LDL · Patch 8.15 · Summer - N
Aug 17, 2018, 08:22 AM · 38 minScouting line
Joy Dream won: +9.0k team gold, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Recall
4/3/6
Chelizi
1/1/4
Rika
4/1/10
Meteor
1/6/6
clx
1/4/13
xiaoweixiao
3/4/5
Jz
6/0/4
XuanLv
0/3/3
Teeen
2/1/5
Remedy
4/3/3
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Recall
Kennen · 4/3/6
76
Better in 7 x 6 of 14
Chelizi
Gnar · 1/1/4![]()
- 4
- Kills
- 1
- 3
- Deaths
- 1
- 6
- Assists
- 4
- 3.3
- KDA
- 5.0
- 59%
- Kill participation
- 56%
- 343
- CS
- 348
- 9.0
- CS per minute
- 9.2
- 16,333
- Gold
- 14,808
- 22%
- Gold share
- 23%
- 21,129
- Damage to champions
- 13,067
- 557
- Damage per minute
- 344
- 30%
- Damage share
- 21%
- 472
- Damage taken per minute
- 581
- 18
- Wards placed
- 20
- 7
- Wards killed
- 7
Draft
Joy Dream
Blue side
KennenRecall
Jarvan IVRika
Galioclx
AsheJz
Tahm KenchTeeen
Victory Song Gaming
Red side
GnarChelizi
TaliyahMeteor
Ryzexiaoweixiao
VarusXuanLv
PykeRemedy
Objectives
- 0
- Gold at 15
- -0
- 3
- Dragons
- 1
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 2
- Barons
- 0
- 11
- Towers
- 4
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Joy Dream leads; below, Victory Song Gaming.
Biggest lead: Joy Dream +8,976, Victory Song Gaming +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (38 min) | Joy Dream +8,976 |
Blue side
Joy Dream
VictoryRed side
Victory Song Gaming
Defeat| Role | Player | KDA | CS |
|---|---|---|---|
| 1 / 1 / 4(5) | 348 9.2/m | ||
| 1 / 6 / 6(1.17) | 212 5.6/m | ||
| xiaoweixiaoxiaoweixiao | 3 / 4 / 5(2) | 381 10.0/m | |
| 0 / 3 / 3(1) | 333 8.8/m | ||
| RemedyRemedy | 4 / 3 / 3(2.33) | 14 0.4/m |
Full stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 4/3/6 | 4/1/10 | 1/4/13 | 6/0/4 | 2/1/5 | 1/1/4 | 1/6/6 | 3/4/5 | 0/3/3 | 4/3/3 |
| Kill participation | 58.8% | 82.4% | 82.4% | 58.8% | 41.2% | 55.6% | 77.8% | 88.9% | 33.3% | 77.8% |
| CS | 343 | 171 | 361 | 345 | 73 | 348 | 212 | 381 | 333 | 14 |
| CS per minute | 9.0 | 4.5 | 9.5 | 9.1 | 1.9 | 9.2 | 5.6 | 10.0 | 8.8 | 0.4 |
| Gold | 16,333 | 13,810 | 16,485 | 17,292 | 10,293 | 14,808 | 11,622 | 16,764 | 12,957 | 9,086 |
| Gold share | 22% | 18.6% | 22.2% | 23.3% | 13.9% | 22.7% | 17.8% | 25.7% | 19.9% | 13.9% |
| Earned gold per minute | 301 | 234 | 305 | 326 | 142 | 261 | 177 | 312 | 212 | 110 |
| Damage to champions | 21,129 | 8,487 | 14,896 | 23,141 | 3,195 | 13,067 | 13,903 | 17,919 | 12,816 | 5,798 |
| Damage share | 29.8% | 12% | 21% | 32.7% | 4.5% | 20.6% | 21.9% | 28.2% | 20.2% | 9.1% |
| Damage per minute | 557 | 224 | 393 | 610 | 84 | 344 | 366 | 472 | 338 | 153 |
| Damage taken per minute | 472 | 798 | 673 | 194 | 389 | 581 | 629 | 407 | 402 | 404 |
| Wards placed | 18 | 16 | 23 | 12 | 53 | 20 | 9 | 22 | 12 | 57 |
| Wards killed | 7 | 27 | 5 | 13 | 7 | 7 | 8 | 12 | 10 | 10 |
| Control wards | 3 | 14 | 10 | 3 | 20 | 8 | 10 | 9 | 1 | 17 |
| Own jungle monsters | 22 | 91 | 20 | 29 | 0 | 12 | 117 | 21 | 31 | 1 |
| Enemy jungle monsters | 6 | 5 | 2 | 0 | 0 | 0 | 4 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 3934-5089
Methodology →