LDL · Patch 8.15 · Summer - S
Aug 26, 2018, 08:23 AM · 35.7 min6Kills12
61.8kGold64.4k
43,109Damage64,677
Scouting line
SHEINOO closed it: +2.6k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
melody
1/2/2
xiaoshi
2/2/1
—
—
—
—
—
—
Wings
2/5/2
Guan Zong
0/1/4
—
—
—
—
—
—
xlanpang
1/2/1
Yang
2/1/4
—
—
—
—
—
—
Xiaoali
0/1/3
ZWuJi
6/1/4
—
—
—
—
—
—
Yui
2/2/2
poge
2/1/8
—
—
—
—
—
—
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
melody
Quinn · 1/2/2
111
Better in 11 x 1 of 14
xiaoshi
Gnar · 2/2/1![]()
- 1
- Kills
- 2
- 2
- Deaths
- 2
- 2
- Assists
- 1
- 1.5
- KDA
- 1.5
- 50%
- Kill participation
- 25%
- 368
- CS
- 326
- 10.3
- CS per minute
- 9.1
- 14,800
- Gold
- 13,761
- 24%
- Gold share
- 21%
- 15,394
- Damage to champions
- 9,634
- 431
- Damage per minute
- 270
- 36%
- Damage share
- 15%
- 522
- Damage taken per minute
- 608
- 21
- Wards placed
- 15
- 5
- Wards killed
- 2
Draft
Scorpio Game
Blue side
Quinnmelody
OlafWings
Ryzexlanpang
JhinXiaoali
Tahm KenchYui
Bans




SHEINOO
Red side
Gnarxiaoshi
GragasGuan Zong
SyndraYang
EzrealZWuJi
Jannapoge
Bans




Objectives
SHEINOO
- 0
- Gold at 15
- -0
- 1
- Dragons
- 3
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 1
- 6
- Towers
- 7
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Scorpio Game leads; below, SHEINOO.
Biggest lead: Scorpio Game +0, SHEINOO +2,615. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (36 min) | SHEINOO +2,615 |
Blue side
Scorpio Game
DefeatRed side
SHEINOO
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/2/2 | 2/5/2 | 1/2/1 | 0/1/3 | 2/2/2 | 2/2/1 | 0/1/4 | 2/1/4 | 6/1/4 | 2/1/8 |
| Kill participation | 50% | 66.7% | 33.3% | 50% | 66.7% | 25% | 33.3% | 50% | 83.3% | 83.3% |
| CS | 368 | 176 | 346 | 374 | 74 | 326 | 147 | 358 | 357 | 24 |
| CS per minute | 10.3 | 4.9 | 9.7 | 10.5 | 2.1 | 9.1 | 4.1 | 10.0 | 10.0 | 0.7 |
| Gold | 14,800 | 10,418 | 13,775 | 14,524 | 8,256 | 13,761 | 9,706 | 14,423 | 16,377 | 10,121 |
| Gold share | 24% | 16.9% | 22.3% | 23.5% | 13.4% | 21.4% | 15.1% | 22.4% | 25.4% | 15.7% |
| Earned gold per minute | 285 | 162 | 256 | 277 | 101 | 256 | 142 | 274 | 329 | 154 |
| Damage to champions | 15,394 | 8,053 | 5,903 | 10,079 | 3,680 | 9,634 | 3,684 | 14,130 | 32,984 | 4,245 |
| Damage share | 35.7% | 18.7% | 13.7% | 23.4% | 8.5% | 14.9% | 5.7% | 21.8% | 51% | 6.6% |
| Damage per minute | 431 | 226 | 165 | 282 | 103 | 270 | 103 | 396 | 924 | 119 |
| Damage taken per minute | 522 | 851 | 399 | 262 | 593 | 608 | 654 | 325 | 306 | 188 |
| Wards placed | 21 | 14 | 17 | 20 | 45 | 15 | 14 | 19 | 22 | 42 |
| Wards killed | 5 | 18 | 5 | 16 | 8 | 2 | 17 | 3 | 8 | 20 |
| Control wards | 9 | 14 | 9 | 12 | 17 | 2 | 12 | 6 | 5 | 12 |
| Own jungle monsters | 19 | 104 | 28 | 13 | 0 | 13 | 73 | 22 | 17 | 0 |
| Enemy jungle monsters | 12 | 16 | 2 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 3976-5188
Methodology →