LDL · Patch 8.16 · Summer - W
Aug 30, 2018, 08:22 AM · 34.9 minScouting line
Victorious Gaming closed it: +12.2k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Gloria
3/3/1
Korol
3/1/4
bademan
1/3/5
Juejue
2/1/10
Michi
2/2/1
sask
3/0/8
Puff
0/3/3
Wuxx
5/2/6
Southwind
1/3/3
Ley
1/3/9
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Gloria
Gnar · 3/3/1
94
Better in 9 x 4 of 14
Korol
Gangplank · 3/1/4![]()
- 3
- Kills
- 3
- 3
- Deaths
- 1
- 1
- Assists
- 4
- 1.3
- KDA
- 7.0
- 57%
- Kill participation
- 50%
- 328
- CS
- 306
- 9.4
- CS per minute
- 8.8
- 13,731
- Gold
- 15,797
- 24%
- Gold share
- 23%
- 20,021
- Damage to champions
- 14,312
- 574
- Damage per minute
- 411
- 37%
- Damage share
- 28%
- 585
- Damage taken per minute
- 630
- 20
- Wards placed
- 17
- 5
- Wards killed
- 3
Draft
People's Red Wolf Gaming
Blue side
GnarGloria
Taliyahbademan
AkaliMichi
CaitlynPuff
MorganaSouthwind
Victorious Gaming
Red side
GangplankKorol
GragasJuejue
Ryzesask
XayahWuxx
AlistarLey
Objectives
- 0
- Gold at 15
- -0
- 0
- Dragons
- 4
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 1
- 3
- Towers
- 10
- 0
- Plates
- 0
- 0
- Inhibitors
- 0
First blood
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line People's Red Wolf Gaming leads; below, Victorious Gaming.
Biggest lead: People's Red Wolf Gaming +0, Victorious Gaming +12,200. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (35 min) | Victorious Gaming +12,200 |
Blue side
People's Red Wolf Gaming
DefeatRed side
Victorious Gaming
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/3/1 | 1/3/5 | 2/2/1 | 0/3/3 | 1/3/3 | 3/1/4 | 2/1/10 | 3/0/8 | 5/2/6 | 1/3/9 |
| Kill participation | 57.1% | 85.7% | 42.9% | 42.9% | 57.1% | 50% | 85.7% | 78.6% | 78.6% | 71.4% |
| CS | 328 | 192 | 320 | 391 | 15 | 306 | 182 | 400 | 387 | 51 |
| CS per minute | 9.4 | 5.5 | 9.2 | 11.2 | 0.4 | 8.8 | 5.2 | 11.5 | 11.1 | 1.5 |
| Gold | 13,731 | 10,698 | 12,356 | 13,695 | 7,311 | 15,797 | 11,973 | 16,950 | 16,408 | 8,863 |
| Gold share | 23.8% | 18.5% | 21.4% | 23.7% | 12.7% | 22.6% | 17.1% | 24.2% | 23.4% | 12.7% |
| Earned gold per minute | 264 | 177 | 224 | 263 | 79 | 323 | 213 | 356 | 341 | 124 |
| Damage to champions | 20,021 | 8,190 | 5,440 | 14,944 | 5,611 | 14,312 | 7,960 | 13,133 | 11,769 | 3,632 |
| Damage share | 36.9% | 15.1% | 10% | 27.6% | 10.4% | 28.2% | 15.7% | 25.8% | 23.2% | 7.1% |
| Damage per minute | 574 | 235 | 156 | 429 | 161 | 411 | 228 | 377 | 338 | 104 |
| Damage taken per minute | 585 | 513 | 369 | 258 | 302 | 630 | 780 | 332 | 296 | 540 |
| Wards placed | 20 | 9 | 17 | 14 | 51 | 17 | 17 | 19 | 11 | 53 |
| Wards killed | 5 | 18 | 2 | 12 | 13 | 3 | 17 | 6 | 17 | 8 |
| Control wards | 9 | 10 | 4 | 5 | 20 | 7 | 16 | 6 | 3 | 20 |
| Own jungle monsters | 3 | 121 | 16 | 20 | 0 | 1 | 105 | 29 | 20 | 0 |
| Enemy jungle monsters | 1 | 4 | 0 | 0 | 0 | 5 | 5 | 3 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 3979-5200
Methodology →