LDL · Patch 8.15 · Summer - E
Aug 26, 2018, 05:39 AM · 34.5 min9Kills26
56.9kGold65.1k
62,545Damage82,634
Scouting line
VP Game closed it: +8.2k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
sqb
1/3/1
TTS
5/0/10
—
—
—
—
—
—
Deemo
0/8/5
axiu
5/4/16
—
—
—
—
—
—
OTTO
2/5/6
Truth
8/1/11
—
—
—
—
—
—
kkk1
4/6/3
Kore
8/0/9
—
—
—
—
—
—
Zzz2
2/4/7
Xsq
0/4/16
—
—
—
—
—
—
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
sqb
sqb
Cho'Gath · 1/3/1
410
Better in 4 x 10 of 14
TTS
Gragas · 5/0/10![]()
- 1
- Kills
- 5
- 3
- Deaths
- 0
- 1
- Assists
- 10
- 0.7
- KDA
- 15.0
- 22%
- Kill participation
- 58%
- 317
- CS
- 232
- 9.2
- CS per minute
- 6.7
- 12,271
- Gold
- 12,639
- 22%
- Gold share
- 19%
- 8,844
- Damage to champions
- 12,379
- 257
- Damage per minute
- 359
- 14%
- Damage share
- 15%
- 811
- Damage taken per minute
- 876
- 12
- Wards placed
- 17
- 6
- Wards killed
- 5
Draft
Vortex Team
Blue side
Cho'Gathsqb
KindredDeemo
TaliyahOTTO
Varuskkk1
Tahm KenchZzz2
Bans




VP Game
Red side
GragasTTS
Lee Sinaxiu
GalioTruth
CaitlynKore
MorganaXsq
Bans




Objectives
VP Game
- 0
- Gold at 15
- -0
- 2
- Dragons
- 1
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 1
- 2
- Towers
- 7
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Vortex Team leads; below, VP Game.
Biggest lead: Vortex Team +0, VP Game +8,175. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (35 min) | VP Game +8,175 |
Blue side
Vortex Team
DefeatRed side
VP Game
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/3/1 | 0/8/5 | 2/5/6 | 4/6/3 | 2/4/7 | 5/0/10 | 5/4/16 | 8/1/11 | 8/0/9 | 0/4/16 |
| Kill participation | 22.2% | 55.6% | 88.9% | 77.8% | 100% | 57.7% | 80.8% | 73.1% | 65.4% | 61.5% |
| CS | 317 | 167 | 327 | 319 | 80 | 232 | 147 | 293 | 367 | 27 |
| CS per minute | 9.2 | 4.8 | 9.5 | 9.3 | 2.3 | 6.7 | 4.3 | 8.5 | 10.7 | 0.8 |
| Gold | 12,271 | 9,398 | 12,978 | 13,014 | 9,219 | 12,639 | 11,947 | 14,050 | 17,379 | 9,040 |
| Gold share | 21.6% | 16.5% | 22.8% | 22.9% | 16.2% | 19.4% | 18.4% | 21.6% | 26.7% | 13.9% |
| Earned gold per minute | 226 | 142 | 246 | 247 | 137 | 236 | 216 | 277 | 374 | 132 |
| Damage to champions | 8,844 | 4,727 | 16,913 | 27,675 | 4,386 | 12,379 | 8,726 | 20,005 | 29,578 | 11,946 |
| Damage share | 14.1% | 7.6% | 27% | 44.2% | 7% | 15% | 10.6% | 24.2% | 35.8% | 14.5% |
| Damage per minute | 257 | 137 | 491 | 803 | 127 | 359 | 253 | 581 | 859 | 347 |
| Damage taken per minute | 811 | 815 | 446 | 485 | 671 | 876 | 676 | 336 | 497 | 391 |
| Wards placed | 12 | 12 | 16 | 13 | 41 | 17 | 20 | 15 | 14 | 50 |
| Wards killed | 6 | 20 | 10 | 11 | 6 | 5 | 9 | 11 | 14 | 13 |
| Control wards | 8 | 12 | 6 | 3 | 14 | 5 | 13 | 11 | 4 | 19 |
| Own jungle monsters | 1 | 111 | 33 | 8 | 0 | 19 | 85 | 12 | 25 | 0 |
| Enemy jungle monsters | 0 | 8 | 0 | 0 | 0 | 0 | 15 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 3969-5171
Methodology →