LDL · Patch 8.14 · Summer - N
Aug 12, 2018, 06:07 AM · 30.1 min · Game 27Kills32
50.0kGold65.3k
57,665Damage76,164
Scouting line
Joy Dream closed it: +15.3k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Daniel
2/6/1
Recall
9/2/7
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—
—
—
—
—
Ending
0/8/4
Rika
3/2/10
—
—
—
—
—
—
Even
2/5/2
clx
7/0/10
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—
—
—
—
—
Akaman
2/6/3
Jz
12/2/6
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—
—
—
—
—
LPYPom
1/7/4
Teeen
1/1/16
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—
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Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Daniel
Daniel
Gangplank · 2/6/1
410
Better in 4 x 10 of 14
Recall
Gnar · 9/2/7![]()
- 2
- Kills
- 9
- 6
- Deaths
- 2
- 1
- Assists
- 7
- 0.5
- KDA
- 8.0
- 43%
- Kill participation
- 50%
- 302
- CS
- 254
- 10.0
- CS per minute
- 8.4
- 13,418
- Gold
- 14,741
- 27%
- Gold share
- 23%
- 20,610
- Damage to champions
- 24,582
- 685
- Damage per minute
- 817
- 36%
- Damage share
- 32%
- 878
- Damage taken per minute
- 938
- 10
- Wards placed
- 12
- 3
- Wards killed
- 10
Draft
LaoPengYou
Blue side
GangplankDaniel
NidaleeEnding
ZoeEven
EzrealAkaman
ShenLPYPom
Bans




Joy Dream
Red side
GnarRecall
GragasRika
Malzaharclx
VarusJz
Tahm KenchTeeen
Bans




Objectives
Joy Dream
- 0
- Gold at 15
- -0
- 0
- Dragons
- 3
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 2
- 1
- Towers
- 10
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line LaoPengYou leads; below, Joy Dream.
Biggest lead: LaoPengYou +0, Joy Dream +15,271. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (30 min) | Joy Dream +15,271 |
Blue side
LaoPengYou
DefeatRed side
Joy Dream
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/6/1 | 0/8/4 | 2/5/2 | 2/6/3 | 1/7/4 | 9/2/7 | 3/2/10 | 7/0/10 | 12/2/6 | 1/1/16 |
| Kill participation | 42.9% | 57.1% | 57.1% | 71.4% | 71.4% | 50% | 40.6% | 53.1% | 56.3% | 53.1% |
| CS | 302 | 129 | 254 | 262 | 72 | 254 | 161 | 243 | 266 | 51 |
| CS per minute | 10.0 | 4.3 | 8.4 | 8.7 | 2.4 | 8.4 | 5.4 | 8.1 | 8.8 | 1.7 |
| Gold | 13,418 | 7,902 | 10,086 | 11,463 | 7,158 | 14,741 | 11,370 | 13,627 | 16,554 | 9,006 |
| Gold share | 26.8% | 15.8% | 20.2% | 22.9% | 14.3% | 22.6% | 17.4% | 20.9% | 25.4% | 13.8% |
| Earned gold per minute | 314 | 131 | 204 | 249 | 106 | 358 | 246 | 321 | 419 | 168 |
| Damage to champions | 20,610 | 8,372 | 10,661 | 14,953 | 3,069 | 24,582 | 10,553 | 18,445 | 16,654 | 5,930 |
| Damage share | 35.7% | 14.5% | 18.5% | 25.9% | 5.3% | 32.3% | 13.9% | 24.2% | 21.9% | 7.8% |
| Damage per minute | 685 | 278 | 354 | 497 | 102 | 817 | 351 | 613 | 554 | 197 |
| Damage taken per minute | 878 | 867 | 488 | 547 | 641 | 938 | 761 | 241 | 483 | 445 |
| Wards placed | 10 | 25 | 9 | 15 | 34 | 12 | 18 | 19 | 10 | 45 |
| Wards killed | 3 | 7 | 8 | 4 | 7 | 10 | 11 | 3 | 15 | 2 |
| Control wards | 0 | 6 | 5 | 5 | 7 | 2 | 15 | 6 | 3 | 15 |
| Own jungle monsters | 0 | 68 | 12 | 6 | 0 | 11 | 58 | 9 | 14 | 0 |
| Enemy jungle monsters | 0 | 14 | 0 | 0 | 0 | 9 | 32 | 0 | 7 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 3926-5064
Methodology →