LDL · Patch 8.14 · Summer - W
Aug 12, 2018, 08:42 AM · 29.6 min · Game 2Scouting line
Chong Qing Gaming closed it: +4.9k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Chenp
1/3/5
Guokui
4/2/4
Zcyan
1/4/5
Penguin
2/2/8
shuijiao
4/2/3
Feikun
6/1/4
mrlonely
6/3/5
Pipi
1/4/4
Loco
1/2/10
Bafang
1/4/4
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Chenp
Olaf · 1/3/5
59
Better in 5 x 9 of 14
Guokui
Trundle · 4/2/4![]()
- 1
- Kills
- 4
- 3
- Deaths
- 2
- 5
- Assists
- 4
- 2.0
- KDA
- 4.0
- 46%
- Kill participation
- 57%
- 236
- CS
- 258
- 8.0
- CS per minute
- 8.7
- 11,533
- Gold
- 11,609
- 21%
- Gold share
- 23%
- 11,275
- Damage to champions
- 10,683
- 382
- Damage per minute
- 362
- 16%
- Damage share
- 19%
- 763
- Damage taken per minute
- 706
- 11
- Wards placed
- 10
- 3
- Wards killed
- 2
Draft
Chong Qing Gaming
Blue side
OlafChenp
TaliyahZcyan
Veigarshuijiao
Varusmrlonely
BraumLoco
Oh My God Academy
Red side
TrundleGuokui
SejuaniPenguin
AatroxFeikun
EzrealPipi
Tahm KenchBafang
Objectives
- 0
- Gold at 15
- -0
- 2
- Dragons
- 1
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 0
- 11
- Towers
- 2
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Chong Qing Gaming leads; below, Oh My God Academy.
Biggest lead: Chong Qing Gaming +4,900, Oh My God Academy +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (30 min) | Chong Qing Gaming +4,900 |
Blue side
Chong Qing Gaming
VictoryRed side
Oh My God Academy
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/3/5 | 1/4/5 | 4/2/3 | 6/3/5 | 1/2/10 | 4/2/4 | 2/2/8 | 6/1/4 | 1/4/4 | 1/4/4 |
| Kill participation | 46.2% | 46.2% | 53.8% | 84.6% | 84.6% | 57.1% | 71.4% | 71.4% | 35.7% | 35.7% |
| CS | 236 | 157 | 224 | 258 | 47 | 258 | 126 | 287 | 250 | 52 |
| CS per minute | 8.0 | 5.3 | 7.6 | 8.7 | 1.6 | 8.7 | 4.3 | 9.7 | 8.5 | 1.8 |
| Gold | 11,533 | 10,326 | 11,416 | 14,058 | 8,635 | 11,609 | 8,685 | 13,494 | 10,686 | 6,594 |
| Gold share | 20.6% | 18.4% | 20.4% | 25.1% | 15.4% | 22.7% | 17% | 26.4% | 20.9% | 12.9% |
| Earned gold per minute | 259 | 218 | 255 | 344 | 160 | 261 | 162 | 325 | 230 | 91 |
| Damage to champions | 11,275 | 13,335 | 14,939 | 23,723 | 6,544 | 10,683 | 8,805 | 19,873 | 14,273 | 4,113 |
| Damage share | 16.1% | 19.1% | 21.4% | 34% | 9.4% | 18.5% | 15.2% | 34.4% | 24.7% | 7.1% |
| Damage per minute | 382 | 451 | 506 | 803 | 221 | 362 | 298 | 673 | 483 | 139 |
| Damage taken per minute | 763 | 589 | 356 | 475 | 583 | 706 | 695 | 953 | 404 | 555 |
| Wards placed | 11 | 8 | 11 | 9 | 24 | 10 | 11 | 14 | 7 | 37 |
| Wards killed | 3 | 14 | 7 | 4 | 7 | 2 | 3 | 8 | 8 | 1 |
| Control wards | 1 | 9 | 7 | 2 | 7 | 2 | 9 | 5 | 2 | 8 |
| Own jungle monsters | 8 | 74 | 18 | 15 | 0 | 12 | 74 | 17 | 16 | 0 |
| Enemy jungle monsters | 0 | 8 | 0 | 4 | 0 | 0 | 3 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 3923-5070
Methodology →