Scouting line
VP Game won: +10.2k team gold, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
MaxPower
2/3/12
TTS
4/3/11
—
—
—
—
—
—
GuYueXin
3/5/11
axiu
2/7/20
—
—
—
—
—
—
HanXuan
3/5/12
yanguang
8/4/15
—
—
—
—
—
—
enjoy
11/3/6
Kore
8/3/15
—
—
—
—
—
—
Zhuangzhou
1/10/5
skIIn
4/3/19
—
—
—
—
—
—
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
MaxPower
MaxPower
Camille · 2/3/12
76
Better in 7 x 6 of 14
TTS
Ornn · 4/3/11![]()
- 2
- Kills
- 4
- 3
- Deaths
- 3
- 12
- Assists
- 11
- 4.7
- KDA
- 5.0
- 70%
- Kill participation
- 58%
- 348
- CS
- 322
- 7.9
- CS per minute
- 7.3
- 16,725
- Gold
- 16,918
- 21%
- Gold share
- 19%
- 14,105
- Damage to champions
- 20,022
- 321
- Damage per minute
- 456
- 14%
- Damage share
- 18%
- 843
- Damage taken per minute
- 787
- 24
- Wards placed
- 11
- 8
- Wards killed
- 6
Draft
TyLoo
Blue side
CamilleMaxPower
SejuaniGuYueXin
OriannaHanXuan
Ezrealenjoy
Tahm KenchZhuangzhou
Bans




VP Game
Red side
OrnnTTS
Lee Sinaxiu
Ryzeyanguang
XayahKore
RakanskIIn
Bans




Objectives
VP Game
- 0
- Gold at 15
- -0
- 1
- Dragons
- 4
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 2
- 5
- Towers
- 10
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line TyLoo leads; below, VP Game.
Biggest lead: TyLoo +0, VP Game +10,198. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (44 min) | VP Game +10,198 |
Blue side
TyLoo
Defeat| Role | Player | KDA | CS |
|---|---|---|---|
| MaxPowerMaxPower | 2 / 3 / 12(4.67) | 348 7.9/m | |
| 3 / 5 / 11(2.8) | 196 4.5/m | ||
| 3 / 5 / 12(3) | 348 7.9/m | ||
| 11 / 3 / 6(5.67) | 409 9.3/m | ||
| ZhuangzhouZhuangzhou | 1 / 10 / 5(0.6) | 86 2.0/m |
Red side
VP Game
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/3/12 | 3/5/11 | 3/5/12 | 11/3/6 | 1/10/5 | 4/3/11 | 2/7/20 | 8/4/15 | 8/3/15 | 4/3/19 |
| Kill participation | 70% | 70% | 75% | 85% | 30% | 57.7% | 84.6% | 88.5% | 88.5% | 88.5% |
| CS | 348 | 196 | 348 | 409 | 86 | 322 | 193 | 389 | 486 | 14 |
| CS per minute | 7.9 | 4.5 | 7.9 | 9.3 | 2.0 | 7.3 | 4.4 | 8.9 | 11.1 | 0.3 |
| Gold | 16,725 | 13,850 | 16,186 | 20,804 | 10,419 | 16,918 | 14,387 | 20,112 | 22,946 | 13,819 |
| Gold share | 21.4% | 17.8% | 20.8% | 26.7% | 13.4% | 19.2% | 16.3% | 22.8% | 26% | 15.7% |
| Earned gold per minute | 252 | 187 | 240 | 345 | 109 | 257 | 199 | 329 | 394 | 186 |
| Damage to champions | 14,105 | 10,832 | 26,168 | 49,418 | 4,262 | 20,022 | 10,709 | 28,319 | 43,718 | 9,598 |
| Damage share | 13.5% | 10.3% | 25% | 47.2% | 4.1% | 17.8% | 9.5% | 25.2% | 38.9% | 8.5% |
| Damage per minute | 321 | 247 | 596 | 1,125 | 97 | 456 | 244 | 645 | 995 | 219 |
| Damage taken per minute | 843 | 1,049 | 357 | 408 | 646 | 787 | 880 | 435 | 427 | 378 |
| Wards placed | 24 | 19 | 14 | 25 | 55 | 11 | 24 | 30 | 14 | 74 |
| Wards killed | 8 | 24 | 8 | 11 | 7 | 6 | 11 | 11 | 21 | 13 |
| Control wards | 7 | 16 | 11 | 3 | 19 | 3 | 13 | 13 | 4 | 22 |
| Own jungle monsters | 11 | 99 | 41 | 26 | 0 | 4 | 112 | 28 | 36 | 0 |
| Enemy jungle monsters | 4 | 7 | 4 | 0 | 0 | 0 | 13 | 8 | 8 | 0 |
| Multikills | — | — | — | 2× quadra | — | — | — | — | — | — |
Game ID 3929-5077
Methodology →