0 | 1.5 |
| Gold | 13,225 | 15,586 | 19,105 | 19,664 | 12,627 | 21,299 | 17,919 | 16,641 | 17,303 | 10,557 |
| Gold share | 16.5% | 19.4% | 23.8% | 24.5% | 15.7% | 25.4% | 21.4% | 19.9% | 20.7% | 12.6% |
| Earned gold per minute | 178 | 232 | 314 | 327 | 164 | 365 | 286 | 257 | 272 | 116 |
| Damage to champions | 15,344 | 18,313 | 23,498 | 34,065 | 7,320 | 28,374 | 16,728 | 24,392 | 19,155 | 4,402 |
| Damage share | 15.6% | 18.6% | 23.8% | 34.6% | 7.4% | 30.5% | 18% | 26.2% | 20.6% | 4.7% |
| Damage per minute | 355 | 424 | 544 | 789 | 170 | 657 | 388 | 565 | 444 | 102 |
| Damage taken per minute | 674 | 866 | 592 | 359 | 404 | 675 | 803 | 646 | 499 | 609 |
| Wards placed | 21 | 13 | 31 | 18 | 71 | 17 | 56 | 22 | 19 | 78 |
| Wards killed | 7 | 25 | 4 | 10 | 18 | 14 | 17 | 4 | 14 | 16 |
| Control wards | 5 | 10 | 15 | 3 | 17 | 1 | 10 | 6 | 5 | 25 |
| Own jungle monsters | 8 | 100 | 4 | 35 | 0 | 16 | 99 | 17 | 27 | 0 |
| Enemy jungle monsters | 0 | 24 | 4 | 13 | 0 | 9 | 25 | 4 | 1 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 3880-4952
Methodology →