LDL · Patch 8.15 · Summer - W
Aug 16, 2018, 11:06 AM · 25 min · Game 2Scouting line
Victorious Gaming won: +8.8k team gold, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Chenp
1/1/3
Korol
3/1/4
Zcyan
1/3/7
Juejue
2/4/11
shuijiao
4/3/6
sask
2/2/8
mrlonely
6/2/5
Wuxx
5/3/5
Loco
1/4/8
Ley
1/3/7
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Chenp
Kled · 1/1/3
111
Better in 1 x 11 of 14
Korol
Rumble · 3/1/4![]()
- 1
- Kills
- 3
- 1
- Deaths
- 1
- 3
- Assists
- 4
- 4.0
- KDA
- 7.0
- 31%
- Kill participation
- 54%
- 209
- CS
- 255
- 8.4
- CS per minute
- 10.2
- 8,380
- Gold
- 10,559
- 20.5%
- Gold share
- 21.3%
- 4,525
- Damage to champions
- 12,883
- 181
- Damage per minute
- 516
- 14%
- Damage share
- 29%
- 566
- Damage taken per minute
- 309
- 12
- Wards placed
- 12
- 2
- Wards killed
- 1
Draft
Chong Qing Gaming
Blue side
KledChenp
GravesZcyan
Ryzeshuijiao
Kai'Samrlonely
AlistarLoco
Victorious Gaming
Red side
RumbleKorol
Jarvan IVJuejue
Malzaharsask
VarusWuxx
BraumLey
Objectives
- 0
- Gold at 15
- -0
- 0
- Dragons
- 2
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 1
- 1
- Towers
- 7
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Chong Qing Gaming leads; below, Victorious Gaming.
Biggest lead: Chong Qing Gaming +0, Victorious Gaming +8,762. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (25 min) | Victorious Gaming +8,762 |
Blue side
Chong Qing Gaming
DefeatRed side
Victorious Gaming
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/1/3 | 1/3/7 | 4/3/6 | 6/2/5 | 1/4/8 | 3/1/4 | 2/4/11 | 2/2/8 | 5/3/5 | 1/3/7 |
| Kill participation | 30.8% | 61.5% | 76.9% | 84.6% | 69.2% | 53.8% | 100% | 76.9% | 76.9% | 61.5% |
| CS | 209 | 140 | 202 | 181 | 19 | 255 | 114 | 198 | 278 | 55 |
| CS per minute | 8.4 | 5.6 | 8.1 | 7.2 | 0.8 | 10.2 | 4.6 | 7.9 | 11.1 | 2.2 |
| Gold | 8,380 | 7,691 | 9,686 | 9,790 | 5,358 | 10,559 | 8,681 | 9,996 | 13,050 | 7,381 |
| Gold share | 20.5% | 18.8% | 23.7% | 23.9% | 13.1% | 21.3% | 17.5% | 20.1% | 26.3% | 14.9% |
| Earned gold per minute | 202 | 175 | 254 | 259 | 81 | 289 | 214 | 267 | 389 | 162 |
| Damage to champions | 4,525 | 6,721 | 8,884 | 10,297 | 1,935 | 12,883 | 4,827 | 10,867 | 13,091 | 3,611 |
| Damage share | 14% | 20.8% | 27.5% | 31.8% | 6% | 28.5% | 10.7% | 24% | 28.9% | 8% |
| Damage per minute | 181 | 269 | 356 | 412 | 78 | 516 | 193 | 435 | 524 | 145 |
| Damage taken per minute | 566 | 690 | 479 | 314 | 471 | 309 | 700 | 308 | 265 | 376 |
| Wards placed | 12 | 10 | 10 | 9 | 26 | 12 | 7 | 11 | 5 | 31 |
| Wards killed | 2 | 6 | 1 | 3 | 5 | 1 | 10 | 5 | 7 | 8 |
| Control wards | 4 | 12 | 3 | 3 | 8 | 4 | 9 | 8 | 1 | 11 |
| Own jungle monsters | 4 | 65 | 16 | 18 | 0 | 3 | 59 | 16 | 7 | 0 |
| Enemy jungle monsters | 0 | 9 | 0 | 0 | 0 | 4 | 11 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 3931-5083
Methodology →